Player Matchup

Izanami
Izanami
ANTFU
Izanami
Level 140
God Stats
43W - 38L
1,530 SR
Queue Stats
291W - 304L
1,397 Elo+
Solo
Ne Zha
Ne Zha
Ailoviu12
Ne Zha
Level 141
God Stats
1W - 4L
1,299 SR
Queue Stats
213W - 205L
1,508 Elo+
Party 1
Bacchus
Bacchus
Dabutcha740
Bacchus
Level 40
God Stats
1W - 5L
1,528 SR
Queue Stats
20W - 38L
1,360 Elo+
Solo
Eset
Eset
MrscoutSv
Eset
Level 136
God Stats
2W - 1L
1,703 SR
Queue Stats
175W - 163L
1,515 Elo+
Party 1
Mulan
Mulan
feral_baboon
Mulan
Level 88
God Stats
5W - 3L
1,897 SR
Queue Stats
96W - 91L
1,492 Elo+
Solo
Team Averages
Level 109
1,591 SR
1,455 Elo+

VS

Team Averages
Level 63
1,548 SR
1,473 Elo+
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bremelem
Heimdallr
Level 41
God Stats
2W - 4L
1,536 SR
Queue Stats
106W - 138L
1,400 Elo+
Party 2
Chaac
Chaac
WaffleDonkey
Chaac
Level 49
God Stats
27W - 27L
1,568 SR
Queue Stats
133W - 165L
1,457 Elo+
Party 2
Arachne
Arachne
XxWrathxX2194
Arachne
Level 110
God Stats
13W - 13L
1,637 SR
Queue Stats
207W - 190L
1,516 Elo+
Solo
Poseidon
Poseidon
connerskiski
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ANTFU
Izanami
9
0 / 3 / 2
5,058
506
2,821
4,935
1,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
Ailoviu12
Ne Zha
11
2 / 0 / 1
5,526
553
3,634
6,007
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Dabutcha740
Bacchus
9
2 / 3 / 0
5,240
524
2,636
7,577
4,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
12
2 / 1 / 1
6,228
623
3,700
4,317
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,922
492
2,734
9,864
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
4 / 0 / 0
6,459
646
2,943
6,642
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Bremelem
Heimdallr
9
1 / 1 / 4
5,563
556
5,035
5,164
1,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 0 / 0
7,888
789
6,247
6,176
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
10
1 / 3 / 3
5,552
555
2,358
8,685
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
connerskiski
Poseidon
10
1 / 3 / 0
5,883
588
2,720
5,261
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
11
11
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
0
4
L
Izanami
ANTFU
Izanami
0
3
2
0.33
L
Ne Zha
Ailoviu12
Ne Zha
2
0
1
2.5
W
Heimdallr
Bremelem
Heimdallr
1
1
4
3
L
Bacchus
Dabutcha740
Bacchus
2
3
0
0.67
L
Eset
2
1
1
2.5
W
4
0
0
4
W
Arachne
1
3
3
0.83
W
Poseidon
connerskiski
Poseidon
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,525
Damage
19,303
32,700
Taken
31,928
13,562
Mitigated
15,319
7,933
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,943
1,111
0
2,134
6,642
4,201
0
1,487
4,920
19,432
1,598
L
Izanami
ANTFU
Izanami
2,821
902
0
100
4,935
1,368
0
1,011
3,874
0
28,563
L
Ne Zha
Ailoviu12
Ne Zha
3,634
312
0
2,936
6,007
2,202
0
934
4,929
0
37,768
W
Heimdallr
Bremelem
Heimdallr
5,035
2,729
0
2,300
5,164
1,578
375
1,225
3,830
0
33,421
L
Bacchus
Dabutcha740
Bacchus
2,636
441
0
1,958
7,577
4,681
0
1,523
6,054
17,427
0
L
Eset
3,700
162
83
670
4,317
1,361
0
1,794
2,327
40,466
963
W
6,247
525
0
2,594
6,176
5,693
0
0
6,176
0
60,512
W
Arachne
2,358
1,593
0
3,844
8,685
2,433
541
904
7,660
0
37,886
W
Poseidon
connerskiski
Poseidon
2,720
291
0
789
5,261
1,414
0
1,827
3,152
35,613
0
L
2,734
215
0
2,186
9,864
3,950
0
0
9,864
0
30,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,974
Gold Earned
31,345
317
Minions Killed
311
0
Camps Cleared
0
1,099,780
Distance Traveled
1,039,873
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,459
646
35
4
0
212,709
2
L
Izanami
5,058
506
64
6
0
183,815
4
L
Ne Zha
5,526
553
70
7
0
266,188
1
W
Heimdallr
5,563
556
35
4
0
190,997
0
L
Bacchus
5,240
524
27
3
0
259,680
0
L
Eset
6,228
623
98
10
0
204,520
0
W
Chaac
7,888
789
108
11
0
210,897
0
W
Arachne
5,552
555
61
6
0
217,671
0
W
Poseidon
5,883
588
72
7
0
207,599
3
L
Mulan
4,922
492
58
6
0
185,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role