Player Matchup

Horus
Horus
ChiefTube476467
Horus
Level 124
God Stats
1W - 0L
1,428 SR
Queue Stats
10W - 8L
1,420 Elo+
Party 1
Chronos
Chronos
Gengis Kan 14
Chronos
Level 123
God Stats
1W - 0L
1,291 SR
Queue Stats
10W - 11L
1,380 Elo+
Party 1
Persephone
Persephone
KuijoroYT
Persephone
Level 24
God Stats
1W - 0L
1,163 SR
Queue Stats
3W - 4L
1,128 Elo+
Party 1
Osiris
Osiris
sebasxd555
Osiris
Level 131
God Stats
2W - 3L
1,348 SR
Queue Stats
41W - 36L
1,475 Elo+
Party 1
Bakasura
Bakasura
shanks9990
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 47L
1,387 Elo+
Solo
Team Averages
Level 86
1,346 SR
1,358 Elo+

VS

Team Averages
Level 118
1,411 SR
1,467 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hollsoon
Horus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 86L
1,381 Elo+
Solo
Hera
Hera
imc1994
Hera
Level 108
God Stats
13W - 12L
1,224 SR
Queue Stats
449W - 454L
1,508 Elo+
Solo
Geb
Geb
jhaison
Geb
Level 172
God Stats
12W - 10L
1,589 SR
Queue Stats
572W - 624L
1,452 Elo+
Solo
Nox
Nox
zachiman
Nox
Level 126
God Stats
10W - 22L
1,241 SR
Queue Stats
634W - 637L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 11
9,375
852
5,865
14,318
8,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos
18
5 / 2 / 13
10,895
990
10,033
10,754
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
KuijoroYT
Persephone
14
2 / 4 / 10
9,429
857
7,363
9,282
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
sebasxd555
Osiris
19
11 / 0 / 11
11,462
1,042
15,967
21,834
13,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
shanks9990
Bakasura
15
2 / 4 / 12
9,639
876
5,363
15,119
13,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
6 / 6 / 4
8,779
798
12,067
16,739
19,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Hollsoon
Horus
1
0 / 0 / 0
2,852
259
0
0
0
Hera
imc1994
Hera
14
0 / 8 / 6
7,430
675
13,072
11,065
4,138
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
11
1 / 3 / 5
7,202
655
5,134
8,857
6,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 6 / 6
9,044
822
15,823
11,582
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
23
Kills
12
14
Deaths
23
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
6
4
1.33
W
3
4
11
2.13
W
Chronos
5
2
13
5.75
L
Horus
Hollsoon
Horus
0
0
0
0
W
Persephone
KuijoroYT
Persephone
2
4
10
1.75
L
Hera
imc1994
Hera
0
8
6
0.38
L
Geb
1
3
5
1.17
W
Osiris
sebasxd555
Osiris
11
0
11
16.5
W
Bakasura
shanks9990
Bakasura
2
4
12
2
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,591
Damage
46,096
71,307
Taken
48,243
42,561
Mitigated
35,785
31,202
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
12,067
527
426
1,873
16,739
19,621
0
7,079
8,985
18,540
258
W
5,865
2,641
3,088
3,952
14,318
8,136
765
7,244
6,984
0
15,245
W
Chronos
10,033
2,622
810
2,471
10,754
4,155
4,335
6,176
4,497
28,265
908
L
Horus
Hollsoon
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
KuijoroYT
Persephone
7,363
423
0
1,814
9,282
3,032
691
6,715
2,468
19,779
325
L
Hera
imc1994
Hera
13,072
4,063
357
430
11,065
4,138
0
3,192
7,174
26,839
0
L
Geb
5,134
94
1,230
1,419
8,857
6,596
0
3,261
5,187
7,971
0
W
Osiris
sebasxd555
Osiris
15,967
4,101
1,820
12,146
21,834
13,861
1,162
15,044
6,304
0
29,365
W
Bakasura
shanks9990
Bakasura
5,363
2,230
759
4,342
15,119
13,377
1,078
9,306
5,617
0
14,092
L
15,823
871
407
825
11,582
5,430
0
3,654
6,999
29,576
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,800
Gold Earned
35,307
133
Minions Killed
79
0
Camps Cleared
0
1,144,469
Distance Traveled
659,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,779
798
10
1
0
204,801
0
W
Horus
9,375
852
13
1
0
228,870
0
W
Chronos
10,895
990
35
3
0
220,868
0
L
Horus
2,852
259
0
0
0
0
0
W
Persephone
9,429
857
23
2
0
205,229
0
L
Hera
7,430
675
26
2
0
156,650
0
L
Geb
7,202
655
4
0
0
110,493
0
W
Osiris
11,462
1,042
21
2
0
263,954
0
W
Bakasura
9,639
876
41
4
0
225,548
0
L
Nox
9,044
822
39
4
0
187,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role