Player Matchup

Ix Chel
Ix Chel
CaptKeni
Ix Chel
Level 65
God Stats
7W - 10L
1,281 SR
Queue Stats
21W - 28L
1,422 Elo+
Party 1
Mercury
Mercury
CorruptxShadow
Mercury
Level 109
God Stats
5W - 2L
1,721 SR
Queue Stats
37W - 33L
1,465 Elo+
Party 1
Hercules
Hercules
Jamxie
Hercules
Level 129
God Stats
2W - 2L
1,353 SR
Queue Stats
27W - 32L
1,417 Elo+
Party 1
Team Averages
Level 101
1,451 SR
1,435 Elo+

VS

Team Averages
Level 112
1,426 SR
1,392 Elo+
Yemoja
Yemoja
Psychofunkk
Yemoja
Level 195
God Stats
3W - 4L
1,381 SR
Queue Stats
286W - 304L
1,441 Elo+
Solo
Vulcan
Vulcan
dbBET
Vulcan
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 113L
1,443 Elo+
Solo
Bellona
Bellona
xSniizz
Bellona
Level 83
God Stats
2W - 4L
1,396 SR
Queue Stats
7W - 16L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CaptKeni
Ix Chel
13
1 / 3 / 8
7,671
767
4,834
6,477
2,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
5 / 1 / 6
9,152
915
6,919
7,518
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Jamxie
Hercules
15
6 / 0 / 5
8,770
877
8,980
10,576
10,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 2 / 2
7,399
740
5,180
5,715
5,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
dbBET
Vulcan
13
2 / 7 / 0
7,822
782
5,320
8,383
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
xSniizz
Bellona
11
1 / 3 / 0
7,016
702
4,559
9,650
8,621
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
4
4
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CaptKeni
Ix Chel
1
3
8
1.67
W
5
1
6
8
W
Hercules
Jamxie
Hercules
6
0
5
8.5
L
Yemoja
1
2
2
1
L
Vulcan
dbBET
Vulcan
2
7
0
0.29
L
Bellona
xSniizz
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
15,059
24,571
Taken
23,748
15,600
Mitigated
17,667
8,803
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CaptKeni
Ix Chel
4,834
571
985
2,177
6,477
2,390
19
2,269
4,208
18,000
0
W
6,919
4,076
0
1,299
7,518
2,788
0
4,354
3,164
0
34,163
W
Hercules
Jamxie
Hercules
8,980
3,830
0
4,342
10,576
10,422
85
4,326
6,250
0
21,566
L
Yemoja
5,180
611
2,103
1,417
5,715
5,402
0
2,034
3,670
15,278
0
L
Vulcan
dbBET
Vulcan
5,320
408
0
0
8,383
3,644
0
574
7,766
24,280
0
L
Bellona
xSniizz
Bellona
4,559
1,374
0
526
9,650
8,621
0
2,266
7,352
429
13,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
22,237
113
Minions Killed
78
0
Camps Cleared
0
568,557
Distance Traveled
554,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,671
767
23
2
0
156,319
0
W
Mercury
9,152
915
66
7
0
220,227
0
W
Hercules
8,770
877
24
2
0
192,011
0
L
Yemoja
7,399
740
22
2
0
183,506
0
L
Vulcan
7,822
782
38
4
0
170,238
0
L
Bellona
7,016
702
18
2
0
200,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role