Player Matchup

Thanatos
Thanatos
AP-LII
Thanatos
Level 109
God Stats
7W - 7L
1,600 SR
Queue Stats
510W - 531L
1,495 Elo+
Party 1
Chernobog
Chernobog
DEVIANT_nand
Chernobog
Level 89
God Stats
31W - 20L
1,604 SR
Queue Stats
188W - 224L
1,467 Elo+
Party 1
Ymir
Ymir
Gding246
Ymir
Level 105
God Stats
5W - 7L
1,463 SR
Queue Stats
69W - 75L
1,432 Elo+
Solo
Ra
Ra
Smurrffnnnn
Ra
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 10L
1,728 Elo+
Party 1
Sun Wukong
Sun Wukong
TitanSlayer153
Sun Wukong
Level 120
God Stats
40W - 34L
1,588 SR
Queue Stats
209W - 200L
1,490 Elo+
Solo
Team Averages
Level 90
1,551 SR
1,522 Elo+

VS

Team Averages
Level 66
1,521 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CrazyCarl22
Hachiman
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 32L
1,384 Elo+
Party 2
Achilles
Achilles
Stef9006
Achilles
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 137L
1,423 Elo+
Solo
Ao Kuang
Ao Kuang
Yaknow2
Ao Kuang
Level 87
God Stats
11W - 8L
1,606 SR
Queue Stats
351W - 330L
1,413 Elo+
Solo
Ymir
Ymir
number1JESTER
Ymir
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 30L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AP-LII
Thanatos
13
4 / 4 / 2
6,894
530
5,434
10,626
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
DEVIANT_nand
Chernobog
12
0 / 5 / 2
6,625
510
5,897
8,775
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
11
1 / 2 / 3
6,817
524
4,977
10,671
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 4 / 1
7,155
550
5,263
7,246
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
TitanSlayer153
Sun Wukong
12
2 / 1 / 0
6,916
532
7,651
12,022
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 2
7,545
580
5,333
6,872
3,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
CrazyCarl22
Hachiman
13
3 / 2 / 4
7,549
581
6,257
8,576
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Stef9006
Achilles
13
1 / 2 / 2
7,745
596
7,070
13,281
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ao Kuang
Yaknow2
Ao Kuang
12
5 / 2 / 1
7,019
540
6,228
10,719
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 1 / 8
7,514
578
5,175
8,949
6,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
16
16
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
2
2.5
L
Thanatos
AP-LII
Thanatos
4
4
2
1.25
W
Hachiman
CrazyCarl22
Hachiman
3
2
4
2.5
L
Chernobog
DEVIANT_nand
Chernobog
0
5
2
0.2
L
Ymir
1
2
3
1.25
L
2
4
1
0.63
W
Achilles
Stef9006
Achilles
1
2
2
1
L
Sun Wukong
TitanSlayer153
Sun Wukong
2
1
0
2
W
Ao Kuang
Yaknow2
Ao Kuang
5
2
1
2.75
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,222
Damage
30,063
49,340
Taken
48,397
26,205
Mitigated
21,631
17,558
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,333
340
0
2,699
6,872
3,607
0
4,199
2,621
49,512
0
L
Thanatos
AP-LII
Thanatos
5,434
874
0
6,302
10,626
3,667
0
4,758
5,868
0
44,900
W
Hachiman
CrazyCarl22
Hachiman
6,257
3,775
0
4,481
8,576
2,412
777
1,138
7,438
0
52,323
L
Chernobog
DEVIANT_nand
Chernobog
5,897
2,931
0
1,740
8,775
2,879
662
2,518
6,257
0
55,098
L
Ymir
4,977
813
0
1,771
10,671
7,253
0
4,264
6,407
28,508
831
L
5,263
578
384
2,180
7,246
2,152
112
3,651
3,595
49,569
988
W
Achilles
Stef9006
Achilles
7,070
1,861
0
4,320
13,281
5,126
0
385
12,090
0
54,579
L
Sun Wukong
TitanSlayer153
Sun Wukong
7,651
1,313
0
5,181
12,022
10,254
0
1,500
10,522
0
41,197
W
Ao Kuang
Yaknow2
Ao Kuang
6,228
2,049
0
1,781
10,719
3,973
18
894
9,741
46,317
0
W
5,175
2,539
226
2,198
8,949
6,513
30
3,177
5,772
17,503
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
37,372
385
Minions Killed
372
0
Camps Cleared
0
1,349,259
Distance Traveled
1,247,494
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,545
580
90
7
0
250,769
7
L
Thanatos
6,894
530
79
6
0
298,219
0
W
Hachiman
7,549
581
94
7
0
228,353
5
L
Chernobog
6,625
510
82
6
0
256,185
0
L
Ymir
6,817
524
58
4
0
263,270
2
L
Ra
7,155
550
99
8
0
270,680
4
W
Achilles
7,745
596
92
7
0
264,941
2
L
Sun Wukong
6,916
532
67
5
0
260,905
0
W
Ao Kuang
7,019
540
70
5
0
293,731
2
W
Ymir
7,514
578
26
2
0
209,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role