Player Matchup

Charybdis
Charybdis
FcoRomero17
Charybdis
Level 114
God Stats
6W - 4L
1,657 SR
Queue Stats
165W - 169L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
JoseFerrete3
Baron Samedi
Level 104
God Stats
39W - 37L
1,518 SR
Queue Stats
147W - 159L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
PabloMP91
Amaterasu
Level 106
God Stats
7W - 5L
1,708 SR
Queue Stats
142W - 155L
1,450 Elo+
Party 2
Team Averages
Level 108
1,627 SR
1,412 Elo+

VS

Team Averages
Level 84
1,589 SR
1,506 Elo+
Ymir
Ymir
JoKaIros
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,541 Elo+
Party 1
Mercury
Mercury
Kampfigther
Mercury
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
9W - 5L
1,541 Elo+
Party 1
Discordia
Discordia
MortySanchez137
Discordia
Level 99
God Stats
290W - 252L
1,541 SR
Queue Stats
339W - 318L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FcoRomero17
Charybdis
17
5 / 1 / 2
10,893
838
8,047
8,417
2,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
JoseFerrete3
Baron Samedi
17
2 / 1 / 5
10,266
790
7,549
6,182
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
PabloMP91
Amaterasu
16
1 / 3 / 6
9,838
757
4,325
12,619
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 1 / 4
8,689
668
2,914
10,073
9,559
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Mercury
Kampfigther
Mercury
15
1 / 4 / 3
9,470
728
7,823
8,485
3,114
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
MortySanchez137
Discordia
16
4 / 3 / 1
10,017
771
10,248
5,716
2,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
5
5
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FcoRomero17
Charybdis
5
1
2
6
L
Ymir
0
1
4
2
W
Baron Samedi
JoseFerrete3
Baron Samedi
2
1
5
4.5
L
Mercury
Kampfigther
Mercury
1
4
3
0.63
L
Discordia
MortySanchez137
Discordia
4
3
1
1.5
W
Amaterasu
PabloMP91
Amaterasu
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,921
Damage
20,985
27,218
Taken
24,274
15,943
Mitigated
14,755
8,395
Healing
1,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FcoRomero17
Charybdis
8,047
4,612
0
1,844
8,417
2,784
2,078
4,701
3,682
0
43,963
L
Ymir
2,914
561
0
0
10,073
9,559
0
4,026
5,816
8,756
274
W
Baron Samedi
JoseFerrete3
Baron Samedi
7,549
197
1,037
1,828
6,182
3,975
683
4,006
2,168
35,881
0
L
Mercury
Kampfigther
Mercury
7,823
2,839
0
888
8,485
3,114
0
1,502
6,836
0
36,101
L
Discordia
MortySanchez137
Discordia
10,248
429
536
248
5,716
2,082
0
2,073
3,591
38,490
0
W
Amaterasu
PabloMP91
Amaterasu
4,325
1,189
0
3,686
12,619
9,184
669
4,273
8,325
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
28,176
177
Minions Killed
143
0
Camps Cleared
0
735,302
Distance Traveled
677,019
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,893
838
78
6
0
235,368
2
L
Ymir
8,689
668
14
1
0
214,423
2
W
Baron Samedi
10,266
790
70
5
0
228,716
3
L
Mercury
9,470
728
67
5
0
258,859
0
L
Discordia
10,017
771
62
5
0
203,737
0
W
Amaterasu
9,838
757
29
2
0
271,218
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role