Player Matchup

Sol
Sol
PprmntxPanda
Sol
Level 155
God Stats
5W - 6L
1,491 SR
Queue Stats
89W - 99L
1,466 Elo+
Party 2
Ra
Ra
Reveriealpha
Ra
Level 90
God Stats
1W - 1L
1,578 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Kali
Kali
SiLeNt 4895
Kali
Level 149
God Stats
6W - 3L
1,739 SR
Queue Stats
97W - 105L
1,467 Elo+
Party 2
Amaterasu
Amaterasu
xNisoxu
Amaterasu
Level 108
God Stats
1W - 1L
1,707 SR
Queue Stats
9W - 17L
1,360 Elo+
Party 3
Nut
Nut
xRisoxuLixxx
Nut
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 110
1,603 SR
1,459 Elo+

VS

Team Averages
Level 103
1,494 SR
1,483 Elo+
Terra
Terra
BlvkTsuchikage
Terra
Level 145
God Stats
20W - 24L
1,445 SR
Queue Stats
285W - 269L
1,523 Elo+
Solo
Anubis
Anubis
Fully3rector
Anubis
Level 47
God Stats
12W - 12L
1,506 SR
Queue Stats
158W - 168L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
Kinosaypient
The Morrigan
Level 146
God Stats
35W - 35L
1,402 SR
Queue Stats
413W - 440L
1,458 Elo+
Solo
Medusa
Medusa
MillennialHydra
Medusa
Level 106
God Stats
96W - 80L
1,564 SR
Queue Stats
326W - 293L
1,498 Elo+
Solo
Yemoja
Yemoja
tadge22
Yemoja
Level 69
God Stats
34W - 28L
1,555 SR
Queue Stats
164W - 163L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,441
537
3,950
7,751
1,161
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
6,164
514
2,824
2,384
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
2 / 4 / 1
6,399
533
3,174
11,335
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Amaterasu
xNisoxu
Amaterasu
11
1 / 4 / 0
6,542
545
4,447
14,656
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

3
0 / 2 / 0
4,187
349
250
1,686
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,035
586
7,466
8,230
6,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
12
2 / 3 / 1
7,244
604
3,759
6,588
2,224
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

The Morrigan
Kinosaypient
The Morrigan
14
8 / 1 / 2
7,655
638
7,896
5,502
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 1
6,997
583
1,632
5,866
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
tadge22
Yemoja
10
0 / 0 / 5
6,469
539
1,437
3,853
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Anubis
2
3
1
0.83
W
The Morrigan
Kinosaypient
The Morrigan
8
1
2
9
W
2
0
1
2.5
L
2
2
1
1.25
L
0
0
1
0.5
L
2
4
1
0.63
W
Yemoja
tadge22
Yemoja
0
0
5
2.5
L
Amaterasu
xNisoxu
Amaterasu
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,645
Damage
22,190
37,812
Taken
30,039
11,061
Mitigated
14,123
11,589
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,466
1,168
16
3,021
8,230
6,835
0
587
7,643
38,948
1,998
W
Anubis
3,759
352
0
1,573
6,588
2,224
318
3,344
3,104
45,331
174
W
The Morrigan
Kinosaypient
The Morrigan
7,896
797
0
2,618
5,502
1,707
0
565
4,835
49,015
0
W
1,632
327
0
734
5,866
1,625
2,043
1,037
4,605
0
52,675
L
3,950
262
0
2,297
7,751
1,161
0
4,965
2,734
41,747
1,523
L
2,824
34
163
644
2,384
653
0
687
1,697
32,096
0
L
3,174
1,313
0
2,476
11,335
3,269
0
4,531
6,718
0
52,541
W
Yemoja
tadge22
Yemoja
1,437
120
2,257
1,348
3,853
1,732
441
687
3,078
10,933
0
L
Amaterasu
xNisoxu
Amaterasu
4,447
1,731
0
5,833
14,656
5,614
0
9,015
5,008
0
40,335
L
250
167
0
176
1,686
364
0
474
1,212
0
2,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,733
Gold Earned
35,400
330
Minions Killed
357
0
Camps Cleared
0
1,031,644
Distance Traveled
1,118,350
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,035
586
76
6
0
259,570
0
W
Anubis
7,244
604
85
7
0
211,349
6
W
The Morrigan
7,655
638
86
7
0
252,289
0
W
Medusa
6,997
583
91
8
0
209,364
1
L
Sol
6,441
537
76
6
0
222,611
1
L
Ra
6,164
514
78
7
0
238,315
0
L
Kali
6,399
533
91
8
0
262,315
0
W
Yemoja
6,469
539
19
2
0
185,778
3
L
Amaterasu
6,542
545
82
7
0
248,385
0
L
Nut
4,187
349
3
0
0
60,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role