Player Matchup

Nemesis
Nemesis
Jovitobi
Nemesis
Level 44
God Stats
2W - 1L
1,406 SR
Queue Stats
38W - 49L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Mboras18
Zhong Kui
Level 104
God Stats
2W - 3L
1,360 SR
Queue Stats
55W - 48L
1,490 Elo+
Solo
Ymir
Ymir
Medies
Ymir
Level 44
God Stats
7W - 6L
1,477 SR
Queue Stats
57W - 72L
1,453 Elo+
Party 1
Charybdis
Charybdis
PoundedChipmunk
Charybdis
Level 74
God Stats
18W - 17L
1,516 SR
Queue Stats
247W - 247L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wergarr
Morgan Le Fay
Level 46
God Stats
48W - 50L
1,463 SR
Queue Stats
99W - 98L
1,419 Elo+
Party 1
Team Averages
Level 62
1,445 SR
1,461 Elo+

VS

Team Averages
Level 123
1,441 SR
1,463 Elo+
Sylvanus
Sylvanus
Blacknokia
Sylvanus
Level 174
God Stats
0W - 5L
1,183 SR
Queue Stats
323W - 299L
1,466 Elo+
Solo
Izanami
Izanami
Docloco316
Izanami
Level 139
God Stats
1W - 2L
1,612 SR
Queue Stats
90W - 94L
1,497 Elo+
Solo
Nu Wa
Nu Wa
JulioMacri
Nu Wa
Level 78
God Stats
2W - 5L
1,397 SR
Queue Stats
2W - 5L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
TRex Arms FTW
Tsukuyomi
Level 139
God Stats
8W - 8L
1,506 SR
Queue Stats
370W - 355L
1,495 Elo+
Solo
Thanatos
Thanatos
aH Lucario
Thanatos
Level 86
God Stats
11W - 11L
1,505 SR
Queue Stats
409W - 374L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jovitobi
Nemesis
14
2 / 3 / 5
7,853
524
4,584
11,180
3,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Mboras18
Zhong Kui
14
3 / 2 / 3
8,732
582
9,743
12,727
6,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Medies
Ymir
12
5 / 5 / 6
8,763
584
9,166
13,146
10,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
PoundedChipmunk
Charybdis
15
4 / 4 / 4
9,012
601
11,335
10,209
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
Wergarr
Morgan Le Fay
15
4 / 2 / 4
8,922
595
6,886
8,724
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blacknokia
Sylvanus
12
2 / 6 / 11
7,092
473
7,313
17,373
16,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Docloco316
Izanami
12
2 / 6 / 8
7,773
518
5,385
9,358
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
14
1 / 0 / 4
8,251
550
4,994
2,562
605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
TRex Arms FTW
Tsukuyomi
13
0 / 3 / 4
7,512
501
8,947
15,283
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
aH Lucario
Thanatos
15
11 / 4 / 3
9,136
609
10,299
17,381
5,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
18
Kills
16
16
Deaths
19
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Blacknokia
Sylvanus
2
6
11
1.25
L
Izanami
Docloco316
Izanami
2
6
8
1
W
Nemesis
Jovitobi
Nemesis
2
3
5
1.5
L
Nu Wa
1
0
4
3
W
Zhong Kui
Mboras18
Zhong Kui
3
2
3
2.25
W
Ymir
Medies
Ymir
5
5
6
1.6
W
Charybdis
PoundedChipmunk
Charybdis
4
4
4
1.5
L
Tsukuyomi
TRex Arms FTW
Tsukuyomi
0
3
4
0.67
W
Morgan Le Fay
Wergarr
Morgan Le Fay
4
2
4
3
L
Thanatos
aH Lucario
Thanatos
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
36,938
55,986
Taken
61,957
26,895
Mitigated
35,103
15,855
Healing
27,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Blacknokia
Sylvanus
7,313
1,979
2,583
5,811
17,373
16,566
134
6,711
10,492
22,776
0
L
Izanami
Docloco316
Izanami
5,385
3,245
0
850
9,358
2,859
857
2,753
6,577
0
56,952
W
Nemesis
Jovitobi
Nemesis
4,584
1,261
0
1,226
11,180
3,957
0
1,338
9,842
0
62,482
L
Nu Wa
4,994
1,688
39
1,218
2,562
605
142
1,088
1,392
51,201
1,937
W
Zhong Kui
Mboras18
Zhong Kui
9,743
1,683
0
8,150
12,727
6,627
36
1,345
10,557
56,389
466
W
Ymir
Medies
Ymir
9,166
1,985
0
1,357
13,146
10,804
71
3,573
9,538
22,886
731
W
Charybdis
PoundedChipmunk
Charybdis
11,335
6,224
0
2,760
10,209
3,231
529
2,946
7,186
0
73,478
L
Tsukuyomi
TRex Arms FTW
Tsukuyomi
8,947
1,768
0
5,290
15,283
9,142
0
7,349
7,906
0
51,111
W
Morgan Le Fay
Wergarr
Morgan Le Fay
6,886
559
0
2,362
8,724
2,276
366
3,100
5,579
56,642
471
L
Thanatos
aH Lucario
Thanatos
10,299
2,843
0
11,649
17,381
5,931
405
7,462
9,623
0
58,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,282
Gold Earned
39,764
480
Minions Killed
377
0
Camps Cleared
0
1,451,655
Distance Traveled
1,354,977
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,092
473
25
2
0
213,628
0
L
Izanami
7,773
518
91
6
0
276,869
3
W
Nemesis
7,853
524
95
6
0
338,547
0
L
Nu Wa
8,251
550
96
6
0
241,608
0
W
Zhong Kui
8,732
582
113
8
0
242,416
1
W
Ymir
8,763
584
26
2
0
305,788
7
W
Charybdis
9,012
601
115
8
0
278,411
0
L
Tsukuyomi
7,512
501
81
5
0
282,070
1
W
Morgan Le Fay
8,922
595
131
9
0
286,493
1
L
Thanatos
9,136
609
84
6
0
340,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role