Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Iusemyright
Medusa
Level 115
God Stats
121W - 3L
2,182 SR
Queue Stats
386W - 40L
2,016 Elo+
Party 1
Horus
Horus
Krewgen
Horus
Level 113
God Stats
138W - 6L
2,151 SR
Queue Stats
361W - 33L
2,036 Elo+
Party 1
Mercury
Mercury
WheatenJaguar89
Mercury
Level 61
God Stats
2W - 4L
1,132 SR
Queue Stats
174W - 160L
1,426 Elo+
Solo
Team Averages
Level 100
1,693 SR
1,696 Elo+

VS

Team Averages
Level 109
1,520 SR
1,485 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AcTiive GeEk
Anubis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,440 Elo+
Solo
Discordia
Discordia
LordeFrezza
Discordia
Level 159
God Stats
6W - 5L
1,599 SR
Queue Stats
49W - 56L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
6 / 0 / 11
7,512
1,502
7,909
2,594
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
 
Charon
11
0 / 0 / 17
6,332
1,266
3,997
3,959
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
13
10 / 0 / 8
8,144
1,629
10,858
4,578
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Krewgen
Horus
11
1 / 1 / 15
6,563
1,313
4,094
8,102
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 0 / 9
6,098
1,220
1,006
2,819
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

426

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 2 / 0
5,706
1,141
1,739
4,269
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
 
Neith
10
1 / 2 / 0
5,637
1,127
3,059
3,091
880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
 
Achilles
10
0 / 8 / 1
5,454
1,091
4,157
11,397
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
10
0 / 4 / 1
5,614
1,123
5,640
6,835
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Discordia
LordeFrezza
Discordia
10
0 / 2 / 1
5,527
1,105
3,653
4,172
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
4
18
Kills
1
1
Deaths
18
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
0
11
11.5
W
Charon
 
Charon
0
0
17
8.5
L
Ymir
 
Ymir
0
2
0
0
L
Neith
 
Neith
1
2
0
0.5
L
Achilles
 
Achilles
0
8
1
0.06
L
Anubis
0
4
1
0.13
W
Medusa
10
0
8
14
W
Horus
Krewgen
Horus
1
1
15
8.5
L
Discordia
LordeFrezza
Discordia
0
2
1
0.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,864
Damage
18,248
22,052
Taken
29,764
13,345
Mitigated
14,947
13,935
Healing
1,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,909
793
3,618
1,639
2,594
1,352
0
1,299
1,070
28,007
0
W
Charon
 
Charon
3,997
752
0
869
3,959
2,820
0
2,110
1,656
5,144
110
L
Ymir
 
Ymir
1,739
61
0
318
4,269
2,854
0
1,602
2,541
5,714
0
L
Neith
 
Neith
3,059
1,527
0
107
3,091
880
0
613
2,277
0
6,620
L
Achilles
 
Achilles
4,157
1,250
0
529
11,397
7,282
0
4,725
6,239
0
7,214
L
Anubis
5,640
0
0
37
6,835
2,912
0
2,329
4,397
14,923
0
W
Medusa
10,858
4,473
0
1,511
4,578
1,737
0
2,013
2,311
0
25,428
W
Horus
Krewgen
Horus
4,094
2,092
2,238
3,966
8,102
6,502
0
3,964
3,643
0
5,817
L
Discordia
LordeFrezza
Discordia
3,653
281
0
230
4,172
1,019
0
2,105
1,987
9,690
0
W
1,006
227
0
94
2,819
934
0
696
1,913
0
7,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
27,938
111
Minions Killed
63
5
Camps Cleared
4
560,046
Distance Traveled
377,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,512
1,502
46
9
0
102,427
0
W
Charon
6,332
1,266
2
0
0
105,608
0
L
Ymir
5,706
1,141
6
1
1
62,444
0
L
Neith
5,637
1,127
5
1
0
38,821
0
L
Achilles
5,454
1,091
10
2
0
87,746
0
L
Anubis
5,614
1,123
24
5
3
86,651
0
W
Medusa
8,144
1,629
42
8
0
109,470
0
W
Horus
6,563
1,313
4
1
0
106,861
0
L
Discordia
5,527
1,105
18
4
0
101,855
0
W
Mercury
6,098
1,220
17
3
5
135,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role