Player Matchup

Thor
Thor
Gold I
 
Thor
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver III
Akuma_8824
Discordia
Silver III
Level 128
God Stats
0W - 1L
1,896 SR
Queue Stats
18W - 22L
1,472 MMR
Party 1
Olorun
Olorun
Gold IV
JusChap
Olorun
Gold IV
Level 149
God Stats
1W - 1L
1,750 SR
Queue Stats
137W - 145L
1,465 MMR
Solo
Sylvanus
Sylvanus
Silver III
dunkin_donuts14
Sylvanus
Silver III
Level 148
God Stats
0W - 1L
1,297 SR
Queue Stats
18W - 24L
1,443 MMR
Party 1
Poseidon
Poseidon
Platinum V
xHaise
Poseidon
Platinum V
Level 171
God Stats
12W - 11L
1,566 SR
Queue Stats
52W - 66L
1,466 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,602 SR
1,469 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,557 SR
1,461 MMR
Kumbhakarna
Kumbhakarna
Gold IV
BiigLebowsskii
Kumbhakarna
Gold IV
Level 120
God Stats
2W - 0L
1,731 SR
Queue Stats
112W - 135L
1,463 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Kalooshaa_
Hun Batz
Gold IV
Level 159
God Stats
30W - 27L
1,552 SR
Queue Stats
607W - 626L
1,434 MMR
Solo
Chang'e
Chang'e
Platinum V
MeliodasDragnSin
Chang'e
Platinum V
Level 158
God Stats
5W - 1L
1,644 SR
Queue Stats
138W - 127L
1,444 MMR
Solo
Chaac
Chaac
Gold V
T FoR TK
Chaac
Gold V
Level 143
God Stats
2W - 1L
1,396 SR
Queue Stats
25W - 31L
1,482 MMR
Party 2
Charybdis
Charybdis
Gold IV
Uzumaski
Charybdis
Gold IV
Level 108
God Stats
2W - 3L
1,463 SR
Queue Stats
16W - 23L
1,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 1 / 2
6,446
496
5,199
9,645
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Akuma_8824
Discordia
11
1 / 3 / 3
6,913
532
6,097
5,433
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
JusChap
Olorun
12
1 / 2 / 1
7,459
574
4,925
6,997
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
11
1 / 4 / 1
6,719
517
5,968
12,496
6,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
xHaise
Poseidon
14
4 / 2 / 1
7,455
573
8,159
9,458
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Cu ChulainnThanatosAo Kuang

VS

Bans
Nu WaMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BiigLebowsskii
Kumbhakarna
10
2 / 3 / 2
6,715
517
2,828
11,783
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Kalooshaa_
Hun Batz
14
4 / 1 / 4
8,155
627
4,911
10,765
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
1 / 2 / 2
7,512
578
5,003
8,159
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
T FoR TK
Chaac
14
4 / 1 / 1
8,761
674
11,756
13,118
8,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Uzumaski
Charybdis
13
1 / 1 / 1
7,369
567
4,809
7,988
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
12
12
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
2
2
L
Discordia
Akuma_8824
Discordia
1
3
3
0.83
W
Kumbhakarna
BiigLebowsskii
Kumbhakarna
2
3
2
1
L
Olorun
JusChap
Olorun
1
2
1
0.75
W
Hun Batz
Kalooshaa_
Hun Batz
4
1
4
6
W
1
2
2
1
W
Chaac
T FoR TK
Chaac
4
1
1
4.5
W
Charybdis
Uzumaski
Charybdis
1
1
1
1.5
L
Sylvanus
1
4
1
0.38
L
Poseidon
xHaise
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,348
Damage
29,307
44,029
Taken
51,813
16,885
Mitigated
24,374
16,499
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,199
1,947
0
3,259
9,645
3,853
0
1,547
8,098
0
35,321
L
Discordia
Akuma_8824
Discordia
6,097
290
0
193
5,433
1,452
0
2,306
3,127
35,923
0
W
Kumbhakarna
BiigLebowsskii
Kumbhakarna
2,828
687
0
2,078
11,783
8,297
55
7,249
4,534
8,604
0
L
Olorun
JusChap
Olorun
4,925
2,406
672
2,029
6,997
2,562
3,385
830
6,167
55,048
1,172
W
Hun Batz
Kalooshaa_
Hun Batz
4,911
1,227
0
4,038
10,765
3,046
1,023
4,012
6,753
0
60,351
W
5,003
274
968
3,517
8,159
2,168
0
3,968
4,191
44,372
2,516
W
Chaac
T FoR TK
Chaac
11,756
2,969
0
5,021
13,118
8,800
0
5,748
7,370
0
68,859
W
Charybdis
Uzumaski
Charybdis
4,809
2,098
0
3,083
7,988
2,063
1,033
4,005
3,983
0
60,552
L
Sylvanus
5,968
1,468
1,050
5,430
12,496
6,743
0
1,604
10,892
24,734
5,976
L
Poseidon
xHaise
Poseidon
8,159
1,637
0
3,866
9,458
2,275
0
1,469
7,989
57,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
38,512
362
Minions Killed
433
0
Camps Cleared
0
1,266,919
Distance Traveled
1,416,722
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,446
496
49
4
0
209,068
0
L
Discordia
6,913
532
71
5
0
268,348
8
W
Kumbhakarna
6,715
517
11
1
0
262,821
1
L
Olorun
7,459
574
98
8
0
267,292
0
W
Hun Batz
8,155
627
96
7
0
316,119
2
W
Chang'e
7,512
578
100
8
0
295,415
4
W
Chaac
8,761
674
116
9
0
288,968
2
W
Charybdis
7,369
567
110
8
0
253,399
1
L
Sylvanus
6,719
517
45
3
0
227,282
2
L
Poseidon
7,455
573
99
8
0
294,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role