Player Matchup

Ganesha
Ganesha
FarsF
Ganesha
Level 147
God Stats
1W - 2L
1,629 SR
Queue Stats
274W - 284L
1,584 Elo+
Party 2
Neith
Neith
GaIIagher
Neith
Level 196
God Stats
17W - 21L
1,630 SR
Queue Stats
238W - 269L
1,455 Elo+
Party 1
Mulan
Mulan
SonOfAn4rchy
Mulan
Level 157
God Stats
53W - 36L
1,566 SR
Queue Stats
427W - 443L
1,455 Elo+
Party 1
Ra
Ra
Toxic Legion491
Ra
Level 143
God Stats
1W - 6L
1,261 SR
Queue Stats
276W - 269L
1,502 Elo+
Party 2
Cthulhu
Cthulhu
URD Bully
Cthulhu
Level 158
God Stats
54W - 24L
1,628 SR
Queue Stats
356W - 332L
1,502 Elo+
Party 2
Team Averages
Level 160
1,543 SR
1,500 Elo+

VS

Team Averages
Level 125
1,513 SR
1,475 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
By_Dih
Yu Huang
Level 102
God Stats
8W - 6L
1,586 SR
Queue Stats
259W - 243L
1,447 Elo+
Solo
Hou Yi
Hou Yi
Cafffa
Hou Yi
Level 227
God Stats
5W - 5L
1,362 SR
Queue Stats
262W - 229L
1,500 Elo+
Solo
Loki
Loki
Lukinhas007_
Loki
Level 80
God Stats
16W - 12L
1,615 SR
Queue Stats
318W - 340L
1,507 Elo+
Solo
Sylvanus
Sylvanus
gabriell1411
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FarsF
Ganesha
15
1 / 3 / 9
8,072
538
8,941
12,695
6,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
GaIIagher
Neith
14
2 / 1 / 0
7,556
504
5,463
4,856
1,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 0
7,091
473
6,919
12,345
11,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 4 / 1
8,120
541
7,843
8,154
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
URD Bully
Cthulhu
11
3 / 6 / 1
6,773
452
7,446
12,715
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 1 / 2
9,794
653
10,801
16,462
12,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
By_Dih
Yu Huang
13
1 / 3 / 1
7,966
531
6,806
6,956
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
Cafffa
Hou Yi
15
1 / 3 / 3
8,628
575
6,921
12,512
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 3 / 3
8,534
569
4,367
10,720
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sylvanus
gabriell1411
Sylvanus
13
4 / 2 / 4
8,623
575
5,986
14,126
9,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
17
18
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
2
6
W
Yu Huang
By_Dih
Yu Huang
1
3
1
0.5
W
Hou Yi
Cafffa
Hou Yi
1
3
3
0.83
L
Ganesha
FarsF
Ganesha
1
3
9
1.83
L
Neith
GaIIagher
Neith
2
1
0
2
W
6
3
3
2.5
L
1
4
0
0.25
L
5
4
1
1.38
L
Cthulhu
URD Bully
Cthulhu
3
6
1
0.58
W
Sylvanus
gabriell1411
Sylvanus
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,612
Damage
34,881
50,765
Taken
60,776
33,015
Mitigated
33,746
15,756
Healing
26,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,801
3,166
0
6,675
16,462
12,989
0
1,549
13,942
1,650
63,110
W
Yu Huang
By_Dih
Yu Huang
6,806
160
0
947
6,956
2,296
0
4,749
2,174
50,427
873
W
Hou Yi
Cafffa
Hou Yi
6,921
3,719
0
4,340
12,512
5,377
780
3,970
8,343
0
78,927
L
Ganesha
FarsF
Ganesha
8,941
893
0
3,346
12,695
6,374
0
2,833
9,739
67,147
0
L
Neith
GaIIagher
Neith
5,463
1,227
0
2,169
4,856
1,529
0
1,591
3,217
0
48,636
W
4,367
887
0
4,516
10,720
3,157
0
4,342
6,285
0
55,385
L
6,919
698
0
4,708
12,345
11,869
0
899
11,446
0
39,070
L
7,843
778
1,326
2,411
8,154
3,109
0
4,694
3,281
56,940
0
L
Cthulhu
URD Bully
Cthulhu
7,446
526
0
1,796
12,715
10,134
0
2,963
9,508
24,299
1,328
W
Sylvanus
gabriell1411
Sylvanus
5,986
1,003
3,921
5,915
14,126
9,927
0
8,646
5,055
22,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
43,545
444
Minions Killed
455
0
Camps Cleared
0
1,543,007
Distance Traveled
1,476,718
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,794
653
104
7
0
316,359
4
W
Yu Huang
7,966
531
102
7
0
274,309
3
W
Hou Yi
8,628
575
126
8
0
251,650
1
L
Ganesha
8,072
538
77
5
0
363,420
0
L
Neith
7,556
504
104
7
0
318,317
2
W
Loki
8,534
569
96
6
0
377,050
0
L
Mulan
7,091
473
83
6
0
276,401
4
L
Ra
8,120
541
117
8
0
292,123
2
L
Cthulhu
6,773
452
63
4
0
292,746
0
W
Sylvanus
8,623
575
27
2
0
257,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role