Player Matchup

Olorun
Olorun
 
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CrunchySocks72
Agni
Level 89
God Stats
1W - 1L
1,696 SR
Queue Stats
148W - 118L
1,613 Elo+
Party 4
Hera
Hera
Prideful Sins
Hera
Level 135
God Stats
2W - 4L
1,495 SR
Queue Stats
203W - 90L
1,685 Elo+
Party 3
Neith
Neith
Rampagv
Neith
Level 142
God Stats
2W - 4L
1,527 SR
Queue Stats
347W - 356L
1,616 Elo+
Party 4
Sobek
Sobek
ThisYakSlaps
Sobek
Level 141
God Stats
3W - 1L
1,748 SR
Queue Stats
167W - 68L
1,688 Elo+
Party 3
Team Averages
Level 127
1,593 SR
1,620 Elo+

VS

Team Averages
Level 141
1,448 SR
1,574 Elo+
Artemis
Artemis
 
Artemis
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
McKILLEN417
Mulan
Level 97
God Stats
1W - 1L
1,315 SR
Queue Stats
95W - 53L
1,688 Elo+
Party 2
Heimdallr
Heimdallr
Reavernaut
Heimdallr
Level 82
God Stats
3W - 1L
1,684 SR
Queue Stats
86W - 50L
1,673 Elo+
Party 2
Lancelot
Lancelot
Shums
Lancelot
Level 157
God Stats
1W - 5L
1,241 SR
Queue Stats
262W - 258L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
1 / 6 / 6
7,445
745
4,513
11,258
4,856
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
1 / 5 / 4
7,398
740
5,831
8,259
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 5
7,197
720
6,007
6,324
1,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Rampagv
Neith
16
3 / 1 / 3
8,095
810
7,052
7,654
4,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 6
7,308
731
4,161
12,992
13,053
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 0 / 12
9,664
966
14,443
6,090
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
14
5 / 1 / 12
8,735
874
8,299
5,747
3,585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 3 / 10
9,433
943
5,030
13,170
15,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Reavernaut
Heimdallr
15
2 / 1 / 16
8,897
890
10,524
7,107
3,092
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Shums
Lancelot
15
2 / 2 / 9
8,565
857
6,483
10,209
7,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
7
Kills
20
20
Deaths
7
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
6
6
0.67
W
Artemis
 
Artemis
7
0
12
13
W
Baron Samedi
 
Baron Samedi
5
1
12
11
L
1
5
4
0.6
W
4
3
10
3
L
1
4
5
0.88
L
Neith
Rampagv
Neith
3
1
3
4.5
W
Heimdallr
Reavernaut
Heimdallr
2
1
16
10
W
Lancelot
Shums
Lancelot
2
2
9
3.25
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,564
Damage
44,779
46,487
Taken
42,323
26,497
Mitigated
31,941
13,758
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,513
2,028
3,458
3,624
11,258
4,856
0
2,221
9,037
12,714
0
W
Artemis
 
Artemis
14,443
2,904
3,739
1,728
6,090
2,569
1,106
3,602
2,488
0
34,765
W
Baron Samedi
 
Baron Samedi
8,299
304
2,543
2,452
5,747
3,585
529
3,325
2,422
13,787
546
L
5,831
71
771
598
8,259
2,385
0
1,625
6,634
12,890
0
W
5,030
262
1,218
2,844
13,170
15,605
187
6,402
6,768
0
13,035
L
6,007
1,501
0
0
6,324
1,899
0
1,440
4,884
13,737
443
L
Neith
Rampagv
Neith
7,052
1,991
1,093
2,436
7,654
4,304
0
813
6,841
0
22,073
W
Heimdallr
Reavernaut
Heimdallr
10,524
3,312
0
840
7,107
3,092
1,880
3,243
3,864
0
25,526
W
Lancelot
Shums
Lancelot
6,483
498
0
1,174
10,209
7,090
0
3,629
6,580
0
15,533
L
4,161
168
0
1,778
12,992
13,053
0
1,883
11,109
9,662
374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,443
Gold Earned
45,294
105
Minions Killed
122
0
Camps Cleared
0
863,524
Distance Traveled
979,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,445
745
21
2
0
145,118
0
W
Artemis
9,664
966
43
4
0
168,861
0
W
Baron Samedi
8,735
874
16
2
0
196,001
0
L
Agni
7,398
740
19
2
0
190,836
0
W
Mulan
9,433
943
7
1
0
201,790
0
L
Hera
7,197
720
21
2
0
154,698
0
L
Neith
8,095
810
31
3
0
203,239
0
W
Heimdallr
8,897
890
40
4
0
190,081
0
W
Lancelot
8,565
857
16
2
0
222,464
0
L
Sobek
7,308
731
13
1
0
169,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role