Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
I AkuZ I
Anhur
Level 14
God Stats
2W - 8L
1,104 SR
Queue Stats
2W - 8L
1,108 Elo+
Party 1
Freya
Freya
I OtuzIr I
Freya
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,377 Elo+
Party 1
Team Averages
Level 84
1,368 SR
1,328 Elo+

VS

Team Averages
Level 80
1,486 SR
1,382 Elo+
Nu Wa
Nu Wa
PocketAtom4797
Nu Wa
Level 69
God Stats
232W - 215L
1,513 SR
Queue Stats
407W - 464L
1,395 Elo+
Solo
Medusa
Medusa
peterpana777
Medusa
Level 27
God Stats
8W - 7L
1,514 SR
Queue Stats
65W - 70L
1,373 Elo+
Party 2
Fenrir
Fenrir
petrospana
Fenrir
Level 145
God Stats
1W - 0L
1,432 SR
Queue Stats
67W - 67L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 4
4,942
706
426
1,719
947
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
I AkuZ I
Anhur
7
0 / 3 / 4
4,997
714
245
4,297
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
7
0 / 1 / 4
4,935
705
751
2,749
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,255
894
3,100
2,861
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
1 / 1 / 4
6,666
952
2,194
5,762
1,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
petrospana
Fenrir
9
3 / 3 / 2
6,160
880
2,558
6,879
2,045
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
0
Kills
5
5
Deaths
5
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
4
2
L
Anhur
I AkuZ I
Anhur
0
3
4
0.67
L
Freya
0
1
4
2
W
1
1
3
2.5
W
Medusa
1
1
4
3
W
Fenrir
petrospana
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,422
Damage
7,852
8,765
Taken
15,502
2,444
Mitigated
4,453
608
Healing
2,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
426
148
68
209
1,719
947
0
608
994
1,534
0
L
Anhur
I AkuZ I
Anhur
245
149
0
52
4,297
905
0
961
3,242
0
2,241
L
Freya
751
424
0
279
2,749
592
0
1,209
1,409
3,434
0
W
3,100
1,170
0
640
2,861
690
790
33
2,828
18,949
0
W
Medusa
2,194
683
0
1,315
5,762
1,718
1,665
475
5,287
0
21,387
W
Fenrir
petrospana
Fenrir
2,558
389
0
1,026
6,879
2,045
961
693
4,856
0
6,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,874
Gold Earned
19,081
15
Minions Killed
96
0
Camps Cleared
0
68,409
Distance Traveled
317,118
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,942
706
2
0
0
23,211
1
L
Anhur
4,997
714
8
1
0
22,939
0
L
Freya
4,935
705
5
1
0
22,259
0
W
Nu Wa
6,255
894
33
5
0
93,297
0
W
Medusa
6,666
952
57
8
0
108,247
0
W
Fenrir
6,160
880
6
1
0
115,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role