Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Iconic-_-Mango
Ishtar
Level 62
God Stats
0W - 3L
1,194 SR
Queue Stats
26W - 32L
1,409 Elo+
Party 1
Janus
Janus
KindaTrying
Janus
Level 70
God Stats
7W - 16L
1,187 SR
Queue Stats
350W - 365L
1,481 Elo+
Solo
Artio
Artio
Kingofhearts302
Artio
Level 85
God Stats
1W - 4L
1,228 SR
Queue Stats
56W - 73L
1,346 Elo+
Solo
Kukulkan
Kukulkan
Seppuku2082
Kukulkan
Level 49
God Stats
96W - 103L
1,529 SR
Queue Stats
209W - 249L
1,463 Elo+
Solo
Team Averages
Level 58
1,328 SR
1,440 Elo+

VS

Team Averages
Level 107
1,482 SR
1,428 Elo+
Olorun
Olorun
 
Olorun
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 108
God Stats
486W - 466L
1,540 SR
Queue Stats
614W - 636L
1,450 Elo+
Solo
Mulan
Mulan
QUEEN-OF-GC
Mulan
Level 89
God Stats
98W - 61L
1,509 SR
Queue Stats
198W - 185L
1,395 Elo+
Solo
Janus
Janus
TauterChip1
Janus
Level 65
God Stats
7W - 19L
1,264 SR
Queue Stats
184W - 180L
1,390 Elo+
Solo
Charybdis
Charybdis
caras43xd
Charybdis
Level 125
God Stats
63W - 41L
1,596 SR
Queue Stats
308W - 304L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 1 / 0
2,874
575
277
2,667
526
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,119
624
890
3,286
737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 4 / 0
2,995
599
1,131
3,164
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
2,631
526
301
2,230
788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Seppuku2082
Kukulkan
5
0 / 2 / 0
3,245
649
1,160
1,427
376
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
2 / 0 / 0
3,757
751
1,007
2,683
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Graiskye
Cthulhu
6
0 / 1 / 1
3,499
700
427
3,907
1,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

7
4 / 0 / 2
4,304
861
2,510
2,453
861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 2
3,579
716
1,098
1,491
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
caras43xd
Charybdis
6
1 / 0 / 0
3,495
699
1,973
2,761
653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
8
8
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
Olorun
 
Olorun
2
0
0
2
W
Cthulhu
Graiskye
Cthulhu
0
1
1
0.5
L
0
0
1
0.5
L
0
4
0
0
L
0
1
0
0
W
4
0
2
5
L
Kukulkan
Seppuku2082
Kukulkan
0
2
0
0
W
1
0
2
2
W
Charybdis
caras43xd
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,759
Damage
7,015
12,774
Taken
13,295
3,148
Mitigated
3,919
3,103
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
277
62
0
969
2,667
526
0
0
2,667
0
6,888
W
Olorun
 
Olorun
1,007
398
0
1,738
2,683
678
126
1,056
1,627
14,691
0
W
Cthulhu
Graiskye
Cthulhu
427
32
0
1,259
3,907
1,447
50
175
3,732
8,415
577
L
890
394
0
1,263
3,286
737
0
190
3,096
0
13,096
L
1,131
0
0
250
3,164
721
0
969
2,066
11,257
0
L
301
117
57
501
2,230
788
0
189
2,041
1,839
0
W
2,510
275
0
1,101
2,453
861
0
527
1,858
0
12,171
L
Kukulkan
Seppuku2082
Kukulkan
1,160
419
0
63
1,427
376
0
1,007
420
13,183
0
W
1,098
119
0
500
1,491
280
0
540
851
13,278
0
W
Charybdis
caras43xd
Charybdis
1,973
969
91
1,932
2,761
653
226
126
2,635
0
20,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,864
Gold Earned
18,634
88
Minions Killed
131
0
Camps Cleared
0
416,089
Distance Traveled
484,641
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,874
575
20
4
0
98,982
0
W
Olorun
3,757
751
34
7
0
98,319
2
W
Cthulhu
3,499
700
12
2
0
103,864
3
L
Ishtar
3,119
624
26
5
0
98,455
0
L
Janus
2,995
599
24
5
0
92,696
0
L
Artio
2,631
526
3
1
0
33,680
0
W
Mulan
4,304
861
29
6
0
106,030
0
L
Kukulkan
3,245
649
15
3
0
92,276
4
W
Janus
3,579
716
23
5
0
91,477
0
W
Charybdis
3,495
699
33
7
0
84,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role