Player Matchup

Poseidon
Poseidon
Dani0010
Poseidon
Level 104
God Stats
16W - 8L
1,691 SR
Queue Stats
55W - 37L
1,590 Elo+
Party 1
Rama
Rama
IILORHII
Rama
Level 140
God Stats
1W - 4L
1,403 SR
Queue Stats
118W - 85L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
Nemy5
Aphrodite
Level 126
God Stats
3W - 3L
1,533 SR
Queue Stats
51W - 37L
1,563 Elo+
Solo
Surtr
Surtr
gregdrago45
Surtr
Level 122
God Stats
0W - 1L
1,291 SR
Queue Stats
3W - 9L
1,219 Elo+
Solo
Thanatos
Thanatos
t5uba5a
Thanatos
Level 170
God Stats
6W - 6L
1,535 SR
Queue Stats
365W - 348L
1,561 Elo+
Solo
Team Averages
Level 132
1,491 SR
1,498 Elo+

VS

Team Averages
Level 137
1,683 SR
1,523 Elo+
Pele
Pele
AmerieTheGoat
Pele
Level 125
God Stats
4W - 0L
2,002 SR
Queue Stats
147W - 100L
1,592 Elo+
Solo
Ullr
Ullr
Slypig77
Ullr
Level 157
God Stats
2W - 0L
1,623 SR
Queue Stats
27W - 25L
1,510 Elo+
Solo
Khepri
Khepri
YeremyN1
Khepri
Level 89
God Stats
32W - 21L
1,575 SR
Queue Stats
58W - 46L
1,504 Elo+
Solo
Tyr
Tyr
adobo108
Tyr
Level 156
God Stats
1W - 0L
1,472 SR
Queue Stats
106W - 74L
1,570 Elo+
Solo
Vulcan
Vulcan
howeinator
Vulcan
Level 159
God Stats
6W - 2L
1,743 SR
Queue Stats
171W - 183L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dani0010
Poseidon
14
1 / 5 / 2
8,218
548
6,477
9,282
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
14
4 / 1 / 2
8,358
557
7,226
10,477
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Nemy5
Aphrodite
13
0 / 0 / 7
7,829
522
4,552
10,929
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 0
6,964
464
3,831
14,022
11,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
t5uba5a
Thanatos
13
6 / 6 / 1
7,643
510
8,458
15,502
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 2
9,878
659
11,322
13,431
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
13
0 / 2 / 1
7,785
519
7,257
7,251
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
YeremyN1
Khepri
11
0 / 5 / 2
7,102
473
3,335
10,662
5,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 1
10,079
672
9,404
10,375
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
howeinator
Vulcan
16
3 / 2 / 7
9,937
662
10,294
6,327
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
11
Kills
14
15
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
L
Poseidon
Dani0010
Poseidon
1
5
2
0.4
L
Rama
4
1
2
5
L
Aphrodite
Nemy5
Aphrodite
0
0
7
3.5
W
Ullr
0
2
1
0.25
W
Khepri
YeremyN1
Khepri
0
5
2
0.2
W
2
1
1
2.5
L
0
3
0
0
W
Vulcan
howeinator
Vulcan
3
2
7
3.25
L
Thanatos
t5uba5a
Thanatos
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,544
Damage
41,612
60,212
Taken
48,046
27,020
Mitigated
23,230
31,569
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,322
1,660
0
4,102
13,431
4,731
0
4,238
9,193
0
80,815
L
Poseidon
Dani0010
Poseidon
6,477
592
0
200
9,282
2,293
0
4,206
4,739
79,161
640
L
Rama
7,226
5,730
0
4,094
10,477
3,481
660
2,829
7,598
0
63,631
L
Aphrodite
Nemy5
Aphrodite
4,552
872
6,224
8,198
10,929
5,308
317
3,926
6,898
33,746
0
W
Ullr
7,257
2,597
0
1,700
7,251
2,341
249
1,556
5,695
0
66,459
W
Khepri
YeremyN1
Khepri
3,335
60
0
779
10,662
5,947
0
3,950
6,712
16,449
0
W
9,404
1,589
0
5,922
10,375
7,796
0
148
10,227
655
76,870
L
3,831
1,383
191
2,301
14,022
11,149
0
270
12,761
2,111
39,572
W
Vulcan
howeinator
Vulcan
10,294
207
0
648
6,327
2,415
0
1,516
4,811
78,092
1,276
L
Thanatos
t5uba5a
Thanatos
8,458
2,321
0
10,361
15,502
4,789
0
2,141
13,175
0
44,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
44,781
471
Minions Killed
552
0
Camps Cleared
0
1,512,626
Distance Traveled
1,698,780
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,878
659
122
8
0
419,460
2
L
Poseidon
8,218
548
155
10
0
315,359
2
L
Rama
8,358
557
121
8
0
298,401
5
L
Aphrodite
7,829
522
56
4
0
290,131
3
W
Ullr
7,785
519
112
7
0
301,647
2
W
Khepri
7,102
473
23
2
0
316,484
2
W
Tyr
10,079
672
154
10
0
318,396
0
L
Surtr
6,964
464
72
5
0
276,116
0
W
Vulcan
9,937
662
141
9
0
342,793
4
L
Thanatos
7,643
510
67
4
0
332,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role