Player Matchup

Xing Tian
Xing Tian
ThyMexicanPP
Xing Tian
Level 123
God Stats
19W - 11L
1,871 SR
Queue Stats
156W - 157L
1,474 Elo+
Solo
Xbalanque
Xbalanque
WC Zepplin
Xbalanque
Level 47
God Stats
8W - 9L
1,526 SR
Queue Stats
89W - 99L
1,450 Elo+
Solo
Scylla
Scylla
skepticalkk
Scylla
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 56L
1,669 Elo+
Solo
Team Averages
Level 85
1,632 SR
1,531 Elo+

VS

Team Averages
Level 89
1,485 SR
1,534 Elo+
Danzaburou
Danzaburou
DernSkern
Danzaburou
Level 60
God Stats
4W - 0L
1,566 SR
Queue Stats
121W - 116L
1,502 Elo+
Solo
Hades
Hades
ODSXYUNGBOAT
Hades
Level 107
God Stats
73W - 85L
1,506 SR
Queue Stats
336W - 354L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Panzon33
Cthulhu
Level 101
God Stats
1W - 0L
1,383 SR
Queue Stats
3W - 2L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ThyMexicanPP
Xing Tian
16
2 / 6 / 7
10,677
763
9,117
22,066
25,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xbalanque
WC Zepplin
Xbalanque
18
5 / 3 / 4
11,943
853
14,229
13,503
5,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
17
3 / 3 / 4
11,358
811
14,444
12,528
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DernSkern
Danzaburou
20
7 / 2 / 4
12,992
928
16,162
14,159
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 5 / 7
11,997
857
11,005
15,296
7,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
Panzon33
Cthulhu
18
2 / 3 / 8
11,420
816
10,679
16,200
13,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
12
12
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DernSkern
Danzaburou
7
2
4
4.5
W
3
5
7
1.3
W
Cthulhu
Panzon33
Cthulhu
2
3
8
2
L
Xing Tian
ThyMexicanPP
Xing Tian
2
6
7
0.92
L
Xbalanque
WC Zepplin
Xbalanque
5
3
4
2.33
L
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
37,846
48,097
Taken
45,655
35,467
Mitigated
26,089
10,083
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DernSkern
Danzaburou
16,162
7,116
0
4,353
14,159
5,399
3,217
8,905
5,038
0
61,806
W
11,005
677
451
3,159
15,296
7,237
504
8,591
6,432
34,723
0
W
Cthulhu
Panzon33
Cthulhu
10,679
721
621
2,054
16,200
13,453
185
5,090
10,857
37,324
1,393
L
Xing Tian
ThyMexicanPP
Xing Tian
9,117
384
410
3,894
22,066
25,176
303
8,810
13,005
19,852
292
L
Xbalanque
WC Zepplin
Xbalanque
14,229
8,923
0
3,469
13,503
5,679
857
6,319
7,054
0
41,623
L
Scylla
14,444
1,541
0
2,310
12,528
4,612
444
5,690
6,732
52,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
36,409
164
Minions Killed
194
0
Camps Cleared
0
707,860
Distance Traveled
771,798
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,992
928
90
6
0
268,644
0
W
Hades
11,997
857
43
3
0
235,915
0
W
Cthulhu
11,420
816
61
4
0
267,239
0
L
Xing Tian
10,677
763
19
1
0
231,609
0
L
Xbalanque
11,943
853
64
5
0
233,125
0
L
Scylla
11,358
811
81
6
0
243,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role