Player Matchup

The Morrigan
The Morrigan
Adawulf
The Morrigan
Level 146
God Stats
1W - 1L
1,323 SR
Queue Stats
159W - 150L
1,558 Elo+
Party 1
Chaac
Chaac
JxeyyXnnStix
Chaac
Level 26
God Stats
41W - 42L
1,516 SR
Queue Stats
49W - 65L
1,427 Elo+
Party 1
Rama
Rama
merlin4455
Rama
Level 128
God Stats
2W - 0L
1,497 SR
Queue Stats
98W - 97L
1,514 Elo+
Party 1
Team Averages
Level 100
1,445 SR
1,500 Elo+

VS

Team Averages
Level 95
1,438 SR
1,498 Elo+
Ra
Ra
CrumbyBirch37
Ra
Level 114
God Stats
119W - 121L
1,569 SR
Queue Stats
746W - 742L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Lighting_Wing
Xing Tian
Level 82
God Stats
3W - 5L
1,470 SR
Queue Stats
68W - 56L
1,533 Elo+
Solo
Serqet
Serqet
m_angeloVSS
Serqet
Level 89
God Stats
3W - 4L
1,275 SR
Queue Stats
193W - 209L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Adawulf
The Morrigan
16
5 / 4 / 2
9,917
826
9,986
6,942
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 4 / 4
9,029
752
6,644
13,224
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 3 / 5
9,953
829
10,183
9,034
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 3
10,440
870
8,170
9,672
4,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Lighting_Wing
Xing Tian
16
4 / 3 / 4
9,596
800
7,414
13,250
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
15
1 / 3 / 7
9,488
791
6,216
9,793
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
11
11
Deaths
8
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Adawulf
The Morrigan
5
4
2
1.5
L
6
2
3
3.75
W
1
4
4
0.75
L
Xing Tian
Lighting_Wing
Xing Tian
4
3
4
2
L
Serqet
1
3
7
1.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
21,800
29,200
Taken
32,715
14,631
Mitigated
24,009
5,449
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Adawulf
The Morrigan
9,986
1,060
0
1,046
6,942
2,584
0
3,357
3,079
31,816
5,379
L
8,170
288
2,705
3,086
9,672
4,035
0
1,113
8,457
41,779
1,042
W
6,644
190
0
1,599
13,224
9,084
0
5,754
6,178
0
23,532
L
Xing Tian
Lighting_Wing
Xing Tian
7,414
420
0
1,250
13,250
15,017
0
3,644
8,855
24,126
653
L
Serqet
6,216
797
0
0
9,793
4,957
0
1,303
8,175
0
33,156
W
10,183
5,762
0
2,804
9,034
2,963
0
5,061
3,647
0
37,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
29,524
157
Minions Killed
152
0
Camps Cleared
0
626,622
Distance Traveled
711,375
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,917
826
55
5
0
192,241
1
L
Ra
10,440
870
83
7
0
253,187
0
W
Chaac
9,029
752
37
3
0
230,513
0
L
Xing Tian
9,596
800
25
2
0
219,926
0
L
Serqet
9,488
791
44
4
0
238,262
0
W
Rama
9,953
829
65
5
0
203,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role