Player Matchup

Baron Samedi
Baron Samedi
CaptainGuuchie
Baron Samedi
Level 106
God Stats
3W - 8L
1,192 SR
Queue Stats
107W - 113L
1,514 Elo+
Party 1
Hachiman
Hachiman
kevyn179
Hachiman
Level 124
God Stats
3W - 2L
1,542 SR
Queue Stats
77W - 64L
1,588 Elo+
Party 1
Bacchus
Bacchus
vIone kezzy
Bacchus
Level 28
God Stats
15W - 21L
1,488 SR
Queue Stats
34W - 46L
1,478 Elo+
Party 1
Team Averages
Level 86
1,407 SR
1,527 Elo+

VS

Team Averages
Level 116
1,599 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Legolas_cham
Baron Samedi
Level 102
God Stats
7W - 7L
1,674 SR
Queue Stats
96W - 101L
1,453 Elo+
Party 2
Hercules
Hercules
LongBunsLong
Hercules
Level 123
God Stats
9W - 15L
1,426 SR
Queue Stats
55W - 48L
1,564 Elo+
Solo
Jormungandr
Jormungandr
lLadrillito5432
Jormungandr
Level 122
God Stats
15W - 5L
1,696 SR
Queue Stats
88W - 86L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainGuuchie
Baron Samedi
14
1 / 5 / 4
8,614
783
9,711
9,074
4,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
kevyn179
Hachiman
17
5 / 3 / 1
10,146
922
11,585
11,018
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
vIone kezzy
Bacchus
15
0 / 3 / 5
8,333
758
3,478
9,088
10,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Legolas_cham
Baron Samedi
16
4 / 2 / 7
10,209
928
7,961
9,701
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
LongBunsLong
Hercules
15
5 / 3 / 5
9,638
876
8,699
15,268
15,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
lLadrillito5432
Jormungandr
15
2 / 1 / 8
9,438
858
8,056
8,279
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
6
Kills
11
11
Deaths
6
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CaptainGuuchie
Baron Samedi
1
5
4
0.6
W
Baron Samedi
Legolas_cham
Baron Samedi
4
2
7
3.75
W
Hercules
LongBunsLong
Hercules
5
3
5
2.5
L
Hachiman
kevyn179
Hachiman
5
3
1
1.83
W
Jormungandr
lLadrillito5432
Jormungandr
2
1
8
6
L
Bacchus
vIone kezzy
Bacchus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
24,716
29,180
Taken
33,248
18,705
Mitigated
26,423
6,413
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CaptainGuuchie
Baron Samedi
9,711
242
640
2,539
9,074
4,502
0
4,766
3,738
35,446
0
W
Baron Samedi
Legolas_cham
Baron Samedi
7,961
703
1,513
2,528
9,701
4,555
486
4,345
5,282
34,818
0
W
Hercules
LongBunsLong
Hercules
8,699
1,405
0
3,457
15,268
15,911
113
6,320
8,833
88
15,595
L
Hachiman
kevyn179
Hachiman
11,585
7,549
0
3,072
11,018
4,023
141
5,353
5,039
0
35,175
W
Jormungandr
lLadrillito5432
Jormungandr
8,056
871
0
750
8,279
5,957
140
2,263
5,932
26,722
2,633
L
Bacchus
vIone kezzy
Bacchus
3,478
199
0
162
9,088
10,180
0
4,045
4,317
6,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
29,285
112
Minions Killed
142
0
Camps Cleared
0
594,784
Distance Traveled
625,716
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,614
783
46
4
0
187,438
0
W
Baron Samedi
10,209
928
69
6
0
202,134
0
W
Hercules
9,638
876
22
2
0
215,874
0
L
Hachiman
10,146
922
53
5
0
203,533
0
W
Jormungandr
9,438
858
51
5
0
207,708
4
L
Bacchus
8,333
758
13
1
0
203,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role