Player Matchup

Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Jincx-_-
Kumbhakarna
Gold V
Level 149
God Stats
9W - 6L
1,628 SR
Queue Stats
133W - 142L
1,438 MMR
Solo
Artemis
Artemis
Gold V
OLD_Segalla
Artemis
Gold V
Level 206
God Stats
195W - 193L
1,526 SR
Queue Stats
376W - 391L
1,441 MMR
Solo
Da Ji
Da Ji
Gold IV
TheWarrior3145
Da Ji
Gold IV
Level 176
God Stats
16W - 8L
1,702 SR
Queue Stats
164W - 159L
1,397 MMR
Solo
Anubis
Anubis
Gold V
Venom31
Anubis
Gold V
Level 160
God Stats
6W - 2L
1,870 SR
Queue Stats
441W - 455L
1,471 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 168
1,645 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,489 SR
1,421 MMR
Surtr
Surtr
Gold II
HopefulAuthor73
Surtr
Gold II
Level 116
God Stats
93W - 67L
1,570 SR
Queue Stats
226W - 219L
1,425 MMR
Solo
Medusa
Medusa
Gold V
OneEyedBandit69
Medusa
Gold V
Level 49
God Stats
13W - 14L
1,495 SR
Queue Stats
34W - 40L
1,394 MMR
Solo
Thor
Thor
Gold III
SirYanceylot
Thor
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 116L
1,458 MMR
Solo
Sobek
Sobek
Silver I
Wrld x Zilla
Sobek
Silver I
Level 159
God Stats
1W - 3L
1,242 SR
Queue Stats
247W - 264L
1,354 MMR
Solo
Ra
Ra
Platinum IV
imbutterfr
Ra
Platinum IV
Level 60
God Stats
2W - 0L
1,639 SR
Queue Stats
70W - 69L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 0 / 0
3,128
626
175
2,986
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Jincx-_-
Kumbhakarna
5
0 / 0 / 1
3,222
644
990
3,752
1,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
OLD_Segalla
Artemis
6
1 / 2 / 0
3,284
657
3,559
3,324
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
3,138
628
255
2,766
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Venom31
Anubis
5
0 / 1 / 0
2,912
582
520
1,829
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThanatosPeleCharybdisPoseidon

VS

Bans
LokiCthulhuCu ChulainnFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,497
899
1,288
1,112
324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 1 / 2
3,195
639
1,389
3,577
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 2
3,600
720
974
2,879
938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,474
695
2,691
3,850
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,160
832
1,168
1,117
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
2
0
0
2
L
Kumbhakarna
Jincx-_-
Kumbhakarna
0
0
1
0.5
L
Artemis
OLD_Segalla
Artemis
1
2
0
0.5
W
0
1
2
1
W
0
0
2
1
L
0
2
0
0
L
Anubis
Venom31
Anubis
0
1
0
0
W
2
0
0
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,499
Damage
7,510
14,657
Taken
12,535
5,171
Mitigated
3,730
3,908
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
175
108
0
738
2,986
861
0
238
2,708
0
15,369
W
1,288
444
0
340
1,112
324
0
0
1,112
408
22,612
L
Kumbhakarna
Jincx-_-
Kumbhakarna
990
269
0
1,326
3,752
1,959
0
1,139
2,365
6,647
0
L
Artemis
OLD_Segalla
Artemis
3,559
1,447
0
1,204
3,324
801
0
898
2,186
0
16,054
W
1,389
290
0
986
3,577
788
0
477
3,100
0
12,229
W
974
0
0
549
2,879
938
0
0
2,879
0
20,189
L
255
0
0
0
2,766
948
0
40
2,726
0
11,227
L
Anubis
Venom31
Anubis
520
83
0
640
1,829
602
0
820
955
9,095
0
W
2,691
279
0
1,368
3,850
1,499
0
513
3,337
8,619
717
W
1,168
256
72
700
1,117
181
0
360
597
20,532
421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,684
Gold Earned
18,926
123
Minions Killed
169
0
Camps Cleared
0
530,405
Distance Traveled
507,350
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,128
626
31
6
0
142,207
0
W
Surtr
4,497
899
42
8
0
80,800
0
L
Kumbhakarna
3,222
644
12
2
0
111,273
1
L
Artemis
3,284
657
28
6
0
101,828
0
W
Medusa
3,195
639
21
4
0
102,020
2
W
Thor
3,600
720
40
8
0
105,430
0
L
Da Ji
3,138
628
28
6
0
117,257
0
L
Anubis
2,912
582
24
5
0
57,840
1
W
Sobek
3,474
695
18
4
0
102,319
0
W
Ra
4,160
832
48
10
0
116,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role