Player Matchup

Geb
Geb
Silver V
 
Geb
Silver V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
Anbu_Ghost18
Loki
Silver I
Level 106
God Stats
1W - 1L
1,761 SR
Queue Stats
8W - 17L
1,067 MMR
Solo
Sol
Sol
Silver IV
Campmepls
Sol
Silver IV
Level 139
God Stats
7W - 2L
1,737 SR
Queue Stats
128W - 120L
1,328 MMR
Solo
Artemis
Artemis
Silver I
LinaInveres
Artemis
Silver I
Level 157
God Stats
16W - 27L
1,403 SR
Queue Stats
438W - 472L
1,033 MMR
Solo
Jing Wei
Jing Wei
Gold V
OniiiiiiChaann
Jing Wei
Gold V
Level 127
God Stats
2W - 1L
1,460 SR
Queue Stats
106W - 107L
1,314 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,572 SR
1,248 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,497 SR
1,064 MMR
Hera
Hera
Silver III
Ivasciuk
Hera
Silver III
Level 101
God Stats
8W - 11L
1,492 SR
Queue Stats
52W - 74L
907 MMR
Solo
Serqet
Serqet
Silver IV
PINILLAMOBILE
Serqet
Silver IV
Level 145
God Stats
12W - 12L
1,592 SR
Queue Stats
135W - 164L
905 MMR
Solo
Chernobog
Chernobog
Silver II
SupremoOFF
Chernobog
Silver II
Level 55
God Stats
0W - 3L
1,321 SR
Queue Stats
45W - 61L
934 MMR
Solo
Sobek
Sobek
Gold IV
er_pope_frensis
Sobek
Gold IV
Level 147
God Stats
4W - 4L
1,505 SR
Queue Stats
42W - 49L
1,336 MMR
Solo
Chronos
Chronos
Silver I
iiAMii
Chronos
Silver I
Level 103
God Stats
57W - 48L
1,574 SR
Queue Stats
298W - 349L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 6
6,386
639
3,869
3,863
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 0 / 2
5,881
588
2,835
5,476
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 0
8,041
804
6,494
8,412
2,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
LinaInveres
Artemis
10
3 / 2 / 2
6,327
633
5,629
7,317
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
11
3 / 0 / 3
6,561
656
3,078
3,280
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MulanAo KuangBastetThanatos

VS

Bans
AwilixVulcanNu WaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 4 / 1
5,040
504
4,515
4,971
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
4,830
483
1,891
9,594
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chernobog
SupremoOFF
Chernobog
7
1 / 1 / 1
4,710
471
1,092
3,896
878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
4,389
439
1,523
6,080
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
iiAMii
Chronos
10
1 / 6 / 0
5,510
551
2,630
6,673
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
6
5
W
3
0
2
4
W
4
1
0
4
L
Hera
1
4
1
0.38
W
Artemis
LinaInveres
Artemis
3
2
2
2
W
Jing Wei
3
0
3
4.5
L
0
3
1
0.17
L
Chernobog
SupremoOFF
Chernobog
1
1
1
1.5
L
0
1
0
0
L
Chronos
iiAMii
Chronos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,905
Damage
11,651
28,348
Taken
31,214
9,502
Mitigated
9,781
16,291
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,869
99
235
1,746
3,863
2,524
54
2,175
1,688
15,797
0
W
2,835
726
0
2,923
5,476
1,450
0
1,455
3,981
0
34,246
W
6,494
1,920
0
6,083
8,412
2,284
1,163
1,746
6,206
56,450
1,184
L
Hera
4,515
1,462
0
250
4,971
1,349
0
1,115
3,856
23,218
0
W
Artemis
LinaInveres
Artemis
5,629
1,793
158
3,465
7,317
2,249
595
3,257
4,060
0
42,338
W
Jing Wei
3,078
2,554
0
1,681
3,280
995
0
441
2,805
0
41,294
L
1,891
429
0
2,198
9,594
2,879
0
5,092
4,502
0
18,098
L
Chernobog
SupremoOFF
Chernobog
1,092
302
0
1,339
3,896
878
0
702
3,194
0
11,448
L
1,523
97
0
2,265
6,080
2,971
0
1,663
4,417
6,848
0
L
Chronos
iiAMii
Chronos
2,630
796
0
933
6,673
1,704
0
1,605
5,068
29,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
24,479
340
Minions Killed
171
0
Camps Cleared
0
1,011,650
Distance Traveled
1,013,728
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,386
639
15
2
0
230,681
0
W
Loki
5,881
588
65
7
0
227,272
0
W
Sol
8,041
804
114
11
0
178,428
0
L
Hera
5,040
504
52
5
0
197,227
1
W
Artemis
6,327
633
64
6
0
172,670
0
W
Jing Wei
6,561
656
82
8
0
202,599
0
L
Serqet
4,830
483
34
3
0
239,445
1
L
Chernobog
4,710
471
31
3
0
164,572
0
L
Sobek
4,389
439
6
1
0
170,672
2
L
Chronos
5,510
551
48
5
0
241,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role