Player Matchup

Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver IV
IONKNOWJAY
Medusa
Silver IV
Level 72
God Stats
1W - 4L
1,393 SR
Queue Stats
22W - 52L
1,080 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
Rosieme
Ah Puch
Silver IV
Level 39
God Stats
0W - 2L
1,157 SR
Queue Stats
27W - 49L
840 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,350 SR
1,140 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,587 SR
992 MMR
Skadi
Skadi
Silver I
AHSCORPII
Skadi
Silver I
Level 103
God Stats
488W - 332L
1,541 SR
Queue Stats
720W - 763L
1,103 MMR
Solo
Odin
Odin
Bronze II
Salty_Huncho
Odin
Bronze II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 34L
854 MMR
Solo
Hades
Hades
Silver III
Styletheprince
Hades
Silver III
Level 143
God Stats
32W - 18L
1,720 SR
Queue Stats
110W - 140L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 2 / 1
8,690
966
3,834
8,515
8,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
IONKNOWJAY
Medusa
13
1 / 5 / 1
7,194
799
2,958
6,862
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Rosieme
Ah Puch
13
0 / 5 / 2
7,348
816
3,948
7,080
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CerberusBacchusKumbhakarnaCthulhuKuzenbo

VS

Bans
Nu WaAtlasBaron SamediHorusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AHSCORPII
Skadi
15
5 / 1 / 6
9,428
1,048
7,035
5,139
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
0 / 1 / 9
7,952
884
6,145
6,298
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 2 / 4
9,377
1,042
6,194
9,842
5,182
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
1
1.75
W
Skadi
AHSCORPII
Skadi
5
1
6
8
L
Medusa
IONKNOWJAY
Medusa
1
5
1
0.3
L
Ah Puch
Rosieme
Ah Puch
0
5
2
0.2
W
0
1
9
4.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,740
Damage
19,374
22,457
Taken
21,279
12,739
Mitigated
11,749
1,648
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,834
483
0
749
8,515
8,016
0
2,069
6,446
0
9,547
W
Skadi
AHSCORPII
Skadi
7,035
2,451
0
1,362
5,139
1,911
2,565
1,293
3,587
0
35,507
L
Medusa
IONKNOWJAY
Medusa
2,958
842
0
239
6,862
2,321
0
3,151
3,711
0
18,439
L
Ah Puch
Rosieme
Ah Puch
3,948
117
0
660
7,080
2,402
0
1,034
6,046
21,556
0
W
6,145
689
0
803
6,298
4,656
294
1,232
4,666
0
13,390
W
6,194
431
574
4,342
9,842
5,182
1,033
1,466
8,021
34,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,232
Gold Earned
26,757
91
Minions Killed
137
0
Camps Cleared
0
464,639
Distance Traveled
545,070
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,690
966
15
2
0
159,766
0
W
Skadi
9,428
1,048
66
7
0
184,459
0
L
Medusa
7,194
799
35
4
0
147,792
2
L
Ah Puch
7,348
816
41
5
0
157,081
0
W
Odin
7,952
884
14
2
0
187,926
0
W
Hades
9,377
1,042
57
6
0
172,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role