Player Matchup

Awilix
Awilix
 
Awilix
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Quydos
Ah Puch
Level 158
God Stats
6W - 2L
1,533 SR
Queue Stats
148W - 143L
1,481 Elo+
Solo
Medusa
Medusa
pingospardos
Medusa
Level 86
God Stats
37W - 24L
1,595 SR
Queue Stats
455W - 424L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xXAbo-_-JaberXx
Cu Chulainn
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 117L
1,491 Elo+
Party 1
Team Averages
Level 82
1,526 SR
1,486 Elo+

VS

Team Averages
Level 94
1,398 SR
1,448 Elo+
Terra
Terra
AzarathBylur
Terra
Level 104
God Stats
1W - 2L
1,266 SR
Queue Stats
201W - 185L
1,469 Elo+
Party 2
Neith
Neith
Jess79832
Neith
Level 67
God Stats
10W - 9L
1,440 SR
Queue Stats
39W - 43L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
Level 103
God Stats
17W - 14L
1,590 SR
Queue Stats
313W - 280L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
Oasis5074
Ne Zha
Level 95
God Stats
1W - 3L
1,469 SR
Queue Stats
190W - 164L
1,486 Elo+
Party 2
Sun Wukong
Sun Wukong
misterpapa
Sun Wukong
Level 99
God Stats
1W - 6L
1,225 SR
Queue Stats
105W - 109L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 0 / 4
8,249
550
7,914
11,903
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Geb
 
Geb
13
0 / 1 / 7
7,395
493
4,996
13,663
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Quydos
Ah Puch
15
5 / 3 / 1
8,208
547
11,704
9,735
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
3 / 3 / 1
8,241
549
11,292
7,580
2,570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
xXAbo-_-JaberXx
Cu Chulainn
15
3 / 1 / 3
9,112
607
9,687
11,861
8,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,902
527
6,936
18,343
14,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Neith
Jess79832
Neith
14
2 / 2 / 1
7,774
518
5,298
10,247
3,883
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
13
1 / 4 / 0
7,721
515
11,188
10,987
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Oasis5074
Ne Zha
12
1 / 5 / 0
7,208
481
4,435
14,094
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
misterpapa
Sun Wukong
14
2 / 3 / 0
8,089
539
8,512
13,768
10,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
7
8
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
4
8
W
Geb
 
Geb
0
1
7
3.5
L
1
3
3
0.83
L
Neith
Jess79832
Neith
2
2
1
1.25
L
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
1
4
0
0.25
L
Ne Zha
Oasis5074
Ne Zha
1
5
0
0.2
W
Ah Puch
Quydos
Ah Puch
5
3
1
1.83
L
Sun Wukong
misterpapa
Sun Wukong
2
3
0
0.67
W
Medusa
3
3
1
1.17
W
Cu Chulainn
xXAbo-_-JaberXx
Cu Chulainn
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,593
Damage
36,369
54,742
Taken
67,439
28,630
Mitigated
39,163
15,477
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,914
3,011
0
1,944
11,903
4,514
178
2,883
8,784
0
60,305
W
Geb
 
Geb
4,996
435
269
3,692
13,663
10,546
32
4,019
9,512
22,904
477
L
6,936
800
2,916
6,214
18,343
14,840
0
4,911
13,432
30,281
3,792
L
Neith
Jess79832
Neith
5,298
1,598
0
3,747
10,247
3,883
1,117
1,279
8,968
0
55,943
L
Morgan Le Fay
Lucid Zane3395
Morgan Le Fay
11,188
1,067
0
2,198
10,987
3,850
0
6,139
4,848
50,103
1,360
L
Ne Zha
Oasis5074
Ne Zha
4,435
1,405
0
3,216
14,094
5,787
0
2,838
11,256
0
61,395
W
Ah Puch
Quydos
Ah Puch
11,704
94
0
3,931
9,735
2,678
350
6,201
2,935
61,331
425
L
Sun Wukong
misterpapa
Sun Wukong
8,512
2,207
0
3,467
13,768
10,803
0
1,373
12,395
0
56,379
W
Medusa
11,292
5,717
104
1,298
7,580
2,570
0
2,561
5,019
0
77,849
W
Cu Chulainn
xXAbo-_-JaberXx
Cu Chulainn
9,687
1,069
0
4,239
11,861
8,322
0
413
11,379
0
68,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
38,694
463
Minions Killed
463
0
Camps Cleared
0
1,617,442
Distance Traveled
1,555,807
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,249
550
87
6
0
347,899
0
W
Geb
7,395
493
26
2
0
316,560
0
L
Terra
7,902
527
43
3
0
328,409
0
L
Neith
7,774
518
90
6
0
278,219
2
L
Morgan Le Fay
7,721
515
127
8
0
274,057
4
L
Ne Zha
7,208
481
101
7
0
348,491
0
W
Ah Puch
8,208
547
90
6
0
304,632
0
L
Sun Wukong
8,089
539
102
7
0
326,631
1
W
Medusa
8,241
549
129
9
0
320,697
0
W
Cu Chulainn
9,112
607
131
9
0
327,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role