Player Matchup

Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Akuma_8824
Zhong Kui
Silver III
Level 128
God Stats
1W - 0L
1,406 SR
Queue Stats
18W - 22L
1,379 MMR
Party 1
Neith
Neith
Gold III
CarlosRG1712
Neith
Gold III
Level 144
God Stats
19W - 13L
1,529 SR
Queue Stats
348W - 360L
1,475 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Ins1gn3
Sun Wukong
Gold IV
Level 68
God Stats
3W - 4L
1,459 SR
Queue Stats
120W - 121L
1,500 MMR
Solo
Odin
Odin
Silver III
dunkin_donuts14
Odin
Silver III
Level 148
God Stats
1W - 1L
1,515 SR
Queue Stats
18W - 24L
1,310 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,482 SR
1,433 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,521 SR
1,478 MMR
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver I
BuzzingBoar23
Amaterasu
Silver I
Level 148
God Stats
19W - 9L
1,749 SR
Queue Stats
40W - 34L
1,502 MMR
Solo
Ymir
Ymir
Gold IV
TheWarrior3145
Ymir
Gold IV
Level 176
God Stats
0W - 3L
1,205 SR
Queue Stats
164W - 159L
1,443 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
xHaise
Tsukuyomi
Platinum V
Level 171
God Stats
6W - 6L
1,652 SR
Queue Stats
52W - 66L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 1 / 1
3,380
676
1,674
2,404
585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Akuma_8824
Zhong Kui
6
1 / 1 / 1
3,548
710
2,100
2,206
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 1 / 1
3,612
722
1,480
2,402
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ins1gn3
Sun Wukong
6
0 / 2 / 0
3,433
687
2,105
4,669
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 0 / 1
3,495
699
240
2,061
960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KumbhakarnaCerberusChaacArachneKhepri

VS

Bans
SurtrLancelotDiscordiaChronosMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 1 / 0
2,950
590
151
1,243
241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
 
Danzaburou
1
0 / 0 / 0
973
195
0
0
0
Amaterasu
BuzzingBoar23
Amaterasu
8
1 / 0 / 1
4,175
835
2,344
4,305
2,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

5
0 / 2 / 3
3,604
721
1,090
5,356
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
xHaise
Tsukuyomi
7
4 / 0 / 0
4,152
830
2,669
2,972
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
5
5
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
1
1.5
L
Artemis
 
Artemis
0
1
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Zhong Kui
Akuma_8824
Zhong Kui
1
1
1
1.5
L
Amaterasu
BuzzingBoar23
Amaterasu
1
0
1
1.5
W
1
1
1
1.5
W
Sun Wukong
Ins1gn3
Sun Wukong
0
2
0
0
L
0
2
3
0.75
W
0
0
1
0.5
L
Tsukuyomi
xHaise
Tsukuyomi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,599
Damage
6,254
13,742
Taken
13,876
5,408
Mitigated
5,402
3,713
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,674
545
0
311
2,404
585
0
108
2,296
16,823
552
L
Artemis
 
Artemis
151
0
0
0
1,243
241
0
0
1,243
0
4,410
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Akuma_8824
Zhong Kui
2,100
261
0
925
2,206
1,174
0
549
1,657
11,776
1,764
L
Amaterasu
BuzzingBoar23
Amaterasu
2,344
609
0
2,073
4,305
2,103
0
0
4,305
0
22,343
W
1,480
683
0
733
2,402
684
0
433
1,969
0
17,195
W
Sun Wukong
Ins1gn3
Sun Wukong
2,105
468
0
713
4,669
2,005
0
0
4,374
0
19,107
L
1,090
658
0
1,835
5,356
2,329
0
2,733
2,623
10,018
0
W
240
68
0
1,031
2,061
960
0
0
2,061
0
10,338
L
Tsukuyomi
xHaise
Tsukuyomi
2,669
846
0
1,951
2,972
729
0
729
2,243
0
17,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,468
Gold Earned
15,854
140
Minions Killed
120
0
Camps Cleared
0
500,227
Distance Traveled
402,548
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
3,380
676
38
8
0
112,621
0
L
Artemis
2,950
590
12
2
0
61,706
0
L
Danzaburou
973
195
0
0
0
0
0
W
Zhong Kui
3,548
710
24
5
0
91,797
2
L
Amaterasu
4,175
835
44
9
0
118,422
0
W
Neith
3,612
722
29
6
0
91,519
0
W
Sun Wukong
3,433
687
32
6
0
107,194
0
L
Ymir
3,604
721
17
3
0
104,374
0
W
Odin
3,495
699
17
3
0
97,096
0
L
Tsukuyomi
4,152
830
47
9
0
118,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role