Player Matchup

Geb
Geb
 
Geb
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Beater16
Chang'e
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
IGuiter
Ganesha
Level 185
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 2L
1,439 Elo+
Party 1
Agni
Agni
Xy_JACK-HERER_yX
Agni
Level 135
God Stats
2W - 0L
1,545 SR
Queue Stats
69W - 87L
1,457 Elo+
Solo
Ullr
Ullr
jos1
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,259 Elo+
Party 1
Team Averages
Level 121
1,553 SR
1,431 Elo+

VS

Team Averages
Level 110
1,447 SR
1,489 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Buck120304
Zhong Kui
Level 54
God Stats
0W - 2L
1,269 SR
Queue Stats
48W - 54L
1,465 Elo+
Solo
Freya
Freya
Ricardo_P1nto
Freya
Level 121
God Stats
2W - 4L
1,532 SR
Queue Stats
291W - 291L
1,416 Elo+
Solo
Xbalanque
Xbalanque
TONE_CARTONE
Xbalanque
Level 121
God Stats
3W - 4L
1,386 SR
Queue Stats
172W - 179L
1,534 Elo+
Solo
Ra
Ra
kellzyaba
Ra
Level 127
God Stats
6W - 3L
1,545 SR
Queue Stats
576W - 564L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
5 / 2 / 5
8,725
873
6,102
11,025
10,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
Beater16
Chang'e
14
1 / 0 / 8
8,469
847
3,049
7,063
3,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
IGuiter
Ganesha
15
0 / 1 / 10
9,735
974
4,977
11,902
10,145
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 0 / 7
8,437
844
8,445
7,400
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
jos1
Ullr
16
6 / 0 / 6
9,504
950
8,648
6,525
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 1
6,424
642
4,411
8,035
2,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Buck120304
Zhong Kui
14
0 / 5 / 0
6,752
675
10,705
12,184
10,106
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 0
7,692
769
5,000
7,204
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xbalanque
TONE_CARTONE
Xbalanque
1
0 / 1 / 0
2,559
256
0
761
201
12
0 / 2 / 1
6,605
661
4,641
5,041
1,781
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
14
Kills
1
3
Deaths
14
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
5
3.75
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Chang'e
Beater16
Chang'e
1
0
8
5
L
Zhong Kui
Buck120304
Zhong Kui
0
5
0
0
W
Ganesha
IGuiter
Ganesha
0
1
10
5
L
1
3
0
0.33
L
Xbalanque
TONE_CARTONE
Xbalanque
0
1
0
0
W
2
0
7
5.5
W
Ullr
jos1
Ullr
6
0
6
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,221
Damage
24,757
43,915
Taken
33,225
29,173
Mitigated
16,660
26,359
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,102
120
0
2,216
11,025
10,020
336
3,297
7,498
11,838
203
L
Hachiman
 
Hachiman
4,411
1,650
331
1,194
8,035
2,342
0
5,535
2,416
0
8,760
W
Chang'e
Beater16
Chang'e
3,049
718
12,385
4,618
7,063
3,151
1,722
4,476
2,587
15,919
0
L
Zhong Kui
Buck120304
Zhong Kui
10,705
442
315
2,985
12,184
10,106
0
6,077
5,949
17,044
0
W
Ganesha
IGuiter
Ganesha
4,977
133
1,792
1,952
11,902
10,145
960
6,223
5,601
18,541
1,284
L
5,000
956
231
864
7,204
2,230
0
5,335
1,703
19,165
0
L
Xbalanque
TONE_CARTONE
Xbalanque
0
0
0
0
761
201
0
761
0
0
0
W
8,445
0
2,043
941
7,400
2,809
1,669
2,597
4,803
19,436
0
W
Ullr
jos1
Ullr
8,648
2,460
0
412
6,525
3,048
1,963
3,445
3,080
0
23,822
L
4,641
46
4,250
1,935
5,041
1,781
0
4,080
839
17,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,870
Gold Earned
30,032
124
Minions Killed
84
0
Camps Cleared
0
890,672
Distance Traveled
610,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,725
873
9
1
0
147,527
0
L
Hachiman
6,424
642
18
2
0
111,529
0
W
Chang'e
8,469
847
38
4
0
205,167
0
L
Zhong Kui
6,752
675
9
1
0
168,284
0
W
Ganesha
9,735
974
11
1
0
189,950
0
L
Freya
7,692
769
29
3
0
152,341
0
L
Xbalanque
2,559
256
0
0
0
0
0
W
Agni
8,437
844
31
3
0
183,317
0
W
Ullr
9,504
950
35
4
0
164,711
0
L
Ra
6,605
661
28
3
0
178,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role