Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Birdbrain6089
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
Choclatemilk279
Jormungandr
Level 128
God Stats
5W - 7L
1,460 SR
Queue Stats
359W - 358L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
SuccinctCape921
Sylvanus
Level 159
God Stats
0W - 2L
1,153 SR
Queue Stats
52W - 36L
1,597 Elo+
Party 1
Ymir
Ymir
TheDemonWithin8
Ymir
Level 68
God Stats
1W - 2L
1,286 SR
Queue Stats
26W - 34L
1,564 Elo+
Party 1
Team Averages
Level 104
1,380 SR
1,552 Elo+

VS

Team Averages
Level 115
1,479 SR
1,491 Elo+
Hera
Hera
Humbaba92
Hera
Level 83
God Stats
11W - 8L
1,572 SR
Queue Stats
316W - 351L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
LBen7810
Cu Chulainn
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,445 Elo+
Solo
Chiron
Chiron
TheKnobStopper
Chiron
Level 124
God Stats
4W - 7L
1,325 SR
Queue Stats
403W - 398L
1,553 Elo+
Solo
Ra
Ra
fdfgdfgdfgdf
Ra
Level 57
God Stats
2W - 2L
1,596 SR
Queue Stats
110W - 117L
1,489 Elo+
Solo
Neith
Neith
stevepan
Neith
Level 164
God Stats
4W - 3L
1,404 SR
Queue Stats
153W - 173L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 6 / 3
7,108
711
10,924
15,903
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Birdbrain6089
Jing Wei
7
0 / 4 / 1
6,128
613
1,240
4,128
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
Choclatemilk279
Jormungandr
19
5 / 4 / 4
10,220
1,022
18,471
16,632
19,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
18
6 / 4 / 5
10,167
1,017
9,600
15,328
9,772
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 8 / 7
7,391
739
8,306
18,069
20,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
4 / 4 / 20
9,756
976
14,714
11,752
3,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
LBen7810
Cu Chulainn
15
3 / 5 / 17
9,024
902
10,291
16,216
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
4 / 2 / 17
9,593
959
15,904
12,104
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 1 / 12
9,140
914
7,504
8,340
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
stevepan
Neith
16
11 / 1 / 12
9,741
974
14,414
9,647
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
12
Kills
26
26
Deaths
13
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
3
0.25
L
Jing Wei
Birdbrain6089
Jing Wei
0
4
1
0.13
L
Jormungandr
Choclatemilk279
Jormungandr
5
4
4
1.75
W
Hera
4
4
20
3.5
W
Cu Chulainn
LBen7810
Cu Chulainn
3
5
17
2.3
L
Sylvanus
6
4
5
2.13
L
1
8
7
0.56
W
4
2
17
6.25
W
4
1
12
10
W
Neith
stevepan
Neith
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
62,827
70,060
Taken
58,059
63,347
Mitigated
29,401
23,377
Healing
27,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
10,924
148
289
1,850
15,903
12,401
36
4,048
11,498
18,303
0
L
Jing Wei
Birdbrain6089
Jing Wei
1,240
201
0
0
4,128
1,414
0
781
3,299
0
2,022
L
Jormungandr
Choclatemilk279
Jormungandr
18,471
3,766
1,005
4,586
16,632
19,722
50
5,721
10,592
44,779
0
W
Hera
14,714
2,569
999
1,073
11,752
3,729
843
9,814
1,816
27,151
1,133
W
Cu Chulainn
LBen7810
Cu Chulainn
10,291
1,363
633
1,855
16,216
15,124
127
11,194
4,784
0
16,190
L
Sylvanus
9,600
1,347
7,736
6,225
15,328
9,772
56
5,617
9,231
21,837
511
L
8,306
1,037
114
1,572
18,069
20,038
0
4,857
13,032
12,015
0
W
15,904
5,118
3,369
4,050
12,104
4,039
849
10,001
2,035
0
26,978
W
7,504
396
8,014
4,226
8,340
2,902
861
7,397
900
21,687
166
W
Neith
stevepan
Neith
14,414
2,824
1,135
1,646
9,647
3,607
1,891
8,111
1,452
0
20,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,014
Gold Earned
47,254
107
Minions Killed
135
0
Camps Cleared
0
895,368
Distance Traveled
962,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,108
711
0
0
0
170,258
0
L
Jing Wei
6,128
613
4
0
0
170,983
0
L
Jormungandr
10,220
1,022
62
6
0
200,001
0
W
Hera
9,756
976
41
4
0
188,451
0
W
Cu Chulainn
9,024
902
17
2
0
191,261
0
L
Sylvanus
10,167
1,017
33
3
0
184,601
0
L
Ymir
7,391
739
8
1
0
169,525
0
W
Chiron
9,593
959
29
3
0
209,325
0
W
Ra
9,140
914
35
4
0
180,182
0
W
Neith
9,741
974
13
1
0
193,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role