Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
Clow King13
Atlas
Gold III
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
123W - 124L
1,466 MMR
Party 1
Poseidon
Poseidon
Bronze III
TigerI2938
Poseidon
Bronze III
Level 139
God Stats
1W - 0L
1,242 SR
Queue Stats
5W - 5L
1,444 MMR
Solo
Cernunnos
Cernunnos
Gold III
ViscousComb203
Cernunnos
Gold III
Level 148
God Stats
4W - 4L
1,464 SR
Queue Stats
122W - 123L
1,472 MMR
Party 1
Loki
Loki
Gold II
nikkitas
Loki
Gold II
Level 108
God Stats
74W - 44L
1,626 SR
Queue Stats
219W - 210L
1,423 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,514 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,558 SR
1,446 MMR
Artio
Artio
Silver I
BlaZe1028
Artio
Silver I
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,455 MMR
Solo
Anhur
Anhur
Gold V
LEVIDJ11
Anhur
Gold V
Level 86
God Stats
6W - 3L
1,713 SR
Queue Stats
49W - 55L
1,420 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Orlandito_507
Amaterasu
Gold IV
Level 147
God Stats
15W - 17L
1,513 SR
Queue Stats
125W - 140L
1,461 MMR
Solo
Thanatos
Thanatos
Silver I
TZE NERO
Thanatos
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 139L
1,420 MMR
Solo
Agni
Agni
Silver I
ritmo-pulmonar1
Agni
Silver I
Level 52
God Stats
1W - 1L
1,564 SR
Queue Stats
24W - 29L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 1 / 3
9,199
708
4,177
8,764
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 2
8,344
642
5,269
12,701
9,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
TigerI2938
Poseidon
14
5 / 0 / 0
8,925
687
7,701
7,833
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
ViscousComb203
Cernunnos
16
0 / 0 / 3
8,744
673
6,112
7,681
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
15
4 / 1 / 3
8,407
647
4,812
8,672
3,245
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoNu WaMulanKumbhakarnaKali

VS

Bans
JanusCu ChulainnNutBacchusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BlaZe1028
Artio
8
0 / 1 / 1
5,911
455
4,256
10,529
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
LEVIDJ11
Anhur
12
0 / 3 / 0
6,407
493
1,815
8,665
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Orlandito_507
Amaterasu
10
1 / 2 / 0
6,291
484
4,875
8,588
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
TZE NERO
Thanatos
9
1 / 2 / 0
5,929
456
1,367
6,067
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 0
6,629
510
4,780
10,062
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
3
2.5
L
Artio
BlaZe1028
Artio
0
1
1
0.5
W
3
0
2
4
L
Anhur
LEVIDJ11
Anhur
0
3
0
0
L
Amaterasu
Orlandito_507
Amaterasu
1
2
0
0.5
L
Thanatos
TZE NERO
Thanatos
1
2
0
0.5
W
Poseidon
TigerI2938
Poseidon
5
0
0
5
W
Cernunnos
ViscousComb203
Cernunnos
0
0
3
1.5
W
Loki
4
1
3
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
17,093
45,651
Taken
43,911
24,203
Mitigated
19,873
21,054
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,177
2,074
0
4,152
8,764
6,640
1,706
0
8,764
0
59,287
L
Artio
BlaZe1028
Artio
4,256
92
620
3,826
10,529
6,677
0
5,519
5,010
11,398
0
W
5,269
1,728
3,146
3,034
12,701
9,193
193
3,492
9,209
20,456
1,672
L
Anhur
LEVIDJ11
Anhur
1,815
1,182
0
2,971
8,665
2,060
0
898
7,767
0
50,065
L
Amaterasu
Orlandito_507
Amaterasu
4,875
2,294
0
4,583
8,588
5,636
0
0
8,588
0
35,326
L
Thanatos
TZE NERO
Thanatos
1,367
415
0
3,899
6,067
2,178
0
196
5,871
0
26,624
W
Poseidon
TigerI2938
Poseidon
7,701
1,390
0
2,826
7,833
2,494
2,239
4,205
3,628
62,624
1,078
W
Cernunnos
ViscousComb203
Cernunnos
6,112
2,340
0
4,714
7,681
2,631
685
1,477
6,204
0
84,411
W
Loki
4,812
783
0
3,182
8,672
3,245
0
367
8,305
0
67,700
L
4,780
240
0
1,953
10,062
3,322
20
6,292
3,770
56,506
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,619
Gold Earned
31,167
521
Minions Killed
347
0
Camps Cleared
0
1,371,725
Distance Traveled
1,187,311
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,199
708
121
9
0
238,824
6
L
Artio
5,911
455
14
1
0
244,834
0
W
Atlas
8,344
642
25
2
0
262,479
0
L
Anhur
6,407
493
107
8
0
246,027
2
L
Amaterasu
6,291
484
75
6
0
188,655
0
L
Thanatos
5,929
456
52
4
0
261,904
0
W
Poseidon
8,925
687
122
9
0
274,287
0
W
Cernunnos
8,744
673
152
12
0
259,007
3
W
Loki
8,407
647
101
8
0
337,128
1
L
Agni
6,629
510
99
8
0
245,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role