Player Matchup

He Bo
He Bo
Gold II
Emstar
He Bo
Gold II
Level 148
God Stats
44W - 34L
1,589 SR
Queue Stats
284W - 273L
1,624 MMR
Solo
Jing Wei
Jing Wei
Platinum III
GalaxyNina
Jing Wei
Platinum III
Level 145
God Stats
53W - 30L
1,700 SR
Queue Stats
974W - 986L
1,674 MMR
Solo
Khepri
Khepri
Gold V
Marteworldd
Khepri
Gold V
Level 126
God Stats
34W - 30L
1,594 SR
Queue Stats
48W - 42L
1,653 MMR
Party 2
Nu Wa
Nu Wa
Gold V
PrincessMelina
Nu Wa
Gold V
Level 136
God Stats
6W - 6L
1,670 SR
Queue Stats
60W - 53L
1,602 MMR
Party 2
Ullr
Ullr
Platinum V
ljpg23
Ullr
Platinum V
Level 157
God Stats
3W - 0L
1,801 SR
Queue Stats
220W - 214L
1,639 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,671 SR
1,638 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,565 SR
1,637 MMR
Ix Chel
Ix Chel
Gold II
Lux_Zephha
Ix Chel
Gold II
Level 128
God Stats
26W - 32L
1,534 SR
Queue Stats
620W - 624L
1,516 MMR
Party 1
Surtr
Surtr
Platinum IV
Nils5818
Surtr
Platinum IV
Level 168
God Stats
2W - 3L
1,606 SR
Queue Stats
162W - 156L
1,723 MMR
Party 3
Apollo
Apollo
Gold I
RandalsScrumcap
Apollo
Gold I
Level 122
God Stats
16W - 17L
1,492 SR
Queue Stats
270W - 261L
1,759 MMR
Party 1
Maui
Maui
Gold V
spinalpap
Maui
Gold V
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 48L
1,611 MMR
Solo
Bastet
Bastet
Gold I
trialsdx966yz
Bastet
Gold I
Level 127
God Stats
5W - 3L
1,694 SR
Queue Stats
93W - 91L
1,576 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Emstar
He Bo
20
13 / 0 / 7
12,704
635
19,661
10,778
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
GalaxyNina
Jing Wei
20
9 / 2 / 6
13,129
656
17,424
18,572
8,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
17
1 / 0 / 11
10,697
535
6,747
11,754
14,875
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

17
3 / 3 / 9
10,944
547
15,719
9,916
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
ljpg23
Ullr
20
4 / 2 / 7
12,088
604
12,297
16,179
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
LancelotFenrirMulanAchillesTsukuyomi

VS

Bans
MedusaAo KuangJormungandrThanatosTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Lux_Zephha
Ix Chel
14
1 / 10 / 1
8,254
413
5,703
17,655
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Nils5818
Surtr
16
0 / 7 / 2
9,679
484
10,437
23,265
20,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
1 / 8 / 1
8,991
450
10,912
20,149
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
14
0 / 2 / 2
8,198
410
3,137
14,151
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
5 / 4 / 1
9,744
487
13,186
21,546
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
30
Kills
7
7
Deaths
31
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
Emstar
He Bo
13
0
7
16.5
W
Jing Wei
GalaxyNina
Jing Wei
9
2
6
6
L
Ix Chel
Lux_Zephha
Ix Chel
1
10
1
0.15
W
Khepri
1
0
11
6.5
L
Surtr
Nils5818
Surtr
0
7
2
0.14
W
3
3
9
2.5
L
1
8
1
0.19
W
Ullr
ljpg23
Ullr
4
2
7
3.75
L
Maui
0
2
2
0.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,848
Damage
43,375
67,199
Taken
96,766
38,374
Mitigated
54,188
24,650
Healing
25,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Emstar
He Bo
19,661
1,230
0
5,233
10,778
3,644
684
838
9,825
113,417
1,892
W
Jing Wei
GalaxyNina
Jing Wei
17,424
13,808
0
9,747
18,572
8,563
3,101
2,066
15,639
0
120,462
L
Ix Chel
Lux_Zephha
Ix Chel
5,703
636
313
3,577
17,655
4,984
0
14,524
3,131
62,670
109
W
Khepri
6,747
813
0
3,298
11,754
14,875
449
1,969
9,558
33,315
1,561
L
Surtr
Nils5818
Surtr
10,437
2,297
0
3,322
23,265
20,940
33
6,989
16,276
4,083
70,856
W
15,719
2,871
0
870
9,916
3,720
2,353
3,818
5,766
77,583
0
L
10,912
6,790
0
6,154
20,149
7,239
0
5,018
15,131
0
76,522
W
Ullr
ljpg23
Ullr
12,297
5,302
0
5,502
16,179
7,572
1,535
1,333
14,708
0
102,988
L
Maui
3,137
667
0
2,383
14,151
14,214
0
7,510
6,641
26,062
0
L
13,186
2,523
0
9,512
21,546
6,811
0
7,699
13,847
0
87,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,562
Gold Earned
44,866
695
Minions Killed
529
0
Camps Cleared
0
2,022,739
Distance Traveled
1,954,269
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,704
635
142
7
0
461,075
6
W
Jing Wei
13,129
656
201
10
0
414,241
2
L
Ix Chel
8,254
413
117
6
0
368,405
0
W
Khepri
10,697
535
50
3
0
409,231
5
L
Surtr
9,679
484
129
6
0
366,911
2
W
Nu Wa
10,944
547
130
7
0
359,975
2
L
Apollo
8,991
450
113
6
0
357,024
5
W
Ullr
12,088
604
172
9
0
378,217
6
L
Maui
8,198
410
43
2
0
386,418
2
L
Bastet
9,744
487
127
6
0
475,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role