Player Matchup

Nu Wa
Nu Wa
Calarran
Nu Wa
Level 48
God Stats
15W - 7L
1,461 SR
Queue Stats
60W - 49L
1,438 Elo+
Party 1
Neith
Neith
Cheezizg00d4u
Neith
Level 60
God Stats
193W - 208L
1,467 SR
Queue Stats
212W - 246L
1,405 Elo+
Solo
Bake Kujira
Bake Kujira
ChokeMee
Bake Kujira
Level 23
God Stats
3W - 1L
1,386 SR
Queue Stats
36W - 27L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
DatHurted2145
Cliodhna
Level 46
God Stats
3W - 6L
1,277 SR
Queue Stats
141W - 162L
1,422 Elo+
Solo
Hun Batz
Hun Batz
SirChimpSlapz
Hun Batz
Level 68
God Stats
22W - 11L
1,397 SR
Queue Stats
67W - 34L
1,531 Elo+
Party 1
Team Averages
Level 49
1,398 SR
1,455 Elo+

VS

Team Averages
Level 94
1,364 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
AlexB333
Cu Chulainn
Level 159
God Stats
1W - 5L
1,335 SR
Queue Stats
423W - 453L
1,448 Elo+
Solo
Sylvanus
Sylvanus
Helm033
Sylvanus
Level 80
God Stats
28W - 38L
1,467 SR
Queue Stats
106W - 116L
1,440 Elo+
Solo
Set
Set
OzTechTaylor37
Set
Level 120
God Stats
1W - 2L
1,551 SR
Queue Stats
95W - 98L
1,376 Elo+
Solo
Sol
Sol
crockerryan
Sol
Level 67
God Stats
2W - 4L
1,398 SR
Queue Stats
56W - 56L
1,499 Elo+
Solo
He Bo
He Bo
droptamissrhyme
He Bo
Level 43
God Stats
2W - 7L
1,071 SR
Queue Stats
20W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Calarran
Nu Wa
12
3 / 0 / 14
6,758
1,352
6,206
1,569
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 10
6,000
1,200
4,986
2,406
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
ChokeMee
Bake Kujira
11
5 / 0 / 11
6,978
1,396
6,467
4,181
3,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
DatHurted2145
Cliodhna
11
2 / 0 / 13
6,345
1,269
4,192
3,989
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hun Batz
SirChimpSlapz
Hun Batz
11
7 / 1 / 9
7,305
1,461
6,695
3,025
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

421

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexB333
Cu Chulainn
10
0 / 6 / 0
5,330
1,066
3,081
10,075
6,152
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Helm033
Sylvanus
10
0 / 3 / 0
5,243
1,049
3,174
8,058
6,352
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 0
5,214
1,043
1,370
5,576
2,793
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 2 / 1
5,309
1,062
1,751
1,659
354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
5,566
1,113
3,444
7,730
3,451
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
2
18
Kills
1
1
Deaths
18
57
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlexB333
Cu Chulainn
0
6
0
0
W
Nu Wa
Calarran
Nu Wa
3
0
14
10
W
1
0
10
6
W
Bake Kujira
ChokeMee
Bake Kujira
5
0
11
10.5
W
Cliodhna
DatHurted2145
Cliodhna
2
0
13
8.5
L
Sylvanus
Helm033
Sylvanus
0
3
0
0
L
0
2
0
0
W
Hun Batz
SirChimpSlapz
Hun Batz
7
1
9
11.5
L
0
2
1
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
12,820
15,170
Taken
33,098
7,425
Mitigated
19,102
2,382
Healing
2,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlexB333
Cu Chulainn
3,081
676
0
0
10,075
6,152
0
3,325
6,406
0
12,398
W
Nu Wa
Calarran
Nu Wa
6,206
2,156
0
0
1,569
514
0
591
978
12,468
44
W
4,986
2,165
11
1,299
2,406
848
0
1,219
1,187
0
14,272
W
Bake Kujira
ChokeMee
Bake Kujira
6,467
3,391
0
514
4,181
3,227
0
1,692
2,489
12,568
0
W
Cliodhna
DatHurted2145
Cliodhna
4,192
790
0
356
3,989
1,357
0
2,803
1,186
0
11,087
L
Sylvanus
Helm033
Sylvanus
3,174
292
1,020
1,119
8,058
6,352
0
2,389
5,397
10,618
0
L
1,370
660
0
105
5,576
2,793
0
2,108
3,208
0
9,594
W
Hun Batz
SirChimpSlapz
Hun Batz
6,695
1,433
0
202
3,025
1,479
0
2,015
1,010
0
12,498
L
1,751
350
0
6
1,659
354
0
1,028
520
5,283
893
L
3,444
364
0
30
7,730
3,451
0
2,591
4,894
9,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
26,662
103
Minions Killed
76
4
Camps Cleared
3
502,642
Distance Traveled
321,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,330
1,066
16
3
0
85,252
0
W
Nu Wa
6,758
1,352
34
7
0
97,630
0
W
Neith
6,000
1,200
23
5
0
71,570
0
W
Bake Kujira
6,978
1,396
20
4
2
111,629
0
W
Cliodhna
6,345
1,269
15
3
0
117,216
0
L
Sylvanus
5,243
1,049
22
4
1
67,744
0
L
Set
5,214
1,043
19
4
0
68,733
0
W
Hun Batz
7,305
1,461
11
2
2
104,597
0
L
Sol
5,309
1,062
9
2
2
37,774
0
L
He Bo
5,566
1,113
10
2
0
62,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role