Player Matchup

Hera
Hera
BDOGx17x17
Hera
Level 148
God Stats
1W - 0L
1,542 SR
Queue Stats
62W - 53L
1,573 Elo+
Party 1
Skadi
Skadi
CxldSul
Skadi
Level 115
God Stats
12W - 6L
1,747 SR
Queue Stats
115W - 111L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
DiablosRage
Baron Samedi
Level 143
God Stats
4W - 5L
1,693 SR
Queue Stats
117W - 81L
1,587 Elo+
Solo
Ymir
Ymir
PainDaMane
Ymir
Level 148
God Stats
32W - 19L
1,487 SR
Queue Stats
302W - 272L
1,416 Elo+
Solo
Mercury
Mercury
gingerandabrick
Mercury
Level 118
God Stats
2W - 3L
1,286 SR
Queue Stats
35W - 31L
1,510 Elo+
Solo
Team Averages
Level 134
1,551 SR
1,523 Elo+

VS

Team Averages
Level 122
1,502 SR
1,492 Elo+
Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlueEagle92
Ra
Level 157
God Stats
8W - 10L
1,580 SR
Queue Stats
278W - 291L
1,468 Elo+
Party 2
Anubis
Anubis
Donchato
Anubis
Level 22
God Stats
17W - 14L
1,641 SR
Queue Stats
59W - 72L
1,522 Elo+
Party 2
Geb
Geb
charlyzapienz
Geb
Level 154
God Stats
3W - 13L
1,327 SR
Queue Stats
96W - 130L
1,472 Elo+
Party 2
Thor
Thor
losethecontrolji
Thor
Level 159
God Stats
35W - 45L
1,462 SR
Queue Stats
350W - 377L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,586
559
2,267
2,803
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
CxldSul
Skadi
11
5 / 0 / 1
6,229
623
5,820
3,507
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
DiablosRage
Baron Samedi
11
6 / 0 / 0
6,401
640
5,726
6,428
2,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 5
6,215
622
3,523
8,277
6,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 1
5,217
522
2,799
7,274
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 2 / 0
4,655
466
3,420
6,015
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,216
522
2,357
4,111
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Donchato
Anubis
8
1 / 6 / 0
5,228
523
3,990
6,962
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 5 / 0
4,579
458
2,889
7,521
4,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 1
5,081
508
2,633
5,672
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
1
1
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
Skadi
CxldSul
Skadi
5
0
1
5.5
W
Baron Samedi
DiablosRage
Baron Samedi
6
0
0
6
L
Anubis
Donchato
Anubis
1
6
0
0.17
W
1
0
5
3.5
L
0
5
0
0
W
1
1
1
1.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,135
Damage
15,289
28,289
Taken
30,281
12,984
Mitigated
12,416
8,298
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,420
1,861
0
2,495
6,015
1,628
0
1,210
4,805
0
26,654
W
2,267
477
0
962
2,803
707
0
564
2,111
35,937
0
L
2,357
33
228
1,150
4,111
1,188
0
1,101
2,834
32,491
1,232
W
Skadi
CxldSul
Skadi
5,820
2,501
0
520
3,507
1,290
0
1,511
1,936
0
43,496
W
Baron Samedi
DiablosRage
Baron Samedi
5,726
821
0
2,779
6,428
2,330
0
3,377
2,753
37,816
1,028
L
Anubis
Donchato
Anubis
3,990
136
0
772
6,962
3,013
0
5,232
1,690
24,602
0
W
3,523
985
0
2,053
8,277
6,434
0
1,838
6,347
23,343
0
L
2,889
279
0
823
7,521
4,886
0
2,603
4,863
10,635
0
W
2,799
994
0
1,984
7,274
2,223
0
1,039
6,087
0
38,076
L
2,633
179
0
2,859
5,672
1,701
0
1,006
4,600
0
26,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
24,759
306
Minions Killed
254
0
Camps Cleared
0
1,057,110
Distance Traveled
1,005,361
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,655
466
49
5
0
187,357
0
W
Hera
5,586
559
71
7
0
217,527
1
L
Ra
5,216
522
72
7
0
220,310
4
W
Skadi
6,229
623
84
8
0
199,953
0
W
Baron Samedi
6,401
640
58
6
0
187,139
0
L
Anubis
5,228
523
56
6
0
155,607
0
W
Ymir
6,215
622
29
3
0
218,627
0
L
Geb
4,579
458
10
1
0
207,797
2
W
Mercury
5,217
522
64
6
0
233,864
1
L
Thor
5,081
508
67
7
0
234,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role