Player Matchup

Cerberus
Cerberus
FewerRhyme42500
Cerberus
Level 101
God Stats
13W - 5L
1,674 SR
Queue Stats
223W - 231L
1,419 Elo+
Solo
Chronos
Chronos
Simple Vendetta
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 232L
1,458 Elo+
Solo
Izanami
Izanami
katalistic
Izanami
Level 59
God Stats
0W - 2L
1,239 SR
Queue Stats
11W - 11L
1,330 Elo+
Solo
Team Averages
Level 76
1,471 SR
1,402 Elo+

VS

Team Averages
Level 30
1,560 SR
1,358 Elo+
Ao Kuang
Ao Kuang
XxBlackexX
Ao Kuang
Level 18
God Stats
2W - 1L
1,758 SR
Queue Stats
25W - 33L
1,360 Elo+
Party 1
Charybdis
Charybdis
ZeyerZ21
Charybdis
Level 34
God Stats
2W - 2L
1,422 SR
Queue Stats
34W - 51L
1,355 Elo+
Party 1
Mulan
Mulan
jontah
Mulan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 51L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
2 / 2 / 2
8,016
668
1,809
3,416
1,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
2 / 2 / 5
10,620
885
9,392
9,252
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
katalistic
Izanami
15
3 / 7 / 3
9,944
829
7,948
11,179
3,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
XxBlackexX
Ao Kuang
16
4 / 3 / 3
10,456
871
5,788
9,102
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
ZeyerZ21
Charybdis
17
2 / 3 / 6
10,658
888
5,615
8,360
2,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mulan
jontah
Mulan
18
5 / 1 / 5
11,554
963
9,707
12,714
11,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
11
11
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
2
2
1.5
L
2
2
5
2.25
W
Ao Kuang
XxBlackexX
Ao Kuang
4
3
3
1.83
W
Charybdis
ZeyerZ21
Charybdis
2
3
6
1.67
W
Mulan
jontah
Mulan
5
1
5
7.5
L
Izanami
katalistic
Izanami
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
21,110
23,847
Taken
30,176
8,667
Mitigated
17,529
5,139
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,809
516
0
1,028
3,416
1,524
0
1,917
1,479
4,337
0
L
9,392
1,290
0
2,116
9,252
3,333
0
2,011
7,207
27,065
319
W
Ao Kuang
XxBlackexX
Ao Kuang
5,788
1,883
0
1,653
9,102
3,261
0
2,849
6,105
38,031
4,498
W
Charybdis
ZeyerZ21
Charybdis
5,615
2,357
0
1,961
8,360
2,478
1,050
3,620
4,486
0
28,965
W
Mulan
jontah
Mulan
9,707
915
0
3,825
12,714
11,790
430
3,878
8,486
0
37,296
L
Izanami
katalistic
Izanami
7,948
5,340
0
1,995
11,179
3,810
0
1,509
9,636
0
36,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
32,668
138
Minions Killed
171
0
Camps Cleared
0
445,279
Distance Traveled
652,249
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,016
668
14
1
0
44,235
0
L
Chronos
10,620
885
67
6
0
224,208
0
W
Ao Kuang
10,456
871
63
5
0
212,390
1
W
Charybdis
10,658
888
54
5
0
197,812
0
W
Mulan
11,554
963
54
5
0
242,047
4
L
Izanami
9,944
829
57
5
0
176,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role