Player Matchup

Nu Wa
Nu Wa
CopeauB
Nu Wa
Level 108
God Stats
2W - 0L
1,376 SR
Queue Stats
35W - 43L
1,431 Elo+
Party 2
Thoth
Thoth
Espinon
Thoth
Level 134
God Stats
1W - 1L
1,263 SR
Queue Stats
43W - 56L
1,456 Elo+
Party 2
Hou Yi
Hou Yi
LovingWeedPolice
Hou Yi
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 93L
1,516 Elo+
Solo
Fenrir
Fenrir
Sarrutobi
Fenrir
Level 119
God Stats
1W - 1L
1,285 SR
Queue Stats
310W - 299L
1,531 Elo+
Solo
Ymir
Ymir
alfaDuch
Ymir
Level 123
God Stats
6W - 4L
1,377 SR
Queue Stats
516W - 538L
1,429 Elo+
Solo
Team Averages
Level 109
1,360 SR
1,472 Elo+

VS

Team Averages
Level 105
1,489 SR
1,388 Elo+
Cerberus
Cerberus
Inkantacja
Cerberus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 118L
1,396 Elo+
Party 1
Yu Huang
Yu Huang
LuckyDude
Yu Huang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,248 Elo+
Party 3
Nut
Nut
Peachillia
Nut
Level 157
God Stats
2W - 3L
1,444 SR
Queue Stats
106W - 118L
1,396 Elo+
Party 1
Ratatoskr
Ratatoskr
TheGodessFreya
Ratatoskr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 31L
1,361 Elo+
Party 3
Fafnir
Fafnir
pexitosmctetis
Fafnir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 137L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CopeauB
Nu Wa
16
9 / 1 / 16
9,748
886
15,494
6,463
2,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thoth
Espinon
Thoth
16
6 / 1 / 18
9,426
857
10,840
6,590
2,835
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 0 / 20
9,671
879
13,715
6,781
3,063
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
Sarrutobi
Fenrir
15
2 / 2 / 19
8,769
797
8,027
10,088
10,682
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
4 / 2 / 19
8,382
762
9,596
11,177
12,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Inkantacja
Cerberus
12
1 / 7 / 1
7,406
673
4,418
11,350
4,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
LuckyDude
Yu Huang
16
3 / 6 / 2
8,972
816
10,424
10,510
3,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 2
7,140
649
4,883
7,973
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
TheGodessFreya
Ratatoskr
13
1 / 6 / 2
7,177
652
3,972
13,380
9,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 6 / 5
8,902
809
8,516
17,966
18,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
18
29
Kills
6
6
Deaths
29
92
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
CopeauB
Nu Wa
9
1
16
17
W
Thoth
Espinon
Thoth
6
1
18
15
L
Cerberus
Inkantacja
Cerberus
1
7
1
0.21
W
8
0
20
18
L
Yu Huang
LuckyDude
Yu Huang
3
6
2
0.67
L
1
4
2
0.5
W
Fenrir
Sarrutobi
Fenrir
2
2
19
5.75
L
Ratatoskr
TheGodessFreya
Ratatoskr
1
6
2
0.33
W
Ymir
4
2
19
6.75
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,672
Damage
32,213
41,099
Taken
61,179
31,936
Mitigated
39,007
17,731
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
CopeauB
Nu Wa
15,494
3,920
1,863
1,264
6,463
2,928
570
4,251
2,212
31,845
0
W
Thoth
Espinon
Thoth
10,840
868
1,255
1,366
6,590
2,835
391
5,119
1,471
29,603
0
L
Cerberus
Inkantacja
Cerberus
4,418
362
227
1,076
11,350
4,120
0
7,030
4,206
11,549
186
W
13,715
6,063
2,028
2,042
6,781
3,063
534
2,848
3,933
0
20,326
L
Yu Huang
LuckyDude
Yu Huang
10,424
899
0
0
10,510
3,974
0
6,415
3,856
28,250
0
L
4,883
1,313
342
1,239
7,973
3,112
0
3,038
4,782
0
14,855
W
Fenrir
Sarrutobi
Fenrir
8,027
2,061
585
1,604
10,088
10,682
262
4,567
5,521
0
15,941
L
Ratatoskr
TheGodessFreya
Ratatoskr
3,972
1,065
0
1,765
13,380
9,088
0
6,418
6,798
0
9,660
W
Ymir
9,596
1,567
3,044
2,680
11,177
12,428
101
6,387
4,790
9,405
41
L
8,516
1,992
2,399
3,555
17,966
18,713
0
12,077
5,648
20,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
39,597
108
Minions Killed
115
0
Camps Cleared
0
1,000,983
Distance Traveled
837,676
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,748
886
23
2
0
189,773
0
W
Thoth
9,426
857
50
5
0
193,418
0
L
Cerberus
7,406
673
20
2
0
119,651
0
W
Hou Yi
9,671
879
19
2
0
231,923
0
L
Yu Huang
8,972
816
36
3
0
186,684
0
L
Nut
7,140
649
23
2
0
173,823
2
W
Fenrir
8,769
797
15
1
0
197,616
0
L
Ratatoskr
7,177
652
9
1
0
178,185
0
W
Ymir
8,382
762
1
0
0
188,253
0
L
Fafnir
8,902
809
27
2
0
179,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role