Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Astronauta-PT
Achilles
Level 142
God Stats
430W - 488L
1,471 SR
Queue Stats
499W - 516L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuisDelgadoBrelu
Tsukuyomi
Level 68
God Stats
3W - 2L
1,691 SR
Queue Stats
117W - 116L
1,472 Elo+
Party 2
Vulcan
Vulcan
RenaOnSmite
Vulcan
Level 33
God Stats
0W - 3L
1,294 SR
Queue Stats
81W - 74L
1,505 Elo+
Party 2
Discordia
Discordia
tgMTS
Discordia
Level 66
God Stats
6W - 4L
1,741 SR
Queue Stats
276W - 265L
1,483 Elo+
Solo
Team Averages
Level 89
1,539 SR
1,480 Elo+

VS

Team Averages
Level 65
1,645 SR
1,445 Elo+
Jing Wei
Jing Wei
DarkReby
Jing Wei
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 40L
1,408 Elo+
Party 1
Nemesis
Nemesis
Repty
Nemesis
Level 159
God Stats
5W - 1L
1,746 SR
Queue Stats
88W - 73L
1,533 Elo+
Solo
Bellona
Bellona
Sylvvar
Bellona
Level 16
God Stats
4W - 2L
1,732 SR
Queue Stats
32W - 34L
1,424 Elo+
Party 1
Sol
Sol
matarrey
Sol
Level 64
God Stats
23W - 17L
1,569 SR
Queue Stats
33W - 29L
1,451 Elo+
Solo
Ymir
Ymir
ptipere24
Ymir
Level 57
God Stats
3W - 0L
1,679 SR
Queue Stats
17W - 13L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
2 / 1 / 2
5,562
556
4,622
5,157
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Astronauta-PT
Achilles
1
0 / 0 / 0
2,031
203
0
0
0
Tsukuyomi
10
2 / 4 / 1
5,401
540
2,823
8,041
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
8
0 / 4 / 2
4,652
465
2,852
5,229
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
tgMTS
Discordia
8
1 / 4 / 2
4,797
480
4,428
5,099
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkReby
Jing Wei
9
1 / 3 / 0
5,071
507
773
4,544
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Repty
Nemesis
10
10 / 2 / 0
6,856
686
7,292
7,259
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Sylvvar
Bellona
11
0 / 0 / 0
6,483
648
0
3,627
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 5
6,778
678
7,030
4,688
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
9
0 / 0 / 4
5,527
553
1,270
6,624
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
13
13
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
1
2
3
L
Achilles
Astronauta-PT
Achilles
0
0
0
0
W
Jing Wei
DarkReby
Jing Wei
1
3
0
0.33
L
Tsukuyomi
2
4
1
0.63
L
Vulcan
0
4
2
0.25
W
Nemesis
Repty
Nemesis
10
2
0
5
W
Bellona
Sylvvar
Bellona
0
0
0
0
W
2
1
5
4.5
W
Ymir
0
0
4
2
L
Discordia
tgMTS
Discordia
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
16,365
23,526
Taken
26,742
6,440
Mitigated
11,282
5,284
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,622
2,326
0
2,340
5,157
1,457
0
1,115
4,042
0
38,713
L
Achilles
Astronauta-PT
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
DarkReby
Jing Wei
773
773
0
661
4,544
1,070
246
1,482
2,787
0
16,286
L
Tsukuyomi
2,823
592
0
2,064
8,041
2,305
0
2,876
5,165
0
27,379
L
Vulcan
2,852
222
0
380
5,229
1,448
0
2,431
2,798
16,729
0
W
Nemesis
Repty
Nemesis
7,292
3,438
0
750
7,259
2,432
0
818
6,389
0
31,746
W
Bellona
Sylvvar
Bellona
0
0
0
1,697
3,627
2,887
0
0
3,627
0
37,099
W
7,030
2,141
0
1,926
4,688
1,255
1,963
2,608
2,030
43,293
857
W
Ymir
1,270
70
0
636
6,624
3,638
112
1,619
4,629
11,870
2,029
L
Discordia
tgMTS
Discordia
4,428
111
0
500
5,099
1,230
0
1,499
3,600
22,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,443
Gold Earned
30,715
194
Minions Killed
252
0
Camps Cleared
0
810,821
Distance Traveled
954,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,562
556
72
7
0
175,976
0
L
Achilles
2,031
203
0
0
0
0
0
W
Jing Wei
5,071
507
33
3
0
201,006
0
L
Tsukuyomi
5,401
540
48
5
0
234,348
0
L
Vulcan
4,652
465
32
3
0
189,440
0
W
Nemesis
6,856
686
54
5
0
237,872
0
W
Bellona
6,483
648
77
8
0
132,715
0
W
Sol
6,778
678
61
6
0
190,934
0
W
Ymir
5,527
553
27
3
0
192,201
0
L
Discordia
4,797
480
42
4
0
211,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role