Player Matchup

Zhong Kui
Zhong Kui
BornOnVenus_
Zhong Kui
Level 204
God Stats
0W - 4L
1,174 SR
Queue Stats
93W - 107L
1,482 Elo+
Party 3
Neith
Neith
PapaSmurfST
Neith
Level 157
God Stats
2W - 1L
1,971 SR
Queue Stats
129W - 147L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrettyBoyPenta
Tsukuyomi
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
40W - 48L
1,514 Elo+
Party 1
Tiamat
Tiamat
Spydah_Cintron27
Tiamat
Level 185
God Stats
8W - 6L
1,571 SR
Queue Stats
179W - 188L
1,510 Elo+
Party 3
Da Ji
Da Ji
xGsOxExotic
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,521 Elo+
Party 1
Team Averages
Level 137
1,585 SR
1,512 Elo+

VS

Team Averages
Level 115
1,498 SR
1,578 Elo+
Odin
Odin
BioWolfXV
Odin
Level 107
God Stats
1W - 1L
1,289 SR
Queue Stats
36W - 25L
1,576 Elo+
Solo
Neith
Neith
ChloeTheTroll
Neith
Level 103
God Stats
1W - 0L
1,314 SR
Queue Stats
12W - 8L
1,748 Elo+
Party 2
Sun Wukong
Sun Wukong
RookieMaster
Sun Wukong
Level 152
God Stats
7W - 0L
1,711 SR
Queue Stats
384W - 378L
1,529 Elo+
Solo
Atlas
Atlas
Xx69PcGamer69xX
Atlas
Level 68
God Stats
1W - 1L
1,343 SR
Queue Stats
95W - 87L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
ortejo
Ah Puch
Level 145
God Stats
6W - 1L
1,832 SR
Queue Stats
383W - 386L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BornOnVenus_
Zhong Kui
18
5 / 5 / 6
10,852
775
12,834
13,792
11,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

17
9 / 6 / 4
11,047
789
13,024
13,776
5,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tsukuyomi
PrettyBoyPenta
Tsukuyomi
17
6 / 5 / 5
10,517
751
15,263
15,690
7,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 2 / 12
9,471
677
12,330
10,009
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 10 / 7
8,669
619
3,514
14,142
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
7 / 4 / 19
11,472
819
7,359
16,448
25,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

18
8 / 4 / 15
11,591
828
12,809
14,431
7,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
RookieMaster
Sun Wukong
17
2 / 4 / 18
10,641
760
8,607
13,693
17,973
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
6 / 5 / 17
12,115
865
7,691
16,247
20,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
ortejo
Ah Puch
19
5 / 4 / 15
11,377
813
21,822
9,056
3,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
112
21
Kills
28
28
Deaths
21
34
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Odin
7
4
19
4.13
L
Zhong Kui
BornOnVenus_
Zhong Kui
5
5
6
1.6
W
8
4
15
3.88
L
9
6
4
1.83
L
Tsukuyomi
PrettyBoyPenta
Tsukuyomi
6
5
5
1.7
W
Sun Wukong
RookieMaster
Sun Wukong
2
4
18
2.75
L
0
2
12
3
W
6
5
17
2.9
W
Ah Puch
ortejo
Ah Puch
5
4
15
3.13
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
58,288
67,409
Taken
69,875
34,348
Mitigated
74,694
15,915
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,359
645
1,136
2,841
16,448
25,262
764
5,902
10,546
1,369
12,629
L
Zhong Kui
BornOnVenus_
Zhong Kui
12,834
1,640
392
3,064
13,792
11,045
0
6,258
7,534
31,551
0
W
12,809
3,512
246
4,001
14,431
7,438
2,647
4,656
9,775
0
35,337
L
13,024
4,789
0
2,803
13,776
5,000
510
5,460
8,316
0
26,886
L
Tsukuyomi
PrettyBoyPenta
Tsukuyomi
15,263
2,697
1,336
4,059
15,690
7,772
49
8,425
7,265
0
30,703
W
Sun Wukong
RookieMaster
Sun Wukong
8,607
370
2,025
3,444
13,693
17,973
951
4,133
9,404
0
18,200
L
12,330
467
1,109
2,620
10,009
4,201
228
4,167
5,842
24,805
0
W
7,691
2,694
194
1,059
16,247
20,326
408
5,904
10,343
20,141
0
W
Ah Puch
ortejo
Ah Puch
21,822
947
662
1,941
9,056
3,695
1,904
4,569
4,487
48,669
0
L
3,514
294
195
337
14,142
6,330
258
5,735
8,407
0
5,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,556
Gold Earned
57,196
170
Minions Killed
167
0
Camps Cleared
0
1,137,527
Distance Traveled
1,277,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,472
819
21
2
0
259,599
0
L
Zhong Kui
10,852
775
51
4
0
211,552
0
W
Neith
11,591
828
45
3
0
241,093
0
L
Neith
11,047
789
51
4
0
198,148
0
L
Tsukuyomi
10,517
751
35
3
0
282,760
0
W
Sun Wukong
10,641
760
21
2
0
280,251
0
L
Tiamat
9,471
677
26
2
0
239,683
0
W
Atlas
12,115
865
21
2
0
237,317
0
W
Ah Puch
11,377
813
59
4
0
259,662
0
L
Da Ji
8,669
619
7
1
0
205,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role