Player Matchup

Poseidon
Poseidon
Aonix_Optic01
Poseidon
Level 108
God Stats
17W - 12L
1,603 SR
Queue Stats
394W - 378L
1,533 Elo+
Solo
Loki
Loki
Dieuxshinobi
Loki
Level 52
God Stats
3W - 5L
1,247 SR
Queue Stats
99W - 113L
1,343 Elo+
Party 1
Odin
Odin
Rigby5675
Odin
Level 88
God Stats
3W - 1L
1,559 SR
Queue Stats
86W - 70L
1,518 Elo+
Party 2
Anhur
Anhur
TheSecondHuman
Anhur
Level 97
God Stats
25W - 25L
1,535 SR
Queue Stats
311W - 309L
1,517 Elo+
Party 2
Bellona
Bellona
masterben44
Bellona
Level 26
God Stats
1W - 2L
1,270 SR
Queue Stats
79W - 89L
1,321 Elo+
Party 1
Team Averages
Level 74
1,443 SR
1,446 Elo+

VS

Team Averages
Level 96
1,495 SR
1,413 Elo+
Zeus
Zeus
AQ22-Qill
Zeus
Level 86
God Stats
35W - 49L
1,365 SR
Queue Stats
676W - 673L
1,395 Elo+
Solo
Arachne
Arachne
GingaBeardBoyd
Arachne
Level 88
God Stats
16W - 20L
1,448 SR
Queue Stats
57W - 71L
1,360 Elo+
Solo
Cthulhu
Cthulhu
KindaTrying
Cthulhu
Level 70
God Stats
8W - 7L
1,649 SR
Queue Stats
350W - 365L
1,494 Elo+
Solo
Medusa
Medusa
Potius
Medusa
Level 109
God Stats
62W - 74L
1,412 SR
Queue Stats
357W - 350L
1,398 Elo+
Solo
Amaterasu
Amaterasu
caras43xd
Amaterasu
Level 125
God Stats
5W - 4L
1,599 SR
Queue Stats
308W - 304L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aonix_Optic01
Poseidon
16
4 / 1 / 1
9,618
601
8,404
6,991
2,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 4 / 2
7,871
492
1,314
10,096
3,301
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
14
6 / 5 / 9
9,080
568
9,521
12,716
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 3 / 4
9,626
602
10,730
10,317
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
masterben44
Bellona
13
3 / 5 / 1
8,096
506
10,718
17,907
17,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 2 / 5
8,559
535
6,811
6,339
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 1 / 3
8,756
547
8,079
12,271
5,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KindaTrying
Cthulhu
14
2 / 6 / 3
8,079
505
6,305
16,048
10,308
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
Potius
Medusa
8
1 / 6 / 3
6,412
401
5,133
8,557
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
caras43xd
Amaterasu
15
4 / 5 / 2
9,569
598
9,699
16,512
11,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
20
Kills
15
18
Deaths
20
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
2
5
2.25
W
Poseidon
Aonix_Optic01
Poseidon
4
1
1
4.5
W
0
4
2
0.25
L
6
1
3
7.5
L
Cthulhu
KindaTrying
Cthulhu
2
6
3
0.58
L
Medusa
Potius
Medusa
1
6
3
0.42
W
Odin
6
5
9
2.1
W
7
3
4
3
L
Amaterasu
caras43xd
Amaterasu
4
5
2
1
W
Bellona
masterben44
Bellona
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,687
Damage
36,027
58,027
Taken
59,727
31,053
Mitigated
30,781
15,593
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,811
844
0
1,901
6,339
2,031
239
2,621
3,718
62,909
0
W
Poseidon
Aonix_Optic01
Poseidon
8,404
1,826
0
4,625
6,991
2,250
25
3,262
3,729
88,112
610
W
1,314
204
0
1,114
10,096
3,301
400
2,012
8,084
0
51,775
L
8,079
6,541
0
5,888
12,271
5,346
0
2,326
9,945
0
57,092
L
Cthulhu
KindaTrying
Cthulhu
6,305
888
0
1,728
16,048
10,308
0
2,177
13,871
34,722
1,041
L
Medusa
Potius
Medusa
5,133
2,720
0
2,323
8,557
1,715
0
1,052
7,505
0
27,734
W
Odin
9,521
3,485
0
1,256
12,716
4,695
1,702
3,845
8,871
0
35,841
W
10,730
7,252
0
5,157
10,317
3,673
1,496
2,721
7,596
0
73,042
L
Amaterasu
caras43xd
Amaterasu
9,699
5,034
0
7,092
16,512
11,381
331
228
16,284
0
67,198
W
Bellona
masterben44
Bellona
10,718
5,014
0
3,441
17,907
17,134
728
1,276
16,631
0
44,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
41,375
489
Minions Killed
419
0
Camps Cleared
0
1,591,249
Distance Traveled
1,504,926
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,559
535
113
7
0
317,582
7
W
Poseidon
9,618
601
167
10
0
361,510
6
W
Loki
7,871
492
76
5
0
324,255
0
L
Arachne
8,756
547
91
6
0
412,615
0
L
Cthulhu
8,079
505
71
4
0
294,758
0
L
Medusa
6,412
401
34
2
0
168,463
0
W
Odin
9,080
568
49
3
0
351,826
1
W
Anhur
9,626
602
128
8
0
284,834
2
L
Amaterasu
9,569
598
110
7
0
311,508
0
W
Bellona
8,096
506
69
4
0
268,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role