Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GwaDaKu
Cerberus
Level 155
God Stats
39W - 34L
1,452 SR
Queue Stats
711W - 694L
1,392 Elo+
Solo
Nut
Nut
edde-011
Nut
Level 93
God Stats
1W - 4L
1,376 SR
Queue Stats
135W - 124L
1,459 Elo+
Party 2
Hun Batz
Hun Batz
fillejonte
Hun Batz
Level 81
God Stats
1W - 2L
1,521 SR
Queue Stats
125W - 110L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
kevinburanius
Kumbhakarna
Level 76
God Stats
0W - 1L
1,565 SR
Queue Stats
68W - 58L
1,508 Elo+
Party 2
Team Averages
Level 102
1,483 SR
1,463 Elo+

VS

Team Averages
Level 73
1,442 SR
1,373 Elo+
Fenrir
Fenrir
Dinraal
Fenrir
Level 6
God Stats
3W - 5L
1,634 SR
Queue Stats
3W - 8L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
Hugo-Bass27
Ah Puch
Level 125
God Stats
1W - 2L
1,262 SR
Queue Stats
25W - 31L
1,383 Elo+
Party 3
Anhur
Anhur
KaiserKaktus
Anhur
Level 37
God Stats
4W - 7L
1,310 SR
Queue Stats
78W - 97L
1,368 Elo+
Party 1
Hercules
Hercules
NiKkiLoKo
Hercules
Level 168
God Stats
2W - 1L
1,715 SR
Queue Stats
54W - 61L
1,476 Elo+
Party 3
Ymir
Ymir
WhiteBeard53295
Ymir
Level 28
God Stats
36W - 45L
1,291 SR
Queue Stats
60W - 81L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
2 / 0 / 0
4,430
443
565
688
229
Cerberus
GwaDaKu
Cerberus
6
0 / 2 / 0
4,368
437
1,520
5,381
3,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
1 / 5 / 0
4,506
451
3,974
6,178
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
fillejonte
Hun Batz
9
0 / 7 / 2
4,772
477
3,585
9,115
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
kevinburanius
Kumbhakarna
8
1 / 6 / 1
5,350
535
2,571
11,141
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dinraal
Fenrir
10
7 / 2 / 4
6,178
618
5,333
7,620
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Hugo-Bass27
Ah Puch
11
3 / 1 / 5
6,803
680
2,367
2,585
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
7 / 0 / 4
6,089
609
6,238
4,078
1,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
NiKkiLoKo
Hercules
12
2 / 0 / 5
7,021
702
2,930
6,481
3,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 9
5,963
596
4,138
7,842
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
20
20
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
0
0
2
W
Fenrir
Dinraal
Fenrir
7
2
4
4.5
L
Cerberus
GwaDaKu
Cerberus
0
2
0
0
W
Ah Puch
Hugo-Bass27
Ah Puch
3
1
5
5.5
W
7
0
4
9
W
Hercules
NiKkiLoKo
Hercules
2
0
5
4.5
W
1
1
9
5.5
L
1
5
0
0.2
L
Hun Batz
fillejonte
Hun Batz
0
7
2
0.14
L
Kumbhakarna
kevinburanius
Kumbhakarna
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,215
Damage
21,006
32,503
Taken
28,606
12,399
Mitigated
12,589
6,316
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
565
0
0
461
688
229
0
247
349
7,939
0
W
Fenrir
Dinraal
Fenrir
5,333
2,735
0
1,504
7,620
2,687
0
1,017
6,603
0
33,271
L
Cerberus
GwaDaKu
Cerberus
1,520
397
0
2,385
5,381
3,537
0
0
5,228
18,752
0
W
Ah Puch
Hugo-Bass27
Ah Puch
2,367
56
0
625
2,585
566
631
328
2,257
31,055
874
W
6,238
4,286
0
1,751
4,078
1,072
752
490
3,588
0
27,279
W
Hercules
NiKkiLoKo
Hercules
2,930
833
0
3,766
6,481
3,950
58
1,275
5,206
0
42,759
W
4,138
1,057
16
2,545
7,842
4,314
189
1,858
5,984
19,320
2,005
L
3,974
2,705
0
555
6,178
1,228
0
1,348
4,782
0
21,278
L
Hun Batz
fillejonte
Hun Batz
3,585
1,193
0
2,013
9,115
2,211
0
1,663
7,194
0
25,852
L
Kumbhakarna
kevinburanius
Kumbhakarna
2,571
553
0
902
11,141
5,194
0
2,622
8,476
16,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,426
Gold Earned
32,054
183
Minions Killed
279
0
Camps Cleared
0
734,636
Distance Traveled
1,005,720
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,430
443
10
1
0
52,090
0
W
Fenrir
6,178
618
47
5
0
228,617
0
L
Cerberus
4,368
437
52
5
0
110,022
0
W
Ah Puch
6,803
680
72
7
0
202,827
0
W
Anhur
6,089
609
43
4
0
177,775
0
W
Hercules
7,021
702
87
9
0
195,173
0
W
Ymir
5,963
596
30
3
0
201,328
1
L
Nut
4,506
451
34
3
0
181,169
0
L
Hun Batz
4,772
477
57
6
0
213,615
0
L
Kumbhakarna
5,350
535
30
3
0
177,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role