Player Matchup

Agni
Agni
I23-cry
Agni
Level 147
God Stats
69W - 70L
1,533 SR
Queue Stats
858W - 813L
1,518 Elo+
Solo
Geb
Geb
Moreno-Ross
Geb
Level 99
God Stats
13W - 22L
1,450 SR
Queue Stats
334W - 327L
1,437 Elo+
Solo
Mercury
Mercury
gingerandabrick
Mercury
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 31L
1,530 Elo+
Solo
Chiron
Chiron
saparmurat
Chiron
Level 136
God Stats
4W - 5L
1,572 SR
Queue Stats
227W - 232L
1,474 Elo+
Solo
Poseidon
Poseidon
vRiddler
Poseidon
Level 102
God Stats
2W - 3L
1,753 SR
Queue Stats
315W - 301L
1,516 Elo+
Solo
Team Averages
Level 120
1,562 SR
1,495 Elo+

VS

Team Averages
Level 104
1,520 SR
1,486 Elo+
Ymir
Ymir
DarkDonteTTV
Ymir
Level 93
God Stats
10W - 7L
1,626 SR
Queue Stats
136W - 130L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
Markbentzjr
Aphrodite
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,444 Elo+
Solo
Tsukuyomi
Tsukuyomi
RandomHero69
Tsukuyomi
Level 158
God Stats
2W - 4L
1,310 SR
Queue Stats
295W - 283L
1,473 Elo+
Solo
Odin
Odin
bpthetrooper51
Odin
Level 129
God Stats
16W - 11L
1,640 SR
Queue Stats
330W - 316L
1,503 Elo+
Party 1
Medusa
Medusa
kwends1010
Medusa
Level 73
God Stats
7W - 9L
1,522 SR
Queue Stats
187W - 187L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
I23-cry
Agni
12
2 / 3 / 0
6,651
554
9,804
8,065
2,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 1
5,989
499
3,090
8,974
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
5,966
497
4,863
9,924
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
saparmurat
Chiron
12
2 / 1 / 0
6,473
539
5,317
9,941
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
vRiddler
Poseidon
9
0 / 6 / 1
5,137
428
3,076
8,004
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
7,571
631
7,106
8,633
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Markbentzjr
Aphrodite
12
1 / 1 / 2
6,625
552
1,672
8,497
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
RandomHero69
Tsukuyomi
12
3 / 2 / 3
6,810
568
8,133
10,768
6,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 2 / 1
6,964
580
7,009
8,350
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
kwends1010
Medusa
12
5 / 1 / 3
7,020
585
6,145
5,589
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
15
15
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Agni
I23-cry
Agni
2
3
0
0.67
W
Aphrodite
Markbentzjr
Aphrodite
1
1
2
2
L
1
2
1
0.75
W
Tsukuyomi
RandomHero69
Tsukuyomi
3
2
3
2.25
W
0
2
1
0.25
L
1
3
2
0.67
W
Medusa
kwends1010
Medusa
5
1
3
6.5
L
Chiron
saparmurat
Chiron
2
1
0
2
L
Poseidon
vRiddler
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
30,065
44,908
Taken
41,837
17,757
Mitigated
21,255
11,904
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,106
146
0
2,443
8,633
3,502
0
3,503
5,130
56,869
2,050
L
Agni
I23-cry
Agni
9,804
270
0
2,526
8,065
2,659
0
4,463
3,602
52,422
1,224
W
Aphrodite
Markbentzjr
Aphrodite
1,672
82
1,675
5,150
8,497
2,686
0
5,161
3,336
34,744
0
L
3,090
209
0
1,397
8,974
6,204
0
0
8,974
23,206
994
W
Tsukuyomi
RandomHero69
Tsukuyomi
8,133
1,545
0
2,212
10,768
6,505
56
3,300
7,468
0
42,234
W
7,009
1,462
0
2,574
8,350
6,441
0
0
8,350
0
50,248
L
4,863
2,094
0
2,031
9,924
3,414
0
3,491
6,433
0
45,206
W
Medusa
kwends1010
Medusa
6,145
2,173
0
954
5,589
2,121
530
3,717
1,872
0
42,585
L
Chiron
saparmurat
Chiron
5,317
2,072
34
4,494
9,941
3,453
0
488
9,453
0
44,878
L
Poseidon
vRiddler
Poseidon
3,076
736
0
1,422
8,004
2,027
0
0
8,004
31,156
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,216
Gold Earned
34,990
346
Minions Killed
393
0
Camps Cleared
0
1,181,373
Distance Traveled
1,260,041
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,571
631
100
8
0
286,862
0
L
Agni
6,651
554
84
7
0
227,893
5
W
Aphrodite
6,625
552
78
7
0
237,007
0
L
Geb
5,989
499
44
4
0
241,572
2
W
Tsukuyomi
6,810
568
63
5
0
254,105
0
W
Odin
6,964
580
77
6
0
228,095
2
L
Mercury
5,966
497
82
7
0
270,871
4
W
Medusa
7,020
585
75
6
0
253,972
0
L
Chiron
6,473
539
90
8
0
228,851
0
L
Poseidon
5,137
428
46
4
0
212,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role