Player Matchup

Thor
Thor
 
Thor
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
alperdomo1
Ares
Level 5
God Stats
1W - 1L
1,663 SR
Queue Stats
4W - 10L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
milofelipe
Kukulkan
Level 99
God Stats
3W - 3L
1,813 SR
Queue Stats
87W - 93L
1,493 Elo+
Party 1
Team Averages
Level 97
1,658 SR
1,438 Elo+

VS

Team Averages
Level 138
1,455 SR
1,475 Elo+
Ganesha
Ganesha
ISAAC1707
Ganesha
Level 149
God Stats
6W - 2L
1,348 SR
Queue Stats
140W - 138L
1,466 Elo+
Solo
Hou Yi
Hou Yi
MNCAPTAINPLANET
Hou Yi
Level 149
God Stats
7W - 5L
1,429 SR
Queue Stats
31W - 34L
1,458 Elo+
Solo
Bastet
Bastet
shinkmanx321
Bastet
Level 117
God Stats
47W - 32L
1,589 SR
Queue Stats
112W - 105L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 2 / 2
8,078
808
6,830
9,659
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,589
659
2,181
6,888
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
milofelipe
Kukulkan
14
2 / 4 / 0
8,371
837
4,219
6,210
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ISAAC1707
Ganesha
15
1 / 0 / 9
8,332
833
6,036
10,319
8,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 5
8,832
883
6,005
6,030
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
5 / 1 / 4
9,138
914
8,255
6,554
2,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
10
10
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
W
Ganesha
ISAAC1707
Ganesha
1
0
9
5.5
W
4
2
5
3.25
L
0
4
1
0.13
L
Kukulkan
milofelipe
Kukulkan
2
4
0
0.5
W
Bastet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
20,296
22,757
Taken
22,903
11,887
Mitigated
13,141
1,379
Healing
3,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,830
1,270
0
865
9,659
4,407
0
2,375
7,266
0
22,590
W
Ganesha
ISAAC1707
Ganesha
6,036
1,240
0
2,305
10,319
8,771
0
3,255
6,512
20,649
1,814
W
6,005
1,364
0
0
6,030
2,028
1,020
956
4,744
0
22,437
L
2,181
446
0
166
6,888
4,965
0
2,442
4,419
2,871
339
L
Kukulkan
milofelipe
Kukulkan
4,219
81
0
348
6,210
2,515
0
793
5,381
31,020
0
W
Bastet
8,255
2,096
0
1,274
6,554
2,342
115
1,712
4,515
0
27,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
26,302
123
Minions Killed
108
0
Camps Cleared
0
498,800
Distance Traveled
585,742
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,078
808
37
4
0
187,426
1
W
Ganesha
8,332
833
11
1
0
199,600
0
W
Hou Yi
8,832
883
57
6
0
188,753
1
L
Ares
6,589
659
11
1
0
136,343
0
L
Kukulkan
8,371
837
75
8
0
175,031
0
W
Bastet
9,138
914
40
4
0
197,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role