Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DamianKl
Nemesis
Level 129
God Stats
1W - 2L
1,273 SR
Queue Stats
163W - 147L
1,590 Elo+
Solo
Sobek
Sobek
Liveslimshady
Sobek
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
200W - 173L
1,343 Elo+
Solo
Osiris
Osiris
LordbyPocket
Osiris
Level 148
God Stats
2W - 0L
1,673 SR
Queue Stats
168W - 175L
1,491 Elo+
Solo
Tiamat
Tiamat
xD iGrizzlyBear
Tiamat
Level 129
God Stats
2W - 2L
1,402 SR
Queue Stats
131W - 141L
1,433 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,471 Elo+

VS

Team Averages
Level 64
1,528 SR
1,458 Elo+
Scylla
Scylla
Lilehhh
Scylla
Level 49
God Stats
1W - 3L
1,359 SR
Queue Stats
82W - 64L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ryuujin233
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 208L
1,492 Elo+
Solo
Ullr
Ullr
lFlashlx
Ullr
Level 98
God Stats
3W - 2L
1,913 SR
Queue Stats
135W - 123L
1,541 Elo+
Party 1
Skadi
Skadi
ooTomie
Skadi
Level 54
God Stats
1W - 2L
1,366 SR
Queue Stats
35W - 51L
1,412 Elo+
Solo
Horus
Horus
qzectboom
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
2 / 1 / 1
5,552
1,110
2,688
2,744
823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DamianKl
Nemesis
10
1 / 2 / 5
5,514
1,103
1,180
4,069
2,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 6
5,482
1,096
1,528
6,921
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Osiris
12
3 / 0 / 5
6,517
1,303
3,964
5,531
3,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 2 / 5
5,737
1,147
1,747
2,985
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lilehhh
Scylla
10
2 / 2 / 5
5,474
1,095
2,910
2,598
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Ryuujin233
Morgan Le Fay
11
1 / 2 / 3
5,202
1,040
6,214
3,402
1,088
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ullr
11
5 / 2 / 3
5,587
1,117
3,377
3,703
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Skadi
ooTomie
Skadi
9
0 / 2 / 3
4,877
975
1,532
2,568
1,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
qzectboom
Horus
5
0 / 0 / 0
4,284
857
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
8
Kills
8
8
Deaths
8
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
1
1
2.5
W
Nemesis
DamianKl
Nemesis
1
2
5
1.75
L
Scylla
Lilehhh
Scylla
2
2
5
2.25
W
0
3
6
1
W
Osiris
3
0
5
5.5
L
Morgan Le Fay
Ryuujin233
Morgan Le Fay
1
2
3
1.25
L
Ullr
5
2
3
3.25
L
Skadi
ooTomie
Skadi
0
2
3
0.75
L
Horus
qzectboom
Horus
0
0
0
0
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,107
Damage
14,033
22,250
Taken
12,271
13,990
Mitigated
4,132
7,694
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,688
127
657
383
2,744
823
0
1,180
1,525
7,829
359
W
Nemesis
DamianKl
Nemesis
1,180
41
245
167
4,069
2,758
0
1,652
2,417
0
3,582
L
Scylla
Lilehhh
Scylla
2,910
347
0
0
2,598
767
0
1,026
1,427
5,560
0
W
1,528
0
429
2,066
6,921
5,576
0
2,728
4,084
4,609
0
W
Osiris
3,964
361
311
2,753
5,531
3,329
96
2,113
3,381
0
10,838
L
Morgan Le Fay
Ryuujin233
Morgan Le Fay
6,214
412
208
821
3,402
1,088
0
1,718
1,500
11,162
409
L
Ullr
3,377
1,047
142
380
3,703
1,260
0
1,759
1,834
0
7,123
L
Skadi
ooTomie
Skadi
1,532
352
55
222
2,568
1,017
0
1,289
1,246
0
4,566
L
Horus
qzectboom
Horus
0
0
0
0
0
0
0
0
0
0
0
W
1,747
42
175
508
2,985
1,504
129
1,148
1,801
7,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
25,424
48
Minions Killed
27
0
Camps Cleared
0
557,507
Distance Traveled
372,122
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,552
1,110
7
1
0
114,453
0
W
Nemesis
5,514
1,103
10
2
0
113,973
0
L
Scylla
5,474
1,095
6
1
0
103,293
0
W
Sobek
5,482
1,096
7
1
0
98,649
0
W
Osiris
6,517
1,303
11
2
0
124,941
4
L
Morgan Le Fay
5,202
1,040
10
2
0
108,290
0
L
Ullr
5,587
1,117
5
1
0
93,857
0
L
Skadi
4,877
975
6
1
0
66,682
0
L
Horus
4,284
857
0
0
0
0
0
W
Tiamat
5,737
1,147
13
3
0
105,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role