Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Darkbringer442
Medusa
Level 154
God Stats
34W - 17L
1,727 SR
Queue Stats
423W - 358L
1,611 Elo+
Solo
Ne Zha
Ne Zha
Mortivia
Ne Zha
Level 178
God Stats
47W - 37L
1,610 SR
Queue Stats
323W - 304L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
StayCorrupted
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 236L
1,574 Elo+
Party 1
Ah Puch
Ah Puch
ThatKidCroce
Ah Puch
Level 186
God Stats
0W - 2L
1,343 SR
Queue Stats
325W - 297L
1,575 Elo+
Party 1
Team Averages
Level 148
1,536 SR
1,571 Elo+

VS

Team Averages
Level 163
1,513 SR
1,652 Elo+
Ao Kuang
Ao Kuang
ForniteRizzGod13
Ao Kuang
Level 174
God Stats
1W - 4L
1,137 SR
Queue Stats
153W - 111L
1,699 Elo+
Party 2
Guan Yu
Guan Yu
JacobRobloxGamer
Guan Yu
Level 189
God Stats
2W - 3L
1,351 SR
Queue Stats
159W - 122L
1,667 Elo+
Party 2
Rama
Rama
Seaplusss
Rama
Level 215
God Stats
2W - 1L
1,789 SR
Queue Stats
147W - 104L
1,685 Elo+
Party 2
Bellona
Bellona
ZacA77akk
Bellona
Level 113
God Stats
3W - 1L
1,563 SR
Queue Stats
139W - 121L
1,609 Elo+
Solo
Skadi
Skadi
ZachFNAFgaming
Skadi
Level 124
God Stats
12W - 8L
1,723 SR
Queue Stats
61W - 61L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 5 / 0
6,596
550
5,137
10,147
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 2 / 1
6,936
578
3,303
8,321
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Mortivia
Ne Zha
6
0 / 1 / 0
4,960
413
2,309
3,901
1,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
12
0 / 2 / 1
7,134
595
6,867
9,342
10,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
ThatKidCroce
Ah Puch
12
2 / 2 / 0
7,203
600
6,933
6,717
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
6,767
564
4,596
7,353
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 0 / 5
6,944
579
4,520
10,831
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Rama
13
1 / 1 / 2
6,691
558
3,048
7,622
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ZacA77akk
Bellona
13
1 / 1 / 1
6,992
583
5,754
11,704
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 0 / 3
6,980
582
5,944
5,209
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
12
12
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
0
0
L
2
2
1
1.25
W
4
2
3
2.75
W
3
0
5
5.5
L
Ne Zha
Mortivia
Ne Zha
0
1
0
0
W
Rama
1
1
2
2
L
Kuzenbo
0
2
1
0.25
L
Ah Puch
ThatKidCroce
Ah Puch
2
2
0
1
W
Bellona
ZacA77akk
Bellona
1
1
1
1.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
23,862
38,428
Taken
42,719
23,774
Mitigated
22,931
15,207
Healing
19,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,137
445
0
3,927
10,147
6,271
62
718
9,429
46,515
8,860
L
3,303
1,062
0
4,503
8,321
2,466
0
709
7,584
0
51,195
W
4,596
1,486
0
1,938
7,353
2,941
527
1,861
5,492
34,598
2,533
W
4,520
413
1,748
4,933
10,831
8,082
0
3,377
7,454
0
13,997
L
Ne Zha
Mortivia
Ne Zha
2,309
739
0
2,020
3,901
1,224
0
197
3,704
0
12,509
W
Rama
3,048
1,595
0
2,039
7,622
2,537
0
3,474
4,148
0
61,555
L
Kuzenbo
6,867
2,102
0
2,778
9,342
10,678
0
856
7,773
46,810
2,612
L
Ah Puch
ThatKidCroce
Ah Puch
6,933
504
0
1,979
6,717
3,135
0
2,096
4,621
54,228
152
W
Bellona
ZacA77akk
Bellona
5,754
2,343
0
7,439
11,704
7,738
19
5,919
5,163
0
54,361
W
5,944
2,499
0
928
5,209
1,633
432
2,992
2,217
0
57,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
34,374
407
Minions Killed
414
0
Camps Cleared
0
1,085,651
Distance Traveled
1,296,934
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,596
550
95
8
0
215,506
0
L
Medusa
6,936
578
97
8
0
277,000
0
W
Ao Kuang
6,767
564
68
6
0
282,440
0
W
Guan Yu
6,944
579
19
2
0
290,892
1
L
Ne Zha
4,960
413
16
1
0
120,955
0
W
Rama
6,691
558
123
10
0
238,179
0
L
Kuzenbo
7,134
595
97
8
0
244,556
0
L
Ah Puch
7,203
600
102
9
0
227,634
0
W
Bellona
6,992
583
99
8
0
246,104
2
W
Skadi
6,980
582
105
9
0
239,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role