Player Matchup

Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Cozzie75
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,733 Elo+
Solo
Olorun
Olorun
DaCrash96LFC
Olorun
Level 162
God Stats
5W - 1L
1,613 SR
Queue Stats
305W - 303L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
LeMew_
Baron Samedi
Level 156
God Stats
1W - 2L
1,155 SR
Queue Stats
60W - 59L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Noobs03
Cthulhu
Level 135
God Stats
4W - 0L
1,883 SR
Queue Stats
64W - 42L
1,570 Elo+
Solo
Team Averages
Level 137
1,530 SR
1,558 Elo+

VS

Team Averages
Level 168
1,524 SR
1,467 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Eleahr
Eset
Level 157
God Stats
40W - 32L
1,649 SR
Queue Stats
336W - 321L
1,501 Elo+
Solo
Chernobog
Chernobog
KloutKatcher
Chernobog
Level 123
God Stats
8W - 12L
1,419 SR
Queue Stats
224W - 209L
1,444 Elo+
Party 2
Neith
Neith
Lyhkan
Neith
Level 159
God Stats
8W - 4L
1,772 SR
Queue Stats
324W - 305L
1,434 Elo+
Party 2
Chaac
Chaac
iDanRead
Chaac
Level 159
God Stats
0W - 1L
1,281 SR
Queue Stats
437W - 412L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
5,718
572
5,572
4,822
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Cozzie75
Mercury
11
3 / 2 / 1
5,763
576
3,218
7,924
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
11
0 / 1 / 3
6,113
611
3,302
5,666
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
LeMew_
Baron Samedi
9
1 / 1 / 2
5,411
541
3,366
5,179
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Noobs03
Cthulhu
12
3 / 1 / 0
6,760
676
6,815
8,305
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
4 / 1 / 0
6,055
606
3,682
7,434
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Eleahr
Eset
10
0 / 2 / 2
5,521
552
3,822
6,138
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chernobog
KloutKatcher
Chernobog
11
1 / 0 / 1
5,912
591
3,544
5,541
1,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Lyhkan
Neith
11
0 / 3 / 2
5,958
596
3,021
5,797
1,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
iDanRead
Chaac
11
0 / 2 / 1
5,886
589
4,927
9,373
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
8
Kills
5
5
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Hun Batz
 
Hun Batz
4
1
0
4
W
Mercury
Cozzie75
Mercury
3
2
1
1.75
W
Olorun
0
1
3
1.5
L
Eset
Eleahr
Eset
0
2
2
0.5
L
Chernobog
KloutKatcher
Chernobog
1
0
1
1.5
W
Baron Samedi
LeMew_
Baron Samedi
1
1
2
2
L
Neith
Lyhkan
Neith
0
3
2
0.33
W
Cthulhu
Noobs03
Cthulhu
3
1
0
3
L
Chaac
iDanRead
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
18,996
31,896
Taken
34,283
16,380
Mitigated
14,740
12,115
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,572
822
0
1,729
4,822
1,497
33
334
4,488
0
45,469
L
Hun Batz
 
Hun Batz
3,682
800
0
697
7,434
2,725
0
1,160
6,142
0
41,345
W
Mercury
Cozzie75
Mercury
3,218
618
0
851
7,924
2,798
0
514
7,410
0
42,084
W
Olorun
3,302
1,419
586
2,398
5,666
1,807
0
881
4,785
45,063
0
L
Eset
Eleahr
Eset
3,822
227
265
2,657
6,138
4,107
0
2,297
3,779
22,304
3,838
L
Chernobog
KloutKatcher
Chernobog
3,544
2,055
0
1,615
5,541
1,613
0
3,279
2,028
0
44,891
W
Baron Samedi
LeMew_
Baron Samedi
3,366
129
476
1,939
5,179
3,864
0
1,814
3,365
13,667
0
L
Neith
Lyhkan
Neith
3,021
930
0
1,300
5,797
1,661
0
396
5,401
0
45,532
W
Cthulhu
Noobs03
Cthulhu
6,815
1,046
79
4,057
8,305
6,414
0
0
8,305
38,058
1,554
L
Chaac
iDanRead
Chaac
4,927
670
0
4,012
9,373
4,634
0
5,164
3,611
0
42,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
29,332
355
Minions Killed
361
0
Camps Cleared
0
1,094,495
Distance Traveled
1,108,240
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,718
572
81
8
0
223,956
0
L
Hun Batz
6,055
606
76
8
0
268,612
0
W
Mercury
5,763
576
73
7
0
259,861
1
W
Olorun
6,113
611
95
10
0
198,942
0
L
Eset
5,521
552
38
4
0
200,891
1
L
Chernobog
5,912
591
85
9
0
250,373
0
W
Baron Samedi
5,411
541
20
2
0
203,127
6
L
Neith
5,958
596
80
8
0
181,814
0
W
Cthulhu
6,760
676
86
9
0
208,609
0
L
Chaac
5,886
589
82
8
0
206,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role