Player Matchup

Vulcan
Vulcan
Silver IV
MoTruth84
Vulcan
Silver IV
Level 165
God Stats
43W - 35L
1,485 SR
Queue Stats
660W - 799L
836 MMR
Solo
Hachiman
Hachiman
Silver II
SomnSl1ght
Hachiman
Silver II
Level 69
God Stats
2W - 3L
1,229 SR
Queue Stats
60W - 72L
990 MMR
Party 1
Cerberus
Cerberus
Silver V
icecream428-shay
Cerberus
Silver V
Level 68
God Stats
6W - 5L
1,549 SR
Queue Stats
63W - 75L
685 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,421 SR
837 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,314 SR
780 MMR
Shiva
Shiva
Silver IV
Godly Giordano
Shiva
Silver IV
Level 147
God Stats
85W - 102L
1,466 SR
Queue Stats
314W - 322L
869 MMR
Solo
Ra
Ra
Silver III
JI_3x
Ra
Silver III
Level 103
God Stats
3W - 5L
1,287 SR
Queue Stats
245W - 313L
752 MMR
Solo
Danzaburou
Danzaburou
Silver IV
frth3379
Danzaburou
Silver IV
Level 78
God Stats
0W - 1L
1,188 SR
Queue Stats
27W - 44L
720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MoTruth84
Vulcan
14
4 / 1 / 2
9,097
910
9,852
4,654
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
SomnSl1ght
Hachiman
14
3 / 3 / 5
8,595
860
7,181
6,994
1,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 1 / 7
9,309
931
8,422
10,049
7,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CthulhuNu WaSerqetSolKumbhakarna

VS

Bans
PoseidonThothArachneZeusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
7,261
726
5,669
11,745
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ra
14
4 / 3 / 1
9,377
938
6,725
8,755
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
frth3379
Danzaburou
10
0 / 5 / 3
7,350
735
3,688
7,774
2,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
4
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Ra
4
3
1
1.5
W
Vulcan
MoTruth84
Vulcan
4
1
2
5
W
Hachiman
SomnSl1ght
Hachiman
3
3
5
1.83
L
Danzaburou
frth3379
Danzaburou
0
5
3
0.3
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,455
Damage
16,082
21,697
Taken
28,274
11,366
Mitigated
12,201
5,072
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,669
1,527
55
961
11,745
6,912
0
7,358
3,941
0
11,097
L
Ra
6,725
73
535
2,675
8,755
3,231
0
4,093
4,470
34,818
0
W
Vulcan
MoTruth84
Vulcan
9,852
473
0
941
4,654
1,620
604
1,940
2,585
27,698
0
W
Hachiman
SomnSl1ght
Hachiman
7,181
1,941
0
449
6,994
1,947
1,090
2,918
3,917
0
18,432
L
Danzaburou
frth3379
Danzaburou
3,688
1,390
0
947
7,774
2,058
0
5,277
1,987
0
20,345
W
8,422
513
0
3,682
10,049
7,799
0
1,817
7,852
26,876
2,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
23,988
159
Minions Killed
110
0
Camps Cleared
0
617,086
Distance Traveled
543,632
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,261
726
14
1
0
184,569
2
L
Ra
9,377
938
69
7
0
210,559
0
W
Vulcan
9,097
910
52
5
0
209,588
6
W
Hachiman
8,595
860
29
3
0
193,372
2
L
Danzaburou
7,350
735
27
3
0
148,504
0
W
Cerberus
9,309
931
78
8
0
214,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role