Player Matchup

Olorun
Olorun
Atlas2259
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 3
Ares
Ares
KudosWizard
Ares
Level 64
God Stats
10W - 9L
1,425 SR
Queue Stats
113W - 130L
1,432 Elo+
Party 2
Hercules
Hercules
LivenZEarth
Hercules
Level 16
God Stats
1W - 2L
1,733 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 3
Ravana
Ravana
Solja109
Ravana
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,381 Elo+
Party 3
Izanami
Izanami
xTBH-_-GxdAim
Izanami
Level 66
God Stats
17W - 22L
1,458 SR
Queue Stats
141W - 175L
1,411 Elo+
Party 2
Team Averages
Level 42
1,523 SR
1,373 Elo+

VS

Team Averages
Level 52
1,630 SR
1,457 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DarkReby
Jing Wei
Level 29
God Stats
3W - 0L
1,746 SR
Queue Stats
38W - 40L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
Sylvvar
Ah Puch
Level 16
God Stats
5W - 3L
1,367 SR
Queue Stats
32W - 34L
1,450 Elo+
Party 1
Pele
Pele
allukkarrd
Pele
Level 49
God Stats
26W - 10L
1,747 SR
Queue Stats
163W - 166L
1,465 Elo+
Solo
Ymir
Ymir
ptipere24
Ymir
Level 57
God Stats
3W - 0L
1,789 SR
Queue Stats
17W - 13L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Atlas2259
Olorun
8
0 / 4 / 0
4,839
484
1,260
6,132
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 4 / 1
5,597
560
2,631
10,728
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
LivenZEarth
Hercules
8
0 / 4 / 0
4,614
461
987
7,565
2,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ravana
Solja109
Ravana
10
2 / 3 / 0
5,483
548
3,255
6,328
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
8
0 / 3 / 3
5,018
502
3,653
6,192
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 3
6,669
667
4,856
5,812
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
DarkReby
Jing Wei
10
1 / 1 / 6
5,185
519
4,257
3,926
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Sylvvar
Ah Puch
12
4 / 1 / 2
7,021
702
4,460
2,886
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
11 / 0 / 2
7,082
708
7,999
8,129
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ymir
10
0 / 2 / 8
5,661
566
4,008
7,566
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
18
18
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
3
3.5
L
Olorun
Atlas2259
Olorun
0
4
0
0
W
Jing Wei
DarkReby
Jing Wei
1
1
6
4
L
2
4
1
0.63
L
Hercules
LivenZEarth
Hercules
0
4
0
0
L
Ravana
Solja109
Ravana
2
3
0
0.67
W
Ah Puch
Sylvvar
Ah Puch
4
1
2
5
W
11
0
2
12
W
Ymir
0
2
8
2
L
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,786
Damage
25,580
36,945
Taken
28,319
16,899
Mitigated
12,224
8,273
Healing
9,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,856
1,922
80
2,728
5,812
3,036
126
0
5,685
0
34,445
L
Olorun
Atlas2259
Olorun
1,260
713
0
465
6,132
1,717
0
4,110
2,022
25,876
730
W
Jing Wei
DarkReby
Jing Wei
4,257
2,736
0
928
3,926
977
108
209
3,717
0
24,839
L
2,631
594
281
1,927
10,728
8,129
211
2,517
8,211
12,399
1,248
L
Hercules
LivenZEarth
Hercules
987
85
0
2,616
7,565
2,812
0
0
7,317
0
13,622
L
Ravana
Solja109
Ravana
3,255
641
0
1,602
6,328
2,119
13
563
5,695
0
21,952
W
Ah Puch
Sylvvar
Ah Puch
4,460
311
0
638
2,886
881
172
1,155
1,731
43,863
1,192
W
7,999
2,032
0
4,089
8,129
2,713
11
354
7,775
0
51,822
W
Ymir
4,008
1,035
0
814
7,566
4,617
22
1,974
5,592
22,182
0
L
Izanami
3,653
3,084
167
1,215
6,192
2,122
611
1,278
4,914
0
26,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
31,618
180
Minions Killed
291
0
Camps Cleared
0
896,017
Distance Traveled
1,005,144
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,669
667
59
6
0
183,885
0
L
Olorun
4,839
484
49
5
0
159,271
0
W
Jing Wei
5,185
519
35
4
0
193,727
0
L
Ares
5,597
560
22
2
0
192,506
1
L
Hercules
4,614
461
27
3
0
187,020
0
L
Ravana
5,483
548
42
4
0
209,958
0
W
Ah Puch
7,021
702
93
9
0
180,328
0
W
Pele
7,082
708
79
8
0
265,924
0
W
Ymir
5,661
566
25
3
0
181,280
0
L
Izanami
5,018
502
40
4
0
147,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role