Player Matchup

Anubis
Anubis
FrenchFried2155
Anubis
Level 28
God Stats
5W - 11L
1,370 SR
Queue Stats
39W - 49L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
HER0T0AD
Hou Yi
Level 139
God Stats
27W - 38L
1,417 SR
Queue Stats
439W - 438L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
Wobyukia
Cabrakan
Level 105
God Stats
13W - 7L
1,887 SR
Queue Stats
275W - 270L
1,572 Elo+
Party 2
Team Averages
Level 91
1,558 SR
1,514 Elo+

VS

Team Averages
Level 156
1,675 SR
1,549 Elo+
Sylvanus
Sylvanus
Freeedrick
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
HighwayMan
Danzaburou
Level 222
God Stats
1W - 0L
1,802 SR
Queue Stats
13W - 14L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Melancholy98
Baron Samedi
Level 89
God Stats
3W - 0L
1,722 SR
Queue Stats
14W - 6L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
8,668
867
10,535
10,552
4,432
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
HER0T0AD
Hou Yi
13
1 / 3 / 4
8,076
808
5,516
9,515
3,151
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cabrakan
Wobyukia
Cabrakan
12
0 / 6 / 4
7,267
727
4,885
15,769
17,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Freeedrick
Sylvanus
15
3 / 1 / 9
9,223
922
5,174
12,421
10,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
HighwayMan
Danzaburou
17
10 / 1 / 3
11,613
1,161
9,932
12,634
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Melancholy98
Baron Samedi
14
1 / 3 / 11
9,027
903
12,231
7,766
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
14
15
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Freeedrick
Sylvanus
3
1
9
7.5
L
4
6
1
0.75
L
Hou Yi
HER0T0AD
Hou Yi
1
3
4
1
W
Danzaburou
HighwayMan
Danzaburou
10
1
3
11.5
W
Baron Samedi
Melancholy98
Baron Samedi
1
3
11
2.17
L
Cabrakan
Wobyukia
Cabrakan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
27,337
35,836
Taken
32,821
25,058
Mitigated
19,734
4,265
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Freeedrick
Sylvanus
5,174
1,278
1,797
3,895
12,421
10,689
783
6,216
6,152
12,004
1,459
L
10,535
573
0
1,552
10,552
4,432
836
5,624
4,909
33,729
561
L
Hou Yi
HER0T0AD
Hou Yi
5,516
2,143
0
735
9,515
3,151
476
4,876
4,620
0
23,168
W
Danzaburou
HighwayMan
Danzaburou
9,932
5,376
0
3,875
12,634
5,328
2,201
4,726
7,884
0
44,691
W
Baron Samedi
Melancholy98
Baron Samedi
12,231
1,598
1,302
2,417
7,766
3,717
746
4,370
3,378
37,421
259
L
Cabrakan
Wobyukia
Cabrakan
4,885
896
0
1,978
15,769
17,475
0
6,508
9,186
9,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,011
Gold Earned
29,863
111
Minions Killed
141
0
Camps Cleared
0
499,659
Distance Traveled
532,686
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,223
922
13
1
0
168,935
0
L
Anubis
8,668
867
55
6
0
142,065
0
L
Hou Yi
8,076
808
49
5
0
186,410
2
W
Danzaburou
11,613
1,161
68
7
0
193,016
2
W
Baron Samedi
9,027
903
60
6
0
170,735
0
L
Cabrakan
7,267
727
7
1
0
171,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role