Player Matchup

Bastet
Bastet
GageDK
Bastet
Level 181
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 160L
1,488 Elo+
Party 1
Hades
Hades
PEEKA02
Hades
Level 171
God Stats
4W - 1L
1,851 SR
Queue Stats
158W - 167L
1,536 Elo+
Solo
Nox
Nox
SnakeWasHere
Nox
Level 89
God Stats
1W - 0L
1,514 SR
Queue Stats
67W - 53L
1,437 Elo+
Solo
Yemoja
Yemoja
jmrbowler99
Yemoja
Level 142
God Stats
3W - 4L
1,384 SR
Queue Stats
245W - 249L
1,515 Elo+
Party 1
Ymir
Ymir
kekes-pickiur
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,482 Elo+
Solo
Team Averages
Level 134
1,550 SR
1,492 Elo+

VS

Team Averages
Level 151
1,580 SR
1,497 Elo+
Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Andivi117
Aphrodite
Level 125
God Stats
1W - 1L
1,672 SR
Queue Stats
202W - 189L
1,533 Elo+
Solo
Danzaburou
Danzaburou
FuryQuake23
Danzaburou
Level 194
God Stats
3W - 2L
1,708 SR
Queue Stats
255W - 260L
1,456 Elo+
Solo
Loki
Loki
JakynRemy
Loki
Level 145
God Stats
0W - 2L
1,517 SR
Queue Stats
261W - 296L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GageDK
Bastet
16
8 / 1 / 7
9,504
864
13,209
9,761
9,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
PEEKA02
Hades
14
3 / 2 / 9
8,206
746
7,146
10,299
10,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 2 / 14
8,440
767
8,781
6,483
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
15
2 / 1 / 12
8,142
740
2,653
7,024
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 1 / 12
8,926
811
6,033
10,437
11,542
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 1 / 3
8,684
789
8,172
8,855
5,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ratatoskr
 
Ratatoskr
13
3 / 4 / 2
8,168
743
6,214
8,866
5,439
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Andivi117
Aphrodite
12
0 / 6 / 6
7,736
703
7,035
13,154
9,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
FuryQuake23
Danzaburou
14
0 / 3 / 5
8,091
736
8,176
6,546
3,108
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Loki
13
0 / 3 / 3
7,497
682
5,941
7,266
6,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
17
Kills
6
7
Deaths
17
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
1
3
4.5
L
Ratatoskr
 
Ratatoskr
3
4
2
1
L
Aphrodite
Andivi117
Aphrodite
0
6
6
0.5
L
Danzaburou
FuryQuake23
Danzaburou
0
3
5
0.83
W
Bastet
GageDK
Bastet
8
1
7
11.5
L
Loki
0
3
3
0.5
W
Hades
PEEKA02
Hades
3
2
9
3.75
W
2
2
14
4.5
W
Yemoja
2
1
12
8
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
35,538
44,004
Taken
44,687
39,342
Mitigated
29,817
25,899
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,172
3,420
645
3,443
8,855
5,836
515
4,116
4,739
0
15,891
L
Ratatoskr
 
Ratatoskr
6,214
1,281
426
1,698
8,866
5,439
0
4,034
4,810
0
10,728
L
Aphrodite
Andivi117
Aphrodite
7,035
526
2,992
4,370
13,154
9,248
0
7,565
5,447
14,356
88
L
Danzaburou
FuryQuake23
Danzaburou
8,176
1,921
214
1,152
6,546
3,108
866
4,142
2,352
0
23,850
W
Bastet
GageDK
Bastet
13,209
1,520
83
1,280
9,761
9,561
167
1,365
8,396
0
26,401
L
Loki
5,941
338
1,170
972
7,266
6,186
0
4,324
2,926
0
15,863
W
Hades
PEEKA02
Hades
7,146
492
673
2,015
10,299
10,455
0
1,521
8,778
12,687
455
W
8,781
1,005
1,072
460
6,483
3,174
732
1,191
5,292
17,796
0
W
Yemoja
2,653
926
14,926
3,087
7,024
4,610
229
880
6,144
7,771
0
W
6,033
696
953
1,350
10,437
11,542
193
2,040
8,397
18,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,218
Gold Earned
40,176
109
Minions Killed
113
0
Camps Cleared
0
913,783
Distance Traveled
916,315
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,684
789
28
3
0
182,575
0
L
Ratatoskr
8,168
743
16
1
0
176,821
0
L
Aphrodite
7,736
703
9
1
0
169,667
0
L
Danzaburou
8,091
736
42
4
0
187,251
4
W
Bastet
9,504
864
30
3
0
192,117
0
L
Loki
7,497
682
18
2
0
200,001
0
W
Hades
8,206
746
15
1
0
155,062
0
W
Nox
8,440
767
21
2
0
178,395
0
W
Yemoja
8,142
740
16
1
0
190,075
0
W
Ymir
8,926
811
27
2
0
198,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role