Player Matchup

Janus
Janus
Gold I
LLodaxx9030
Janus
Gold I
Level 104
God Stats
74W - 71L
1,554 SR
Queue Stats
650W - 679L
1,527 MMR
Solo
King Arthur
King Arthur
Gold I
Luiscoro
King Arthur
Gold I
Level 146
God Stats
52W - 48L
1,613 SR
Queue Stats
257W - 252L
1,727 MMR
Party 1
Loki
Loki
Gold II
Shadowskillsx
Loki
Gold II
Level 175
God Stats
68W - 59L
1,519 SR
Queue Stats
310W - 316L
1,547 MMR
Solo
Xbalanque
Xbalanque
Gold II
TheSoloLeveler
Xbalanque
Gold II
Level 67
God Stats
7W - 3L
1,700 SR
Queue Stats
42W - 37L
1,576 MMR
Solo
Agni
Agni
Gold V
feguren
Agni
Gold V
Level 89
God Stats
71W - 45L
1,626 SR
Queue Stats
190W - 192L
1,332 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,602 SR
1,542 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,625 SR
1,541 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold IV
SewageSludge
Mulan
Gold IV
Level 48
God Stats
3W - 5L
1,535 SR
Queue Stats
51W - 47L
1,538 MMR
Solo
Bacchus
Bacchus
Gold III
SunGodXl
Bacchus
Gold III
Level 148
God Stats
17W - 14L
1,623 SR
Queue Stats
193W - 189L
1,529 MMR
Solo
Vulcan
Vulcan
Silver I
apethetical
Vulcan
Silver I
Level 164
God Stats
0W - 1L
1,884 SR
Queue Stats
15W - 9L
1,572 MMR
Solo
Thor
Thor
Platinum IV
imbutterfr
Thor
Platinum IV
Level 60
God Stats
3W - 4L
1,584 SR
Queue Stats
70W - 69L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,277
628
2,861
2,496
600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Luiscoro
King Arthur
11
2 / 0 / 2
6,565
657
5,114
6,624
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
3 / 3 / 4
5,709
571
3,689
7,758
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
TheSoloLeveler
Xbalanque
11
3 / 2 / 2
6,789
679
4,303
5,899
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
feguren
Agni
10
0 / 2 / 2
5,265
527
3,755
4,062
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresCu ChulainnAwilixCthulhu

VS

Bans
LancelotNu WaRavanaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
1
0 / 1 / 0
3,371
337
0
536
104
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 3 / 0
5,521
552
4,390
8,764
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
SunGodXl
Bacchus
7
0 / 2 / 1
4,445
445
1,399
7,193
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
9
0 / 4 / 4
5,283
528
2,913
4,852
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 2 / 0
5,912
591
4,988
7,887
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
7
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
W
4
0
3
5.5
W
King Arthur
Luiscoro
King Arthur
2
0
2
3
L
2
3
0
0.67
W
3
3
4
1.67
L
Bacchus
SunGodXl
Bacchus
0
2
1
0.25
W
Xbalanque
TheSoloLeveler
Xbalanque
3
2
2
2
L
Vulcan
0
4
4
0.5
W
Agni
feguren
Agni
0
2
2
0.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,722
Damage
13,690
26,839
Taken
29,232
9,471
Mitigated
11,378
9,363
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
0
0
0
3
536
104
0
199
337
0
1,266
W
2,861
206
0
1,557
2,496
600
0
209
2,287
38,975
1,837
W
King Arthur
Luiscoro
King Arthur
5,114
481
0
1,573
6,624
4,121
0
0
6,624
175
46,402
L
4,390
690
0
2,396
8,764
3,346
0
80
8,684
0
34,375
W
3,689
1,012
0
2,904
7,758
2,120
0
1,931
5,827
0
29,584
L
Bacchus
SunGodXl
Bacchus
1,399
139
0
1,457
7,193
3,933
0
952
6,241
20,901
0
W
Xbalanque
TheSoloLeveler
Xbalanque
4,303
2,433
0
2,082
5,899
1,755
180
1,319
4,580
0
44,112
L
Vulcan
2,913
0
0
380
4,852
1,236
0
2,950
1,902
22,737
0
W
Agni
feguren
Agni
3,755
38
0
1,247
4,062
875
87
853
3,209
28,750
722
L
4,988
1,564
0
365
7,887
2,759
0
2,339
5,548
0
34,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,605
Gold Earned
24,532
343
Minions Killed
192
0
Camps Cleared
0
1,016,585
Distance Traveled
814,946
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,371
337
3
0
0
12,200
0
W
Janus
6,277
628
66
7
0
214,028
0
W
King Arthur
6,565
657
86
9
0
204,429
4
L
Mulan
5,521
552
63
6
0
188,899
2
W
Loki
5,709
571
60
6
0
229,358
0
L
Bacchus
4,445
445
19
2
0
204,198
2
W
Xbalanque
6,789
679
82
8
0
170,388
2
L
Vulcan
5,283
528
39
4
0
199,708
1
W
Agni
5,265
527
49
5
0
198,382
0
L
Thor
5,912
591
68
7
0
209,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role