Player Matchup

Fenrir
Fenrir
HeraMIDD
Fenrir
Level 158
God Stats
31W - 31L
1,512 SR
Queue Stats
950W - 917L
1,490 Elo+
Solo
Hel
Hel
Myatzuki
Hel
Level 129
God Stats
2W - 4L
1,432 SR
Queue Stats
159W - 170L
1,518 Elo+
Solo
Nike
Nike
Necrovedix
Nike
Level 158
God Stats
24W - 19L
1,691 SR
Queue Stats
252W - 247L
1,495 Elo+
Solo
Anhur
Anhur
avro1
Anhur
Level 158
God Stats
2W - 4L
1,371 SR
Queue Stats
95W - 99L
1,534 Elo+
Solo
Bacchus
Bacchus
xdHI0
Bacchus
Level 126
God Stats
19W - 10L
1,626 SR
Queue Stats
478W - 493L
1,517 Elo+
Solo
Team Averages
Level 146
1,527 SR
1,511 Elo+

VS

Team Averages
Level 124
1,633 SR
1,509 Elo+
Danzaburou
Danzaburou
Airom1
Danzaburou
Level 82
God Stats
33W - 34L
1,645 SR
Queue Stats
261W - 287L
1,546 Elo+
Party 1
Zhong Kui
Zhong Kui
Benkei02
Zhong Kui
Level 89
God Stats
0W - 1L
1,794 SR
Queue Stats
160W - 157L
1,473 Elo+
Solo
Bakasura
Bakasura
RoronoaRyuZoro
Bakasura
Level 154
God Stats
20W - 21L
1,553 SR
Queue Stats
275W - 270L
1,510 Elo+
Solo
Sobek
Sobek
dROIDtoo
Sobek
Level 141
God Stats
1W - 2L
1,597 SR
Queue Stats
186W - 197L
1,482 Elo+
Party 1
Ravana
Ravana
iVitaal
Ravana
Level 156
God Stats
12W - 11L
1,577 SR
Queue Stats
327W - 317L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HeraMIDD
Fenrir
14
4 / 1 / 2
7,201
600
5,063
10,638
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
3 / 1 / 3
7,280
607
4,725
5,352
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 1
6,981
582
2,304
9,730
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
avro1
Anhur
12
0 / 2 / 1
6,522
544
2,358
7,082
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
xdHI0
Bacchus
10
2 / 0 / 5
6,522
544
5,613
6,934
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Airom1
Danzaburou
13
1 / 0 / 1
7,092
591
4,846
4,134
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Benkei02
Zhong Kui
9
0 / 4 / 0
5,326
444
3,997
9,045
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
11
1 / 0 / 1
5,704
475
2,089
7,670
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sobek
dROIDtoo
Sobek
10
1 / 4 / 1
5,798
483
3,643
11,213
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
iVitaal
Ravana
12
1 / 2 / 0
6,852
571
6,957
6,261
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Airom1
Danzaburou
1
0
1
1.5
L
Zhong Kui
Benkei02
Zhong Kui
0
4
0
0
W
Fenrir
HeraMIDD
Fenrir
4
1
2
5
W
3
1
3
4.5
W
1
0
1
1.5
L
Bakasura
1
0
1
1.5
W
Anhur
avro1
Anhur
0
2
1
0.25
L
Sobek
dROIDtoo
Sobek
1
4
1
0.38
L
Ravana
iVitaal
Ravana
1
2
0
0.5
W
Bacchus
xdHI0
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
21,532
39,736
Taken
38,323
22,880
Mitigated
22,973
12,738
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Airom1
Danzaburou
4,846
984
0
1,539
4,134
1,364
0
299
3,835
0
62,796
L
Zhong Kui
Benkei02
Zhong Kui
3,997
635
0
1,407
9,045
5,175
0
3,304
5,741
33,612
0
W
Fenrir
HeraMIDD
Fenrir
5,063
1,448
0
1,862
10,638
4,833
0
1,090
9,548
0
69,358
W
4,725
237
1,480
3,418
5,352
2,161
0
3,484
1,828
52,218
0
W
2,304
264
0
925
9,730
7,241
0
0
9,730
0
46,338
L
Bakasura
2,089
1,765
0
3,205
7,670
3,501
0
1,562
6,108
0
25,691
W
Anhur
avro1
Anhur
2,358
1,171
0
2,252
7,082
2,091
0
442
6,600
0
50,103
L
Sobek
dROIDtoo
Sobek
3,643
329
0
2,989
11,213
9,299
0
4,608
6,605
18,485
1,782
L
Ravana
iVitaal
Ravana
6,957
2,557
0
2,689
6,261
3,634
0
0
6,070
0
48,477
W
Bacchus
xdHI0
Bacchus
5,613
749
0
2,801
6,934
6,554
0
2,364
4,542
18,123
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,506
Gold Earned
30,772
454
Minions Killed
355
0
Camps Cleared
0
1,254,577
Distance Traveled
1,208,487
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,092
591
111
9
0
242,858
0
L
Zhong Kui
5,326
444
62
5
0
213,914
0
W
Fenrir
7,201
600
105
9
0
294,047
1
W
Hel
7,280
607
114
10
0
228,741
0
W
Nike
6,981
582
105
9
0
250,616
3
L
Bakasura
5,704
475
67
6
0
261,396
0
W
Anhur
6,522
544
103
9
0
219,934
7
L
Sobek
5,798
483
22
2
0
235,268
2
L
Ravana
6,852
571
93
8
0
255,051
3
W
Bacchus
6,522
544
27
2
0
261,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role