Player Matchup

Kukulkan
Kukulkan
CursedKingMidas
Kukulkan
Level 104
God Stats
9W - 12L
1,636 SR
Queue Stats
46W - 59L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
EmergePsycho
Cthulhu
Level 62
God Stats
11W - 21L
1,261 SR
Queue Stats
14W - 26L
1,272 Elo+
Party 1
Medusa
Medusa
RemixTTV
Medusa
Level 121
God Stats
14W - 4L
1,755 SR
Queue Stats
119W - 125L
1,441 Elo+
Party 1
Ravana
Ravana
edde-011
Ravana
Level 93
God Stats
4W - 2L
1,765 SR
Queue Stats
138W - 126L
1,437 Elo+
Party 4
Lancelot
Lancelot
fillejonte
Lancelot
Level 81
God Stats
10W - 9L
1,490 SR
Queue Stats
128W - 112L
1,432 Elo+
Party 4
Team Averages
Level 92
1,581 SR
1,398 Elo+

VS

Team Averages
Level 73
1,454 SR
1,337 Elo+
Ganesha
Ganesha
Asubma
Ganesha
Level 173
God Stats
1W - 4L
1,500 SR
Queue Stats
404W - 412L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
BakedEucalyptus
Sun Wukong
Level 5
God Stats
0W - 2L
1,342 SR
Queue Stats
4W - 5L
1,092 Elo+
Party 3
Ao Kuang
Ao Kuang
Celtog7788
Ao Kuang
Level 64
God Stats
16W - 24L
1,424 SR
Queue Stats
179W - 170L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Peca21
Danzaburou
Level 28
God Stats
3W - 6L
1,502 SR
Queue Stats
216W - 230L
1,469 Elo+
Party 2
Chang'e
Chang'e
xPrimPrimx
Chang'e
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,227 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 2 / 5
9,803
490
8,483
5,059
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
EmergePsycho
Cthulhu
15
1 / 6 / 14
10,186
509
12,950
27,576
22,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
RemixTTV
Medusa
19
15 / 0 / 6
12,558
628
23,381
13,767
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
edde-011
Ravana
16
0 / 0 / 7
10,528
526
8,075
8,953
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
fillejonte
Lancelot
18
5 / 2 / 6
10,676
534
10,507
12,763
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Asubma
Ganesha
13
1 / 4 / 7
9,014
451
7,200
18,966
22,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
BakedEucalyptus
Sun Wukong
13
0 / 2 / 1
8,269
413
3,988
11,803
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Celtog7788
Ao Kuang
16
4 / 5 / 4
9,658
483
12,416
22,200
9,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Peca21
Danzaburou
15
2 / 9 / 1
9,923
496
5,083
15,488
6,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
xPrimPrimx
Chang'e
15
3 / 3 / 2
9,696
485
12,770
14,882
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
23
Kills
10
10
Deaths
23
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Asubma
Ganesha
1
4
7
1.13
L
Sun Wukong
BakedEucalyptus
Sun Wukong
0
2
1
0.25
L
Ao Kuang
Celtog7788
Ao Kuang
4
5
4
1.2
W
Kukulkan
2
2
5
2.25
W
Cthulhu
EmergePsycho
Cthulhu
1
6
14
1.33
L
Danzaburou
Peca21
Danzaburou
2
9
1
0.28
W
Medusa
RemixTTV
Medusa
15
0
6
18
W
Ravana
edde-011
Ravana
0
0
7
3.5
W
Lancelot
fillejonte
Lancelot
5
2
6
4
L
Chang'e
xPrimPrimx
Chang'e
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,396
Damage
41,457
68,118
Taken
83,339
41,684
Mitigated
54,226
23,276
Healing
28,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Asubma
Ganesha
7,200
485
0
3,862
18,966
22,918
0
6,997
11,776
24,111
0
L
Sun Wukong
BakedEucalyptus
Sun Wukong
3,988
713
0
1,221
11,803
8,654
0
1,676
9,778
0
37,742
L
Ao Kuang
Celtog7788
Ao Kuang
12,416
3,215
0
10,475
22,200
9,384
0
4,317
17,692
73,693
1,395
W
Kukulkan
8,483
898
0
368
5,059
1,407
265
4,115
944
57,757
0
W
Cthulhu
EmergePsycho
Cthulhu
12,950
876
959
7,856
27,576
22,995
516
13,007
14,485
37,613
2,323
L
Danzaburou
Peca21
Danzaburou
5,083
1,655
0
3,101
15,488
6,654
527
3,051
12,437
0
59,471
W
Medusa
RemixTTV
Medusa
23,381
13,051
0
5,382
13,767
5,113
1,443
5,352
8,325
0
106,693
W
Ravana
edde-011
Ravana
8,075
1,759
0
1,609
8,953
7,140
114
4,772
3,953
0
72,001
W
Lancelot
fillejonte
Lancelot
10,507
1,263
0
7,102
12,763
5,029
0
5,496
7,224
0
97,595
L
Chang'e
xPrimPrimx
Chang'e
12,770
312
3,283
6,199
14,882
6,616
0
4,911
9,881
75,090
2,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,751
Gold Earned
46,560
570
Minions Killed
444
0
Camps Cleared
0
2,114,935
Distance Traveled
2,027,278
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,014
451
3
0
0
431,074
5
L
Sun Wukong
8,269
413
69
3
0
404,324
0
L
Ao Kuang
9,658
483
117
6
0
446,763
6
W
Kukulkan
9,803
490
107
5
0
435,213
0
W
Cthulhu
10,186
509
49
2
0
411,909
0
L
Danzaburou
9,923
496
117
6
0
339,067
4
W
Medusa
12,558
628
147
7
0
415,037
0
W
Ravana
10,528
526
121
6
0
401,482
0
W
Lancelot
10,676
534
146
7
0
451,294
2
L
Chang'e
9,696
485
138
7
0
406,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role