Player Matchup

Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Joebo493
Ares
Level 128
God Stats
2W - 1L
1,491 SR
Queue Stats
143W - 139L
1,444 Elo+
Solo
Cernunnos
Cernunnos
Number1Boi
Cernunnos
Level 65
God Stats
10W - 13L
1,469 SR
Queue Stats
184W - 194L
1,418 Elo+
Party 1
Pele
Pele
dEksHav3R4
Pele
Level 75
God Stats
12W - 11L
1,477 SR
Queue Stats
317W - 344L
1,429 Elo+
Party 1
Sol
Sol
l EAT RABBIT
Sol
Level 64
God Stats
9W - 2L
1,655 SR
Queue Stats
30W - 21L
1,451 Elo+
Solo
Team Averages
Level 95
1,518 SR
1,448 Elo+

VS

Team Averages
Level 70
1,555 SR
1,464 Elo+
Chaac
Chaac
CaptainPajamas2
Chaac
Level 79
God Stats
30W - 26L
1,519 SR
Queue Stats
86W - 95L
1,391 Elo+
Solo
Poseidon
Poseidon
CrazyKilla1469
Poseidon
Level 87
God Stats
7W - 9L
1,586 SR
Queue Stats
228W - 251L
1,458 Elo+
Solo
Chang'e
Chang'e
Lyhmiz
Chang'e
Level 37
God Stats
6W - 4L
1,507 SR
Queue Stats
21W - 12L
1,546 Elo+
Party 2
Danzaburou
Danzaburou
Ręvy
Danzaburou
Level 83
God Stats
14W - 7L
1,610 SR
Queue Stats
57W - 34L
1,523 Elo+
Party 2
Arachne
Arachne
SheLovezShaun
Arachne
Level 65
God Stats
10W - 8L
1,550 SR
Queue Stats
87W - 99L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
5 / 0 / 2
8,808
678
8,774
4,943
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
11
2 / 2 / 3
6,938
534
5,008
12,058
11,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Number1Boi
Cernunnos
12
2 / 4 / 4
6,993
538
5,914
11,340
4,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 2 / 5
8,662
666
8,409
11,033
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 2
8,500
654
5,495
7,367
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,511
501
3,794
11,638
6,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
4 / 6 / 0
7,534
580
8,901
7,612
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Lyhmiz
Chang'e
11
2 / 1 / 2
6,242
480
3,970
8,129
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
Ręvy
Danzaburou
11
3 / 4 / 2
6,915
532
10,212
9,193
2,473
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
11
0 / 8 / 2
5,942
457
4,962
12,506
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
24
Kills
9
9
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
0
2
6
L
0
5
0
0
L
Poseidon
4
6
0
0.67
W
Ares
2
2
3
1.75
L
Chang'e
Lyhmiz
Chang'e
2
1
2
3
W
Cernunnos
Number1Boi
Cernunnos
2
4
4
1
L
Danzaburou
Ręvy
Danzaburou
3
4
2
1
L
Arachne
0
8
2
0.13
W
9
2
5
5.75
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
31,839
46,741
Taken
49,078
23,577
Mitigated
19,655
12,781
Healing
13,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,774
3,517
87
940
4,943
1,916
648
0
4,943
0
65,436
L
3,794
354
0
2,180
11,638
6,437
0
0
11,638
0
45,712
L
Poseidon
8,901
1,277
0
450
7,612
2,043
0
3,218
4,394
57,591
523
W
Ares
5,008
252
0
1,839
12,058
11,514
717
3,588
8,470
20,391
0
L
Chang'e
Lyhmiz
Chang'e
3,970
803
1,721
4,588
8,129
4,441
278
2,872
5,257
22,605
559
W
Cernunnos
Number1Boi
Cernunnos
5,914
2,543
0
2,834
11,340
4,482
26
2,195
9,145
0
55,516
L
Danzaburou
Ręvy
Danzaburou
10,212
6,691
0
3,021
9,193
2,473
798
2,079
7,114
0
38,256
L
Arachne
4,962
3,560
0
1,582
12,506
4,261
0
2,376
10,130
0
38,157
W
8,409
2,529
0
2,849
11,033
3,876
0
3,202
7,831
0
56,633
W
5,495
1,835
32
4,200
7,367
1,789
921
3,734
3,633
45,830
4,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,901
Gold Earned
33,144
397
Minions Killed
323
0
Camps Cleared
0
1,245,096
Distance Traveled
1,278,637
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,808
678
103
8
0
220,228
0
L
Chaac
6,511
501
87
7
0
245,471
0
L
Poseidon
7,534
580
91
7
0
245,165
1
W
Ares
6,938
534
23
2
0
247,003
2
L
Chang'e
6,242
480
34
3
0
270,463
0
W
Cernunnos
6,993
538
85
7
0
244,738
0
L
Danzaburou
6,915
532
54
4
0
249,046
0
L
Arachne
5,942
457
57
4
0
268,492
0
W
Pele
8,662
666
94
7
0
284,457
2
W
Sol
8,500
654
92
7
0
248,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role