Player Matchup

Ne Zha
Ne Zha
KayJay314
Ne Zha
Level 102
God Stats
1W - 1L
1,731 SR
Queue Stats
192W - 194L
1,421 Elo+
Solo
Serqet
Serqet
Osito4932
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,332 Elo+
Solo
Amaterasu
Amaterasu
Yazlinplaz
Amaterasu
Level 51
God Stats
0W - 2L
1,302 SR
Queue Stats
53W - 80L
1,368 Elo+
Solo
Odin
Odin
akariXM
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 30L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
sPiDeR_PiG_IVXX
Cu Chulainn
Level 64
God Stats
0W - 2L
1,306 SR
Queue Stats
179W - 224L
1,421 Elo+
Solo
Team Averages
Level 62
1,468 SR
1,424 Elo+

VS

Team Averages
Level 90
1,457 SR
1,422 Elo+
Vamana
Vamana
KannaPapi
Vamana
Level 79
God Stats
3W - 9L
1,232 SR
Queue Stats
375W - 431L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
McMothman5939
Gilgamesh
Level 93
God Stats
8W - 3L
1,747 SR
Queue Stats
161W - 181L
1,387 Elo+
Party 1
Kuzenbo
Kuzenbo
Monster3957
Kuzenbo
Level 87
God Stats
3W - 0L
1,357 SR
Queue Stats
80W - 113L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
PlStyles
Jormungandr
Level 144
God Stats
6W - 7L
1,448 SR
Queue Stats
267W - 267L
1,480 Elo+
Solo
Merlin
Merlin
SolubleOcean632
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KayJay314
Ne Zha
12
2 / 8 / 3
7,287
662
5,000
11,130
4,280
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Osito4932
Serqet
16
7 / 4 / 5
9,462
860
8,018
8,808
4,431
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Yazlinplaz
Amaterasu
14
5 / 6 / 5
8,217
747
7,550
14,166
8,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
akariXM
Odin
15
1 / 5 / 8
7,746
704
10,438
12,971
13,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
sPiDeR_PiG_IVXX
Cu Chulainn
8
0 / 6 / 2
6,302
573
3,198
8,029
6,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KannaPapi
Vamana
12
1 / 4 / 13
8,535
776
4,229
10,230
8,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
McMothman5939
Gilgamesh
16
9 / 4 / 12
10,329
939
17,273
13,313
15,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kuzenbo
Monster3957
Kuzenbo
13
2 / 3 / 13
8,478
771
4,326
10,982
16,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
PlStyles
Jormungandr
18
12 / 1 / 15
11,103
1,009
15,037
11,108
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 3 / 16
9,397
854
8,452
5,982
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
15
Kills
29
29
Deaths
15
23
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Vamana
KannaPapi
Vamana
1
4
13
1.88
L
Ne Zha
KayJay314
Ne Zha
2
8
3
0.44
W
Gilgamesh
McMothman5939
Gilgamesh
9
4
12
3.75
W
Kuzenbo
Monster3957
Kuzenbo
2
3
13
2.83
L
Serqet
Osito4932
Serqet
7
4
5
2.38
W
Jormungandr
PlStyles
Jormungandr
12
1
15
19.5
W
5
3
16
4.33
L
Amaterasu
Yazlinplaz
Amaterasu
5
6
5
1.25
L
Odin
akariXM
Odin
1
5
8
1
L
Cu Chulainn
sPiDeR_PiG_IVXX
Cu Chulainn
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,204
Damage
49,317
55,104
Taken
51,615
36,858
Mitigated
56,544
12,612
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
KannaPapi
Vamana
4,229
2,531
1,475
2,205
10,230
8,607
1,852
245
9,567
0
8,733
L
Ne Zha
KayJay314
Ne Zha
5,000
2,781
115
1,436
11,130
4,280
0
4,328
6,498
0
11,469
W
Gilgamesh
McMothman5939
Gilgamesh
17,273
4,318
173
1,005
13,313
15,763
397
891
11,791
0
28,450
W
Kuzenbo
Monster3957
Kuzenbo
4,326
1,750
667
1,045
10,982
16,841
954
264
10,617
8,180
0
L
Serqet
Osito4932
Serqet
8,018
3,037
211
1,942
8,808
4,431
0
4,177
4,435
0
12,101
W
Jormungandr
PlStyles
Jormungandr
15,037
3,903
1,520
2,769
11,108
12,737
1,020
750
9,242
24,785
1,499
W
8,452
929
1,074
407
5,982
2,596
2,336
615
5,085
22,124
0
L
Amaterasu
Yazlinplaz
Amaterasu
7,550
2,673
187
4,463
14,166
8,622
0
6,761
7,167
0
12,367
L
Odin
akariXM
Odin
10,438
914
699
2,639
12,971
13,497
0
5,842
6,749
4,617
13,545
L
Cu Chulainn
sPiDeR_PiG_IVXX
Cu Chulainn
3,198
508
199
721
8,029
6,028
0
4,328
3,549
0
6,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,014
Gold Earned
47,842
60
Minions Killed
110
0
Camps Cleared
0
749,275
Distance Traveled
983,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,535
776
14
1
0
196,653
0
L
Ne Zha
7,287
662
3
0
0
138,082
0
W
Gilgamesh
10,329
939
18
2
0
205,328
0
W
Kuzenbo
8,478
771
8
1
0
185,947
0
L
Serqet
9,462
860
15
1
0
191,205
0
W
Jormungandr
11,103
1,009
31
3
0
223,425
0
W
Merlin
9,397
854
39
4
0
172,383
0
L
Amaterasu
8,217
747
16
1
0
158,897
0
L
Odin
7,746
704
16
1
0
178,944
0
L
Cu Chulainn
6,302
573
10
1
0
82,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role