Player Matchup

Sun Wukong
Sun Wukong
CPTxCOLORADO
Sun Wukong
Level 157
God Stats
15W - 4L
1,646 SR
Queue Stats
781W - 795L
1,456 Elo+
Solo
Hades
Hades
DarkSphinx6677
Hades
Level 122
God Stats
1W - 1L
1,360 SR
Queue Stats
98W - 115L
1,545 Elo+
Solo
Cthulhu
Cthulhu
PhilboBaggins92
Cthulhu
Level 108
God Stats
15W - 8L
1,622 SR
Queue Stats
464W - 447L
1,450 Elo+
Solo
Cernunnos
Cernunnos
hippyoftheright
Cernunnos
Level 149
God Stats
2W - 1L
1,484 SR
Queue Stats
164W - 171L
1,500 Elo+
Solo
Bacchus
Bacchus
mikey8oiii
Bacchus
Level 145
God Stats
3W - 0L
1,825 SR
Queue Stats
112W - 115L
1,459 Elo+
Solo
Team Averages
Level 136
1,587 SR
1,482 Elo+

VS

Team Averages
Level 129
1,411 SR
1,433 Elo+
Nox
Nox
FlaviisaurusRex
Nox
Level 121
God Stats
2W - 2L
1,506 SR
Queue Stats
126W - 128L
1,502 Elo+
Party 1
Hera
Hera
SlapEmSilly
Hera
Level 134
God Stats
3W - 2L
1,534 SR
Queue Stats
114W - 190L
1,319 Elo+
Solo
Sobek
Sobek
Stewie53
Sobek
Level 138
God Stats
0W - 4L
1,202 SR
Queue Stats
467W - 486L
1,460 Elo+
Solo
Chiron
Chiron
ThaSwagChef
Chiron
Level 147
God Stats
1W - 4L
1,311 SR
Queue Stats
241W - 284L
1,388 Elo+
Solo
Maui
Maui
smokinroxjorogan
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 202L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CPTxCOLORADO
Sun Wukong
9
1 / 2 / 4
5,601
1,120
2,857
5,024
3,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 5
5,129
1,026
2,924
5,778
2,329
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 5
6,075
1,215
3,988
6,213
4,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
hippyoftheright
Cernunnos
10
2 / 3 / 2
5,678
1,136
4,490
5,073
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
mikey8oiii
Bacchus
11
2 / 1 / 3
6,281
1,256
1,832
4,295
3,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
4,770
954
2,809
2,462
943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
1,268
254
0
0
0
Sobek
Stewie53
Sobek
11
2 / 4 / 8
5,624
1,125
4,620
6,101
5,074
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
13
8 / 1 / 2
6,602
1,320
7,860
3,737
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 7
6,069
1,214
2,664
5,920
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
6
Kills
12
12
Deaths
6
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CPTxCOLORADO
Sun Wukong
1
2
4
1.5
W
0
4
5
0.63
L
0
0
5
2.5
W
1
2
5
1.75
L
0
0
0
0
L
Sobek
Stewie53
Sobek
2
4
8
1.5
L
Chiron
8
1
2
9
W
Cernunnos
hippyoftheright
Cernunnos
2
3
2
1
W
Bacchus
mikey8oiii
Bacchus
2
1
3
3.5
L
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,091
Damage
17,953
26,383
Taken
18,220
15,348
Mitigated
12,208
6,769
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CPTxCOLORADO
Sun Wukong
2,857
93
189
901
5,024
3,160
27
1,491
3,533
0
6,495
W
2,924
422
408
842
5,778
2,329
0
1,975
3,803
7,446
0
L
2,809
158
1,198
606
2,462
943
0
1,272
1,190
4,352
0
W
3,988
181
1,147
1,252
6,213
4,361
16
2,730
3,483
11,234
57
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
Stewie53
Sobek
4,620
176
569
427
6,101
5,074
0
2,876
3,225
6,806
0
L
Chiron
7,860
1,781
801
922
3,737
1,575
0
1,794
1,943
0
16,257
W
Cernunnos
hippyoftheright
Cernunnos
4,490
1,934
0
874
5,073
1,509
207
2,099
2,974
0
9,628
W
Bacchus
mikey8oiii
Bacchus
1,832
126
0
1,156
4,295
3,989
0
1,344
2,951
3,078
0
L
2,664
716
357
1,582
5,920
4,616
0
2,792
3,128
6,966
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
24,333
49
Minions Killed
33
0
Camps Cleared
0
538,404
Distance Traveled
399,243
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,601
1,120
13
3
0
121,832
1
W
Hades
5,129
1,026
4
1
0
87,440
0
L
Nox
4,770
954
6
1
0
91,841
0
W
Cthulhu
6,075
1,215
15
3
0
132,120
0
L
Hera
1,268
254
0
0
0
0
0
L
Sobek
5,624
1,125
3
1
0
93,834
0
L
Chiron
6,602
1,320
17
3
0
98,133
0
W
Cernunnos
5,678
1,136
13
3
0
86,649
0
W
Bacchus
6,281
1,256
4
1
0
110,363
0
L
Maui
6,069
1,214
7
1
0
115,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role