Player Matchup

Hera
Hera
AestheticXYZ
Hera
Level 120
God Stats
24W - 11L
1,670 SR
Queue Stats
265W - 258L
1,393 Elo+
Party 1
Mulan
Mulan
DiddiBR
Mulan
Level 204
God Stats
2W - 0L
1,513 SR
Queue Stats
162W - 167L
1,486 Elo+
Party 3
Xing Tian
Xing Tian
ThirdEYEgree
Xing Tian
Level 129
God Stats
4W - 4L
1,537 SR
Queue Stats
157W - 169L
1,439 Elo+
Party 1
Thor
Thor
brandonbella
Thor
Level 48
God Stats
20W - 19L
1,519 SR
Queue Stats
161W - 167L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oBenson
Morgan Le Fay
Level 159
God Stats
2W - 2L
1,547 SR
Queue Stats
131W - 136L
1,491 Elo+
Party 3
Team Averages
Level 132
1,557 SR
1,447 Elo+

VS

Team Averages
Level 132
1,510 SR
1,482 Elo+
Cabrakan
Cabrakan
BULLET PROOF019
Cabrakan
Level 146
God Stats
1W - 3L
1,571 SR
Queue Stats
529W - 528L
1,435 Elo+
Solo
Ishtar
Ishtar
DarkSlade-666
Ishtar
Level 156
God Stats
7W - 14L
1,339 SR
Queue Stats
185W - 172L
1,576 Elo+
Party 2
Cerberus
Cerberus
DioPonce
Cerberus
Level 156
God Stats
10W - 5L
1,646 SR
Queue Stats
175W - 145L
1,537 Elo+
Party 2
Bakasura
Bakasura
JuanGV313
Bakasura
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,379 Elo+
Solo
Mulan
Mulan
MK77OO
Mulan
Level 103
God Stats
28W - 23L
1,496 SR
Queue Stats
491W - 498L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,440
531
6,581
6,153
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
DiddiBR
Mulan
12
1 / 4 / 5
7,460
533
5,660
11,182
3,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xing Tian
ThirdEYEgree
Xing Tian
11
2 / 3 / 6
6,295
450
3,671
9,634
6,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
10 / 1 / 2
8,735
624
6,878
9,180
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
oBenson
Morgan Le Fay
14
2 / 1 / 3
7,974
570
8,567
6,216
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
6
1 / 3 / 0
5,101
364
1,040
5,345
4,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 3
7,203
515
6,863
8,177
2,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
DioPonce
Cerberus
13
3 / 3 / 1
7,150
511
6,523
11,965
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
JuanGV313
Bakasura
14
4 / 2 / 1
7,706
550
4,441
12,131
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
MK77OO
Mulan
12
1 / 6 / 2
7,073
505
6,532
12,864
7,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
12
12
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Cabrakan
1
3
0
0.33
L
3
3
3
1.5
W
Mulan
DiddiBR
Mulan
1
4
5
0.88
L
Cerberus
DioPonce
Cerberus
3
3
1
1.17
L
Bakasura
JuanGV313
Bakasura
4
2
1
2.25
L
Mulan
MK77OO
Mulan
1
6
2
0.33
W
Xing Tian
ThirdEYEgree
Xing Tian
2
3
6
1.67
W
10
1
2
11
W
Morgan Le Fay
oBenson
Morgan Le Fay
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,357
Damage
25,399
42,365
Taken
50,482
16,842
Mitigated
23,396
10,646
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,581
1,330
0
250
6,153
1,663
56
538
5,104
55,393
0
L
Cabrakan
1,040
99
0
203
5,345
4,144
0
2,623
2,494
6,199
194
L
6,863
3,269
0
1,792
8,177
2,598
0
4,504
3,327
0
50,860
W
Mulan
DiddiBR
Mulan
5,660
233
0
2,582
11,182
3,109
0
4,315
6,397
0
36,879
L
Cerberus
DioPonce
Cerberus
6,523
87
0
4,024
11,965
4,578
0
4,176
7,789
41,201
3,292
L
Bakasura
JuanGV313
Bakasura
4,441
2,889
0
4,424
12,131
4,622
0
2,597
9,442
0
50,116
L
Mulan
MK77OO
Mulan
6,532
1,098
0
4,078
12,864
7,454
0
4,167
8,697
0
41,436
W
Xing Tian
ThirdEYEgree
Xing Tian
3,671
248
0
1,517
9,634
6,442
140
209
9,334
15,330
0
W
6,878
1,947
0
3,436
9,180
3,178
0
396
8,451
0
64,360
W
Morgan Le Fay
oBenson
Morgan Le Fay
8,567
1,374
0
2,861
6,216
2,450
492
1,316
4,698
52,275
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,904
Gold Earned
34,233
400
Minions Killed
375
0
Camps Cleared
0
1,405,827
Distance Traveled
1,141,363
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,440
531
104
7
0
287,822
2
L
Cabrakan
5,101
364
11
1
0
125,501
0
L
Ishtar
7,203
515
74
5
0
232,397
0
W
Mulan
7,460
533
79
6
0
219,625
0
L
Cerberus
7,150
511
118
8
0
263,265
2
L
Bakasura
7,706
550
102
7
0
316,753
1
L
Mulan
7,073
505
70
5
0
203,447
3
W
Xing Tian
6,295
450
14
1
0
298,019
2
W
Thor
8,735
624
94
7
0
340,509
0
W
Morgan Le Fay
7,974
570
109
8
0
259,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role